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In the article, proposed is a new e-learning information technology based on an ontology driven learning engine, which is matched with modern pedagogical technologies. With the help of proposed engine and developed question database we have…

Computers and Society · Computer Science 2017-10-18 Liskin Viacheslav , Syrota Sergiy

In humans and animals, curriculum learning -- presenting data in a curated order - is critical to rapid learning and effective pedagogy. Yet in machine learning, curricula are not widely used and empirically often yield only moderate…

Machine Learning · Computer Science 2022-12-07 Luca Saglietti , Stefano Sarao Mannelli , Andrew Saxe

As the recent Large Language Models(LLM's) become increasingly competent in zero-shot and few-shot reasoning across various domains, educators are showing a growing interest in leveraging these LLM's in conversation-based tutoring systems.…

Human-Computer Interaction · Computer Science 2024-03-22 Minju Park , Sojung Kim , Seunghyun Lee , Soonwoo Kwon , Kyuseok Kim

In recent years, many explanation methods have been proposed to explain individual classifications of deep neural networks. However, how to leverage the created explanations to improve the learning process has been less explored. As the…

Computer Vision and Pattern Recognition · Computer Science 2020-09-22 Jindong Gu , Zhiliang Wu , Volker Tresp

The development of a learning management system (LMS) as a key service seems to be very effective for creation of educational digital platforms. Such platforms for both higher education institutions and various companies can provide the…

Computers and Society · Computer Science 2018-07-02 Andrey Gorshenin

The selection of research topics by scientists can be viewed as an exploration process conducted by individuals with cognitive limitations traversing a complex cognitive landscape influenced by both individual and social factors. While…

Physics and Society · Physics 2023-12-14 Feifan Liu , Shuang Zhang , Haoxiang Xia

In order to enhance students' initiative and participation in MOOC learning, this study constructed a multi-level network model based on Social Network Analysis (SNA). The model makes use of data pertaining to nearly 40,000 users and tens…

Social and Information Networks · Computer Science 2024-10-15 Zijin Luo , Xu Wang , Yiquan Wang , Haotian Zhang , Zhuangzhuang Li

Hundreds of millions of people learn something new online every day. Simultaneously, the study of online education has blossomed within the human computer interaction community, with new systems, experiments, and observations creating and…

Human-Computer Interaction · Computer Science 2021-02-11 Sean Kross , Eszter Hargittai , Elissa M. Redmiles

Generative AI enables personalized computer science education at scale, yet questions remain about whether such personalization supports or undermines learning. This scoping review synthesizes 32 studies (2023-2025) purposively sampled from…

Artificial Intelligence · Computer Science 2025-12-25 Iman Reihanian , Yunfei Hou , Qingquan Sun

Computing devices are vital to all areas of modern life and permeate every aspect of our society. The ubiquity of computing and our reliance on it has been accelerated and amplified by the COVID-19 pandemic. From education to work…

Computers and Society · Computer Science 2021-01-06 Nadya Bliss , Lawrence A. Gordon , Daniel Lopresti , Fred Schneider , Suresh Venkatasubramanian

A curriculum is a planned sequence of learning materials and an effective one can make learning efficient and effective for both humans and machines. Recent studies developed effective data-driven curriculum learning approaches for training…

Machine Learning · Computer Science 2023-07-19 Nidhi Vakil , Hadi Amiri

Quantum information science and engineering (QISE) is advancing rapidly, creating an urgent demand for a quantum-literate, technically proficient workforce. Despite this need, quantum education initiatives remain fragmented across regions,…

In the rapidly evolving educational landscape, the integration of technology has shifted from an enhancement to a cornerstone of educational strategy worldwide. This transition is propelled by advancements in digital technology, especially…

Computers and Society · Computer Science 2025-10-15 Ananth Hariharan

This paper is based on the study of existing literature, highlights the current state of the work proposed to implement technically enhanced learning. Technology developments and network infrastructure improvements, specifically the world…

Computers and Society · Computer Science 2014-02-12 J. M. Sneha , G. S. Nagaraja

Technology applied in education can provide great benefits and overcome challenges by facilitating access to learning objects anywhere and anytime. However, technology alone is not enough, since it requires suitable planning and learning…

Computers and Society · Computer Science 2022-09-26 Gabriel Leitão , Juan Colonna , Edwin Monteiro , Elaine Oliveira , Raimundo Barreto

As demand for AI literacy and data science education grows, there is a critical need for infrastructure that bridges the gap between research data, computational resources, and educational experiences. To address this gap, we developed a…

Computers and Society · Computer Science 2025-10-16 Pedro Ramonetti , Melissa Floca , Kate O'Laughlin , Amarnath Gupta , Manish Parashar , Ilkay Altintas

The prevalence of e-learning systems and on-line courses has made educational material widely accessible to students of varying abilities and backgrounds. There is thus a growing need to accommodate for individual differences in e-learning…

Artificial Intelligence · Computer Science 2019-07-30 Avi Segal , Kobi Gal , Guy Shani , Bracha Shapira

Feedback has a powerful influence on learning, but it is also expensive to provide. In large classes, it may even be impossible for instructors to provide individualized feedback. Peer assessment has received attention lately as a way of…

Applications · Statistics 2014-10-16 Dennis L. Sun , Naftali Harris , Guenther Walther , Michael Baiocchi

This article discusses how to create an interactive virtual training program at the intersection of neuroscience, robotics, and computer science for high school students. A four-day microseminar, titled Swarming Powered by Neuroscience…

Neurons and Cognition · Quantitative Biology 2021-09-14 Elise Buckley , Joseph D. Monaco , Kevin M. Schultz , Robert Chalmers , Armin Hadzic , Kechen Zhang , Grace M. Hwang , M. Dwight Carr

The widespread adoption of large language models (LLMs) marks a transformative era in technology, especially within the educational sector. This paper explores the integration of LLMs within learning management systems (LMSs) to develop an…

Artificial Intelligence · Computer Science 2025-02-14 Kyle Spriggs , Meng Cheng Lau , Kalpdrum Passi
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