Related papers: Skeleton-Split Framework using Spatial Temporal Gr…
Human action recognition is an important task in computer vision. Extracting discriminative spatial and temporal features to model the spatial and temporal evolutions of different actions plays a key role in accomplishing this task. In this…
Despite the notable success of graph convolutional networks (GCNs) in skeleton-based action recognition, their performance often depends on large volumes of labeled data, which are frequently scarce in practical settings. To address this…
The data-driven approach that learns an optimal representation of vision features like skeleton frames or RGB videos is currently a dominant paradigm for activity recognition. While great improvements have been achieved from existing single…
Falls are a leading cause of injury and loss of independence among older adults. Vision-based fall prediction systems offer a non-invasive solution to anticipate falls seconds before impact, but their development is hindered by the scarcity…
Nowadays, skeleton information in videos plays an important role in human-centric video analysis but effective coding such massive skeleton information has never been addressed in previous work. In this paper, we make the first attempt to…
This work explores the performance of a large video understanding foundation model on the downstream task of human fall detection on untrimmed video and leverages a pretrained vision transformer for multi-class action detection, with…
The cognitive system for human action and behavior has evolved into a deep learning regime, and especially the advent of Graph Convolution Networks has transformed the field in recent years. However, previous works have mainly focused on…
The segmentation of medical images is a fundamental step in automated clinical decision support systems. Existing medical image segmentation methods based on supervised deep learning, however, remain problematic because of their reliance on…
Skeleton data is of low dimension. However, there is a trend of using very deep and complicated feedforward neural networks to model the skeleton sequence without considering the complexity in recent year. In this paper, a simple yet…
Benefiting from its succinctness and robustness, skeleton-based action recognition has recently attracted much attention. Most existing methods utilize local networks (e.g., recurrent, convolutional, and graph convolutional networks) to…
In this paper, we propose an end-to-end 3D CNN for action detection and segmentation in videos. The proposed architecture is a unified deep network that is able to recognize and localize action based on 3D convolution features. A video is…
In visual surveillance systems, it is necessary to recognize the behavior of people handling objects such as a phone, a cup, or a plastic bag. In this paper, to address this problem, we propose a new framework for recognizing object-related…
Effective and Efficient spatio-temporal modeling is essential for action recognition. Existing methods suffer from the trade-off between model performance and model complexity. In this paper, we present a novel Spatio-Temporal Hybrid…
Skeleton-based action recognition has attracted research attentions in recent years. One common drawback in currently popular skeleton-based human action recognition methods is that the sparse skeleton information alone is not sufficient to…
It's common for current methods in skeleton-based action recognition to mainly consider capturing long-term temporal dependencies as skeleton sequences are typically long (>128 frames), which forms a challenging problem for previous…
Semantic segmentation has recently witnessed major progress, where fully convolutional neural networks have shown to perform well. However, most of the previous work focused on improving single image segmentation. To our knowledge, no prior…
Multi-task learning is widely used in computer vision. Currently, object detection models utilize shared feature map to complete classification and localization tasks simultaneously. By comparing the performance between the original Faster…
Many modern video-based human action recognition (HAR) approaches use 2D skeleton as the intermediate representation in their prediction pipelines. Despite overall encouraging results, these approaches still struggle in many common scenes,…
Skeleton-based action recognition has gained considerable traction thanks to its utilization of succinct and robust skeletal representations. Nonetheless, current methodologies often lean towards utilizing a solitary backbone to model…
A challenge of skeleton-based action recognition is the difficulty to classify actions with similar motions and object-related actions. Visual clues from other streams help in that regard. RGB data are sensible to illumination conditions,…