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We consider the following geometric optimization problem: find a convex polygon of maximum area contained in a given simple polygon $P$ with $n$ vertices. We give a randomized near-linear-time $(1-\varepsilon)$-approximation algorithm for…

Computational Geometry · Computer Science 2017-10-17 Sergio Cabello , Josef Cibulka , Jan Kynčl , Maria Saumell , Pavel Valtr

We propose faster algorithms for the following three optimization problems on $n$ collinear points, i.e., points in dimension one. The first two problems are known to be NP-hard in higher dimensions. 1- Maximizing total area of disjoint…

Computational Geometry · Computer Science 2018-07-27 Ahmad Biniaz , Prosenjit Bose , Paz Carmi , Anil Maheshwari , J. Ian Munro , Michiel Smid

We consider several problems that involve lines in three dimensions, and present improved algorithms for solving them. The problems include (i) ray shooting amid triangles in $R^3$, (ii) reporting intersections between query lines…

Computational Geometry · Computer Science 2021-02-16 Esther Ezra , Micha Sharir

We study the problem of partitioning a polygon into the minimum number of subpolygons using cuts in predetermined directions such that each resulting subpolygon satisfies a given width constraint. A polygon satisfies the unit-width…

Computational Geometry · Computer Science 2025-09-15 Jaehoon Chung , Kazuo Iwama , Chung-Shou Liao , Hee-Kap Ahn

Given a set of $n$ points (sites) inside a rectangle $R$ and $n$ points (label locations or ports) on its boundary, a boundary labeling problem seeks ways of connecting every site to a distinct port while achieving different labeling…

Computational Geometry · Computer Science 2018-03-30 Prosenjit Bose , Paz Carmi , J. Mark Keil , Saeed Mehrabi , Debajyoti Mondal

The minimum convex cover problem seeks to cover a polygon $P$ with the fewest convex polygons that lie within $P$. This problem is $\exists\mathbb R$-complete, and the best previously known algorithm, due to Eidenbenz and Widmayer (2001),…

Computational Geometry · Computer Science 2026-04-21 Omrit Filtser , Tzalik Maimon , Ofir Yomtovyan

Let $P$ be a set of $n$ points in the plane. We compute the value of $\theta\in [0,2\pi)$ for which the rectilinear convex hull of $P$, denoted by $\mathcal{RH}_\theta(P)$, has minimum (or maximum) area in optimal $O(n\log n)$ time and…

Computational Geometry · Computer Science 2025-01-20 Carlos Alegría-Galicia , David Orden , Carlos Seara , Jorge Urrutia

In this paper we consider the problem of computing the weak visibility polygon of any query line segment $pq$ (or $WVP(pq)$) inside a given polygon $P$. Our first non-trivial algorithm runs in simple polygons and needs $O(n^3 \log n)$ time…

Computational Geometry · Computer Science 2013-10-29 Mojtaba Nouri Bygi , Mohammad Ghodsi

Let $P$ be a polygon with $r>0$ reflex vertices and possibly with holes and islands. A subsuming polygon of $P$ is a polygon $P'$ such that $P \subseteq P'$, each connected component $R$ of $P$ is a subset of a distinct connected component…

Computational Geometry · Computer Science 2018-12-17 Yeganeh Bahoo , Stephane Durocher , J. Mark Keil , Debajyoti Mondal , Saeed Mehrabi , Sahar Mehrpour

There are many space subdivision and space partitioning techniques used in many algorithms to speed up computations. They mostly rely on orthogonal space subdivision, resp. using hierarchical data structures, e.g. BSP trees, quadtrees,…

Graphics · Computer Science 2022-08-09 Vaclav Skala

We study the problem of multiway number partition optimization, which has a myriad of applications in the decision, learning and optimization literature. Even though the original multiway partitioning problem is NP-hard and requires…

Data Structures and Algorithms · Computer Science 2022-03-14 Kaan Gokcesu , Hakan Gokcesu

In this paper, we discuss the algorithm engineering aspects of an O(n^2)-time algorithm [6] for computing a minimum-area convex polygon that intersects a set of n isothetic line segments.

Computational Geometry · Computer Science 2016-09-07 Xin Wu , Xijie Zeng , Bryan St. Amour , Asish Mukhopadhyay

We address the following problem: Given a simple polygon $P$ with $n$ vertices and two points $s$ and $t$ inside it, find a minimum link path between them such that a given target point $q$ is visible from at least one point on the path.…

Computational Geometry · Computer Science 2021-03-02 Mohammad Reza Zarrabi , Nasrollah Moghaddam Charkari

Given $n$ line segments in the plane, do they form the edge set of a \emph{weakly simple polygon}; that is, can the segment endpoints be perturbed by at most $\varepsilon$, for any $\varepsilon>0$, to obtain a simple polygon? While the…

Computational Geometry · Computer Science 2018-12-27 Hugo A. Akitaya , Csaba D. Tóth

The partition of a problem into smaller sub-problems satisfying certain properties is often a key ingredient in the design of divide-and-conquer algorithms. For questions related to location, the partition problem can be modeled, in…

Computational Geometry · Computer Science 2020-12-08 Allan Sapucaia , Pedro J. de Rezende , Cid C. de Souza

We investigate how to partition a rectangular region of length $L_1$ and height $L_2$ into $n$ rectangles of given areas $(a_1, \dots, a_n)$ using two-stage guillotine cuts, so as to minimize either (i) the sum of the perimeters, (ii) the…

Optimization and Control · Mathematics 2018-05-10 Quoc Trung Bui , Thibaut Vidal , Minh Hoàng Hà

Let $P$ be a set of $n$ points in the plane. We consider the problem of partitioning $P$ into two subsets $P_1$ and $P_2$ such that the sum of the perimeters of $\text{CH}(P_1)$ and $\text{CH}(P_2)$ is minimized, where $\text{CH}(P_i)$…

Computational Geometry · Computer Science 2021-03-02 Mikkel Abrahamsen , Mark de Berg , Kevin Buchin , Mehran Mehr , Ali D. Mehrabi

We study the problem of computing the minimum area triangle that circumscribes a given $n$-sided convex polygon touching edge-to-edge. In other words, we compute the minimum area triangle that is the intersection of 3 half-planes out of $n$…

Computational Geometry · Computer Science 2022-08-15 Kai Jin , Zhiyi Huang

Distributing spatially located heterogeneous workloads is an important problem in parallel scientific computing. We investigate the problem of partitioning such workloads (represented as a matrix of non-negative integers) into rectangles,…

Distributed, Parallel, and Cluster Computing · Computer Science 2011-04-14 Erik Saule , Erdeniz Ö. Baş , Ümit V. Çatalyürek

We present approximation algorithms with O(n^3) processing time for the minimum vertex and edge guard problems in simple polygons. It is improved from previous O(n^4) time algorithms of Ghosh. For simple polygon, there are O(n^3) visibility…

Computational Geometry · Computer Science 2015-03-17 Dae-Sung Jang , Sun-Il Kwon