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The high-density, decentralized copyright conflicts triggered by generative AI training require more than ad hoc solutions; they demand structural governance tools. This article argues that representative litigation settlement agreements…

Computers and Society · Computer Science 2026-01-27 Chanhou Lou

Machine learning models play a key role for service providers looking to gain market share in consumer markets. However, traditional learning approaches do not take into account the existence of additional providers, who compete with each…

Machine Learning · Computer Science 2025-08-15 Ohad Einav , Nir Rosenfeld

Many interesting problems in the Internet industry can be framed as a two-sided marketplace problem. Examples include search applications and recommender systems showing people, jobs, movies, products, restaurants, etc. Incorporating…

Artificial Intelligence · Computer Science 2020-06-24 Kinjal Basu , Cyrus DiCiccio , Heloise Logan , Noureddine El Karoui

Bin packing is a classic optimization problem with a wide range of applications, from load balancing to supply chain management. In this work, we study the online variant of the problem, in which a sequence of items of various sizes must be…

Data Structures and Algorithms · Computer Science 2024-04-18 Spyros Angelopoulos , Shahin Kamali , Kimia Shadkami

Efficient and appropriate online customer service is essential to large e-commerce businesses. Existing solution recommendation methods for online customer service are unable to determine the best solutions at runtime, leading to poor…

Information Retrieval · Computer Science 2020-09-01 Min Fu , Jiwei Guan , Xi Zheng , Jie Zhou , Jianchao Lu , Tianyi Zhang , Shoujie Zhuo , Lijun Zhan , Jian Yang

Determining whether published scientific findings can successfully be replicated is a long-standing challenge in the empirical sciences. Existing approaches for replicability assessment typically rely either on human judgment, i.e.,…

Recommender systems are ubiquitous in the domain of e-commerce, used to improve the user experience and to market inventory, thereby increasing revenue for the site. Techniques such as item-based collaborative filtering are used to model…

Information Retrieval · Computer Science 2018-12-31 Daniel A. Galron , Yuri M. Brovman , Jin Chung , Michal Wieja , Paul Wang

Legal disputes unfold through sequences of filings in which parties update their positions and may settle at any stage. Most computational studies of legal prediction, however, focus on adjudicated outcomes and treat cases as static objects…

Social and Information Networks · Computer Science 2026-05-08 Sandro Claudio Lera , Shahrokh Firouzi , Jonathan Habshush , Robert Mahari

Online commerce relies heavily on user generated reviews to provide unbiased information about products that they have not physically seen. The importance of reviews has attracted multiple exploitative online behaviours and requires methods…

Computation and Language · Computer Science 2024-05-14 Priyabrata Karmakar , John Hawkins

This paper explains four things in a unified way. First, how e-commerce can generate price equilibria where physical shops either compete with virtual shops for consumers with Internet access, or alternatively, sell only to consumers with…

Human-Computer Interaction · Computer Science 2007-05-23 Pedro Pereira , Cristina Mazón

Machine learning (ML) models have been quite successful in predicting outcomes in many applications. However, in some cases, domain experts might have a judgment about the expected outcome that might conflict with the prediction of ML…

Machine Learning · Computer Science 2023-05-02 Hogun Park , Aly Megahed , Peifeng Yin , Yuya Ong , Pravar Mahajan , Pei Guo

The game of bridge consists of two stages: bidding and playing. While playing is proved to be relatively easy for computer programs, bidding is very challenging. During the bidding stage, each player knowing only his/her own cards needs to…

Artificial Intelligence · Computer Science 2019-03-06 Jiang Rong , Tao Qin , Bo An

Early design decisions strongly influence environmental, economic and social outcomes, yet sustainability assessment tools rarely reveal trade-offs among these three pillars. This study presents a framework for Conflict Mapping and…

Physics and Society · Physics 2025-12-15 Apala Chakrabarti

The success of an agent mediated e-market system lies in the underlying reputation management system to improve the quality of services in an information asymmetric e-market. Reputation provides an operatable metric for establishing…

Multiagent Systems · Computer Science 2011-10-19 Vibha Gaur , Neeraj Kumar Sharma

E-commerce platforms categorize their products into a multi-level taxonomy tree with thousands of leaf categories. Conventional methods for product categorization are typically based on machine learning classification algorithms. These…

Computation and Language · Computer Science 2018-12-17 Maggie Yundi Li , Stanley Kok , Liling Tan

Digital technology organizations routinely use online experiments (e.g. A/B tests) to guide their product and business decisions. In e-commerce, we often measure changes to transaction- or item-based business metrics such as Average Basket…

Applications · Statistics 2023-04-18 C. H. Bryan Liu , Emma J. McCoy

The introduction of artificial intelligence into activities traditionally carried out by human beings produces brutal changes. This is not without consequences for human values. This paper is about designing and implementing models of…

Artificial Intelligence · Computer Science 2020-10-16 Fabrice Muhlenbach

AI agents are increasingly used in consumer-facing applications to assist with tasks such as product search, negotiation, and transaction execution. In this paper, we explore a future scenario where both consumers and merchants authorize AI…

Artificial Intelligence · Computer Science 2025-09-23 Shenzhe Zhu , Jiao Sun , Yi Nian , Tobin South , Alex Pentland , Jiaxin Pei

Linear Fisher market is one of the most fundamental economic models. The market is traditionally examined on the basis of individual's price-taking behavior. However, this assumption breaks in markets such as online advertising and…

Computer Science and Game Theory · Computer Science 2024-07-17 Juncheng Li , Pingzhong Tang

Disagreements are pervasive in human communication. In this paper we investigate what makes disagreement constructive. To this end, we construct WikiDisputes, a corpus of 7 425 Wikipedia Talk page conversations that contain content…

Computation and Language · Computer Science 2021-01-27 Christine de Kock , Andreas Vlachos