Related papers: Imitating Arbitrary Talking Style for Realistic Au…
This brief literature review studies the problem of audiovisual speech synthesis, which is the problem of generating an animated talking head given a text as input. Due to the high complexity of this problem, we approach it as the…
Multimodal-driven talking face generation refers to animating a portrait with the given pose, expression, and gaze transferred from the driving image and video, or estimated from the text and audio. However, existing methods ignore the…
Novel text-to-speech systems can generate entirely new voices that were not seen during training. However, it remains a difficult task to efficiently create personalized voices from a high-dimensional speaker space. In this work, we use…
Audio-driven emotional 3D face animation aims to generate emotionally expressive talking heads with synchronized lip movements. However, previous research has often overlooked the influence of diverse emotions on facial expressions or…
Speech-driven 3D facial animation synthesis has been a challenging task both in industry and research. Recent methods mostly focus on deterministic deep learning methods meaning that given a speech input, the output is always the same.…
To the best of our knowledge, we first present a live system that generates personalized photorealistic talking-head animation only driven by audio signals at over 30 fps. Our system contains three stages. The first stage is a deep neural…
Recent diffusion-based talking face generation models have demonstrated impressive potential in synthesizing videos that accurately match a speech audio clip with a given reference identity. However, existing approaches still encounter…
In recent years, there has been significant progress in Text-to-Speech (TTS) synthesis technology, enabling the high-quality synthesis of voices in common scenarios. In unseen situations, adaptive TTS requires a strong generalization…
This paper introduces Stereo-Talker, a novel one-shot audio-driven human video synthesis system that generates 3D talking videos with precise lip synchronization, expressive body gestures, temporally consistent photo-realistic quality, and…
Generating responses in a targeted style is a useful yet challenging task, especially in the absence of parallel data. With limited data, existing methods tend to generate responses that are either less stylized or less context-relevant. We…
Speech-driven 3D face animation technique, extending its applications to various multimedia fields. Previous research has generated promising realistic lip movements and facial expressions from audio signals. However, traditional regression…
Talking head generation is to generate video based on a given source identity and target motion. However, current methods face several challenges that limit the quality and controllability of the generated videos. First, the generated face…
Supervised training of abstractive language generation models results in learning conditional probabilities over language sequences based on the supervised training signal. When the training signal contains a variety of writing styles, such…
We present 3DiFACE, a novel method for personalized speech-driven 3D facial animation and editing. While existing methods deterministically predict facial animations from speech, they overlook the inherent one-to-many relationship between…
We present a novel one-shot talking head synthesis method that achieves disentangled and fine-grained control over lip motion, eye gaze&blink, head pose, and emotional expression. We represent different motions via disentangled latent…
With the advancement of speech synthesis technology, users have higher expectations for the naturalness and expressiveness of synthesized speech. But previous research ignores the importance of prompt selection. This study proposes a…
Audio-driven talking-head generation has advanced rapidly with diffusion-based generative models, yet producing temporally coherent videos with fine-grained motion control remains challenging. We propose DEMO, a flow-matching generative…
Expressive text-to-speech (TTS) aims to synthesize different speaking style speech according to human's demands. Nowadays, there are two common ways to control speaking styles: (1) Pre-defining a group of speaking style and using…
Recent advances in audio-driven talking head generation have achieved impressive results in lip synchronization and emotional expression. However, they largely overlook the crucial task of facial attribute editing. This capability is…
Recent advances in deep learning for sequential data have given rise to fast and powerful models that produce realistic videos of talking humans. The state of the art in talking face generation focuses mainly on lip-syncing, being…