English
Related papers

Related papers: Adding Safety Rules to Surgeon-Authored VR Trainin…

200 papers

Surgical training involves didactic teaching, mentor-led learning, surgical skills laboratories, and direct exposure to surgery; however, increasing clinical pressures have limited operating room (OR) exposure. This work leverages virtual…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Raj Kumar Ranabhat , Tayler D Ross , Tony Jiao , Jeremie Larouche , Joel Finkelstein , Michael Hardisty

This paper presents a VR-based guide dog training system designed to assist novice trainers in understanding guide dog behavior and issuing appropriate training commands. Guide dogs play a vital role in supporting independent mobility for…

Human-Computer Interaction · Computer Science 2025-10-29 Qirong Zhu , Ansheng Wang , Shinji Tanaka , Yasutoshi Makino , Hiroyuki Shinoda

Surgeons must accomplish complex technical and intellectual tasks that can generate unexpected and serious challenges with little or no room for error. In the last decade, computer simulations have played an increasing role in surgical…

Human-Computer Interaction · Computer Science 2019-03-12 Felix G. Hamza-Lup , Crenguta M. Bogdan , Dorin M. Popovici , Ovidiu D. Costea

Modern medicine demands innovations in medical education, particularly in the learning of human anatomy, traditionally taught through textbooks, dissections, and lectures. Virtual Reality (VR) has emerged as a promising tool to address the…

Human-Computer Interaction · Computer Science 2024-11-11 Myint Zu Than , Kian Meng Yap

Videos are prominent learning materials to prepare surgical trainees before they enter the operating room (OR). In this work, we explore techniques to enrich the video-based surgery learning experience. We propose Surgment, a system that…

Human-Computer Interaction · Computer Science 2024-06-27 Jingying Wang , Haoran Tang , Taylor Kantor , Tandis Soltani , Vitaliy Popov , Xu Wang

Current robotic minimally invasive surgery (RMIS) platforms provide surgeons with no haptic feedback of the robot's physical interactions. This limitation forces surgeons to rely heavily on visual feedback and can make it challenging for…

Robotics · Computer Science 2023-04-04 Sergio Machaca , Eric Cao , Amy Chi , Gina Adrales , Katherine J Kuchenbecker , Jeremy D Brown

This research proposes and evaluates scoring and assessment methods for Virtual Reality (VR) training simulators. VR simulators capture detailed n-dimensional human motion data which is useful for performance analysis. Custom made medical…

Signal Processing · Electrical Eng. & Systems 2020-06-23 Neil Vaughan , Bogdan Gabrys

After-action reviews (AARs) are professional discussions that help operators and teams enhance their task performance by analyzing completed missions with peers and professionals. Previous studies that compared different formats of AARs…

Human-Computer Interaction · Computer Science 2025-04-15 Sean Dallas , Hongjiao Qiang , Motaz AbuHijleh , Wonse Jo , Kayla Riegner , Jon Smereka , Lionel Robert , Wing-Yue Louie , Dawn M. Tilbury

High-quality intraoperative feedback from a surgical trainer is pivotal for improving trainee performance and long-term skill acquisition. Automating natural, trainer-style feedback promises timely, accessible, and consistent guidance at…

Computer Vision and Pattern Recognition · Computer Science 2025-11-20 Firdavs Nasriddinov , Rafal Kocielnik , Anima Anandkumar , Andrew J. Hung

Accurate point tracking in surgical environments remains challenging due to complex visual conditions, including smoke occlusion, specular reflections, and tissue deformation. While existing surgical tracking datasets provide coordinate…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Rulin Zhou , Wenlong He , An Wang , Jianhang Zhang , Xuanhui Zeng , Xi Zhang , Chaowei Zhu , Haijun Hu , Hongliang Ren

Purpose: A virtual reality (VR) system, where surgeons can practice procedures on virtual anatomies, is a scalable and cost-effective alternative to cadaveric training. The fully digitized virtual surgeries can also be used to assess the…

In this paper, we develop a virtual reality (VR) simulator for the Robossis robot-assisted femur fracture surgery. Due to the steep learning curve for such procedures, a VR simulator is essential for training surgeon(s) and staff. The…

Surgical skill directly affects surgical procedure outcomes; thus, effective training is needed to ensure satisfactory results. Many objective assessment metrics have been developed and some are widely used in surgical training simulators.…

Robotics · Computer Science 2021-02-23 Marzieh Ershad , Robert Rege , Ann Majewicz Fey

Advances in artificial intelligence (AI) for surgical quality assessment promise to democratize access to expertise, with applications in training, guidance, and accreditation. This study presents the SAGES Critical View of Safety (CVS)…

Hands-on training is an effective way to practice theoretical cybersecurity concepts and increase participants' skills. In this paper, we discuss the application of visual analytics principles to the design, execution, and evaluation of…

Human-Computer Interaction · Computer Science 2020-03-10 Radek Ošlejšek , Vít Rusňák , Karolína Burská , Valdemar Švábenský , Jan Vykopal , Jakub Čegan

Quantifying performance of methods for tracking and mapping tissue in endoscopic environments is essential for enabling image guidance and automation of medical interventions and surgery. Datasets developed so far either use rigid…

Computer Vision and Pattern Recognition · Computer Science 2024-03-07 Adam Schmidt , Omid Mohareri , Simon DiMaio , Septimiu E. Salcudean

This paper presents the development of a multi-sensor user interface to facilitate the instruction of arc welding tasks. Traditional methods to acquire hand-eye coordination skills are typically conducted through one-to-one instruction…

Human-Computer Interaction · Computer Science 2022-06-29 Hoi-Yin Lee , Peng Zhou , Anqing Duan , Jiangliu Wang , Victor Wu , David Navarro-Alarcon

Virtual reality (VR) is widely used for procedural medical training, yet most simulators emphasize realism while providing limited formative feedback. We examine how gamification affects performance, workload, and experiential quality in VR…

Human-Computer Interaction · Computer Science 2026-05-04 Mohammad Raihanul Bashar , Alejandro Olivares Hernandez , Yahia Zine , Anil Ufuk Batmaz

We introduce a Virtual Reality (VR) one-on-one tutoring system to support anatomy education. A student uses a fully immersive VR headset to explore the anatomy of the base of the human skull. A teacher guides the student by using the…

Human-Computer Interaction · Computer Science 2020-11-17 Patrick Saalfeld , Anna Schmeier , Wolfgang D'Hanis , Hermann-Josef Rothkötter , Bernhard Preim

Spina Bifida (SB) is a birth defect developed during the early stage of pregnancy in which there is incomplete closing of the spine around the spinal cord. The growing interest in fetoscopic Spina-Bifida repair, which is performed in…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Przemysław Korzeniowski , Szymon Płotka , Robert Brawura-Biskupski-Samaha , Arkadiusz Sitek