Related papers: ActFloor-GAN: Activity-Guided Adversarial Networks…
Image matting and image harmonization are two important tasks in image composition. Image matting, aiming to achieve foreground boundary details, and image harmonization, aiming to make the background compatible with the foreground, are…
Generative Adversarial Networks (GANs) are an arrange of two neural networks -- the generator and the discriminator -- that are jointly trained to generate artificial data, such as images, from random inputs. The quality of these generated…
The emergence of 3D artificial intelligence-generated content (3D-AIGC) has enabled rapid synthesis of intricate geometries. However, a fundamental disconnect persists between AI-generated content and human-centric design paradigms, rooted…
Taking a photo outside, can we predict the immediate future, e.g., how would the cloud move in the sky? We address this problem by presenting a generative adversarial network (GAN) based two-stage approach to generating realistic time-lapse…
We present a method for improving human design of chairs. The goal of the method is generating enormous chair candidates in order to facilitate human designer by creating sketches and 3d models accordingly based on the generated chair…
Many recent machine learning approaches to floorplanning represent placement decisions using discrete canvas coordinates, which creates scalability bottlenecks as the action space grows. In this work, we study the effect of learning a…
Different types of neural networks have been used to solve the flow sensing problem in turbulent flows, namely to estimate velocity in wall-parallel planes from wall measurements. Generative adversarial networks (GANs) are among the most…
Recognition of floor plans has been a challenging and popular task. Despite that many recent approaches have been proposed for this task, they typically fail to make the room-level unified prediction. Specifically, multiple semantic…
Vibration rendering is essential for creating realistic tactile experiences in human-virtual object interactions, such as in video game controllers and VR devices. By dynamically adjusting vibration parameters based on user actions, these…
Landscape renderings are realistic images of landscape sites, allowing stakeholders to perceive better and evaluate design ideas. While recent advances in Generative Artificial Intelligence (GAI) enable automated generation of landscape…
In this paper we address the problem of continuous fine-grained action segmentation, in which multiple actions are present in an unsegmented video stream. The challenge for this task lies in the need to represent the hierarchical nature of…
We address 2D floorplan reconstruction from 3D scans. Existing approaches typically employ heuristically designed multi-stage pipelines. Instead, we formulate floorplan reconstruction as a single-stage structured prediction task: find a…
Generative design (GD) methods aim to automatically generate a wide variety of designs that satisfy functional or aesthetic design requirements. However, research to date generally lacks considerations of manufacturability of the generated…
Predicting the future is a fantasy but practicality work. It is the key component to intelligent agents, such as self-driving vehicles, medical monitoring devices and robotics. In this work, we consider generating unseen future frames from…
An agent assisting humans in daily living activities can collaborate more effectively by anticipating upcoming tasks. Data-driven methods represent the state of the art in task anticipation, planning, and related problems, but these methods…
This paper proposes an approach that estimates human walking gait quality index using an adversarial auto-encoder (AAE), i.e. a combination of auto-encoder and generative adversarial network (GAN). Since most GAN-based models have been…
It is crucial to ask how agents can achieve goals by generating action plans using only partial models of the world acquired through habituated sensory-motor experiences. Although many existing robotics studies use a forward model…
Generative Adversarial Networks (GANs) have emerged as powerful tools for high-quality image generation and real image editing by manipulating their latent spaces. Recent advancements in GANs include 3D-aware models such as EG3D, which…
Modeling layout is an important first step for graphic design. Recently, methods for generating graphic layouts have progressed, particularly with Generative Adversarial Networks (GANs). However, the problem of specifying the locations and…
Understanding, predicting, and generating object motions and transformations is a core problem in artificial intelligence. Modeling sequences of evolving images may provide better representations and models of motion and may ultimately be…