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Related papers: PatchGame: Learning to Signal Mid-level Patches in…

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Human beings use compositionality to generalise from past experiences to novel experiences. We assume a separation of our experiences into fundamental atomic components that can be recombined in novel ways to support our ability to engage…

Computation and Language · Computer Science 2023-12-20 Kevin Denamganaï , Sondess Missaoui , James Alfred Walker

Wireless communication networks are becoming highly virtualized with two-layer hierarchies, in which controllers at the upper layer with tasks to achieve can ask a large number of agents at the lower layer to help realize computation,…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-11-07 Zijie Zheng , Lingyang Song , Zhu Han , Geoffrey Ye Li , H. Vincent Poor

In the naming game, individuals or agents exchange pairwise local information in order to communicate about objects in their common environment. The goal of the game is to reach a consensus about naming these objects. Originally used to…

Multiagent Systems · Computer Science 2009-12-24 Reginaldo J. da Silva Filho , Matthias R. Brust , Carlos H. C. Ribeiro

Natural languages are powerful tools wielded by human beings to communicate information. Among their desirable properties, compositionality has been the main focus in the context of referential games and variants, as it promises to enable…

Computation and Language · Computer Science 2023-05-01 Kevin Denamganaï , Sondess Missaoui , James Alfred Walker

This paper is concerned with the training of recurrent neural networks as goal-oriented dialog agents using reinforcement learning. Training such agents with policy gradients typically requires a large amount of samples. However, the…

Artificial Intelligence · Computer Science 2020-05-26 Rui Zhao , Volker Tresp

In the last decade, deep learning has achieved great success in machine learning tasks where the input data is represented with different levels of abstractions. Driven by the recent research in reinforcement learning using deep neural…

Machine Learning · Computer Science 2022-05-18 Dejan Markovikj

Iterated reference games - in which players repeatedly pick out novel referents using language - present a test case for agents' ability to perform context-sensitive pragmatic reasoning in multi-turn linguistic environments. We tested…

Computation and Language · Computer Science 2025-11-07 Alvin Wei Ming Tan , Ben Prystawski , Veronica Boyce , Michael C. Frank

There has been an increasing interest in the area of emergent communication between agents which learn to play referential signalling games with realistic images. In this work, we consider the signalling game setting of Havrylov and Titov…

Machine Learning · Computer Science 2019-11-14 Daniela Mihai , Jonathon Hare

Many real-world reinforcement learning tasks require multiple agents to make sequential decisions under the agents' interaction, where well-coordinated actions among the agents are crucial to achieve the target goal better at these tasks.…

Artificial Intelligence · Computer Science 2019-02-06 Daewoo Kim , Sangwoo Moon , David Hostallero , Wan Ju Kang , Taeyoung Lee , Kyunghwan Son , Yung Yi

Effective communication requires the ability to refer to specific parts of an observation in relation to others. While emergent communication literature shows success in developing various language properties, no research has shown the…

Computation and Language · Computer Science 2024-10-29 Olaf Lipinski , Adam J. Sobey , Federico Cerutti , Timothy J. Norman

The goal of this paper is to discover a set of discriminative patches which can serve as a fully unsupervised mid-level visual representation. The desired patches need to satisfy two requirements: 1) to be representative, they need to occur…

Computer Vision and Pattern Recognition · Computer Science 2012-08-21 Saurabh Singh , Abhinav Gupta , Alexei A. Efros

Many tasks in AI require the collaboration of multiple agents. Typically, the communication protocol between agents is manually specified and not altered during training. In this paper we explore a simple neural model, called CommNet, that…

Machine Learning · Computer Science 2016-11-01 Sainbayar Sukhbaatar , Arthur Szlam , Rob Fergus

Dialogue research tends to distinguish between chit-chat and goal-oriented tasks. While the former is arguably more naturalistic and has a wider use of language, the latter has clearer metrics and a straightforward learning signal. Humans…

Artificial Intelligence · Computer Science 2020-02-12 Shrimai Prabhumoye , Margaret Li , Jack Urbanek , Emily Dinan , Douwe Kiela , Jason Weston , Arthur Szlam

Transferring latent structure from one environment or problem to another is a mechanism by which humans and animals generalize with very little data. Inspired by cognitive and neurobiological insights, we propose graph schemas as a…

We study interactions between agents in multi-agent systems, in which the agents are misinformed with regards to the game that they play, essentially having a subjective and incorrect understanding of the setting, without being aware of it.…

Computer Science and Game Theory · Computer Science 2024-09-10 Konstantinos Varsos , Merkouris Papamichail , Giorgos Flouris , Marina Bitsaki

Developing autonomous agents that can strategize and cooperate with humans under information asymmetry is challenging without effective communication in natural language. We introduce a shared-control game, where two players collectively…

Artificial Intelligence · Computer Science 2024-06-04 Shenghui Chen , Daniel Fried , Ufuk Topcu

Symbols are shared, but perception is private. We study emergent communication between heterogeneous visual agents through decentralized learning, asking what visual information can become shareable when agents have different visual…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Mikako Ochiai , Masatoshi Nagano , Tadahiro Taniguchi

Methods for learning latent user representations from historical behavior logs have gained traction for recommendation tasks in e-commerce, content streaming, and other settings. However, this area still remains relatively underexplored in…

The increasing demand for high-quality, diverse training data poses a significant bottleneck in advancing vision-language models (VLMs). This paper presents VLM Dialog Games, a novel and scalable self-improvement framework for VLMs. Our…

Machine Learning · Computer Science 2025-02-06 Ksenia Konyushkova , Christos Kaplanis , Serkan Cabi , Misha Denil

We propose a two-agent game wherein a questioner must be able to conjure discerning questions between sentences, incorporate responses from an answerer, and keep track of a hypothesis state. The questioner must be able to understand the…

Computation and Language · Computer Science 2019-08-14 Peter Potash , Kaheer Suleman
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