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We present a model-based framework for robot locomotion that achieves walking based on only 4.5 minutes (45,000 control steps) of data collected on a quadruped robot. To accurately model the robot's dynamics over a long horizon, we…

Machine Learning · Computer Science 2019-10-08 Yuxiang Yang , Ken Caluwaerts , Atil Iscen , Tingnan Zhang , Jie Tan , Vikas Sindhwani

Compact quadrupedal robots are proving increasingly suitable for deployment in real-world scenarios. Their smaller size fosters easy integration into human environments. Nevertheless, real-time locomotion on uneven terrains remains…

Robotics · Computer Science 2026-02-20 Davide Plozza , Patricia Apostol , Paul Joseph , Simon Schläpfer , Michele Magno

Bipedal walking is one of the most difficult but exciting challenges in robotics. The difficulties arise from the complexity of high-dimensional dynamics, sensing and actuation limitations combined with real-time and computational…

Robotics · Computer Science 2021-06-02 Diego Rodriguez , Sven Behnke

This paper presents a novel method for learning reward functions for robotic motions by harnessing the power of a CLIP-based model. Traditional reward function design often hinges on manual feature engineering, which can struggle to…

Robotics · Computer Science 2025-01-30 Xuzhe Dang , Stefan Edelkamp

To achieve highly dynamic jumps of legged robots, it is essential to control the rotational dynamics of the robot. In this paper, we aim to improve the jumping performance by proposing a unified model for planning highly dynamic jumps that…

Robotics · Computer Science 2021-09-13 Ke Wang , Guiyang Xin , Songyan Xin , Michael Mistry , Sethu Vijayakumar , Petar Kormushev

Parkour is a grand challenge for legged locomotion that requires robots to overcome various obstacles rapidly in complex environments. Existing methods can generate either diverse but blind locomotion skills or vision-based but specialized…

Quadruped robots are machines intended for challenging and harsh environments. Despite the progress in locomotion strategy, safely recovering from unexpected falls or planned drops is still an open problem. It is further made more difficult…

Robotics · Computer Science 2023-09-14 Francesco Roscia , Michele Focchi , Andrea Del Prete , Darwin G. Caldwell , Claudio Semini

Nonlinearity in dynamics has long been a major challenge in robotics, often causing significant performance degradation in existing control algorithms. For example, the navigation of bipedal robots can exhibit nonlinear behaviors even under…

Robotics · Computer Science 2026-03-10 Jeonghwan Kim , Yunhai Han , Harish Ravichandar , Sehoon Ha

Traversing rough terrain requires dynamic bipeds to stabilize themselves through foot placement without stepping in unsafe areas. Planning these footsteps online is challenging given non-convexity of the safe terrain, and imperfect…

Robotics · Computer Science 2025-05-13 Brian Acosta , Michael Posa

Deep reinforcement learning (DRL) is a promising approach for developing legged locomotion skills. However, the iterative design process that is inevitable in practice is poorly supported by the default methodology. It is difficult to…

Robotics · Computer Science 2019-03-25 Zhaoming Xie , Patrick Clary , Jeremy Dao , Pedro Morais , Jonathan Hurst , Michiel van de Panne

Controller design for bipedal walking on dynamic rigid surfaces (DRSes), which are rigid surfaces moving in the inertial frame (e.g., ships and airplanes), remains largely uninvestigated. This paper introduces a hierarchical control…

Robotics · Computer Science 2022-12-01 Yuan Gao , Yukai Gong , Victor Paredes , Ayonga Hereid , Yan Gu

Generating dynamic motions for legged robots remains a challenging problem. While reinforcement learning has achieved notable success in various legged locomotion tasks, producing highly dynamic behaviors often requires extensive reward…

Robotics · Computer Science 2026-01-01 Dongyun Kang , Min-Gyu Kim , Tae-Gyu Song , Hajun Kim , Sehoon Ha , Hae-Won Park

We present a deep learning method for composite and task-driven motion control for physically simulated characters. In contrast to existing data-driven approaches using reinforcement learning that imitate full-body motions, we learn…

Graphics · Computer Science 2023-05-08 Pei Xu , Xiumin Shang , Victor Zordan , Ioannis Karamouzas

This paper presents a control framework that combines model-based optimal control and reinforcement learning (RL) to achieve versatile and robust legged locomotion. Our approach enhances the RL training process by incorporating on-demand…

Robotics · Computer Science 2024-10-01 Dongho Kang , Jin Cheng , Miguel Zamora , Fatemeh Zargarbashi , Stelian Coros

Despite growing interest in developing legged robots that emulate biological locomotion for agile navigation of complex environments, acquiring a diverse repertoire of skills remains a fundamental challenge in robotics. Existing methods can…

Robotics · Computer Science 2025-09-29 Ning Huang , Zhentao Xie , Qinchuan Li

We present an imitation learning framework that extracts distinctive legged locomotion behaviors and transitions between them from unlabeled real-world motion data. By automatically discovering behavioral modes and mapping user steering…

Robotics · Computer Science 2026-03-06 Dongho Kang , Jin Cheng , Fatemeh Zargarbashi , Taerim Yoon , Sungjoon Choi , Stelian Coros

For full-size humanoid robots, even with recent advances in reinforcement learning-based control, achieving reliable locomotion on complex terrains, such as long staircases, remains challenging. In such settings, limited perception,…

Robotics · Computer Science 2025-12-09 Haolin Song , Hongbo Zhu , Tao Yu , Yan Liu , Mingqi Yuan , Wengang Zhou , Hua Chen , Houqiang Li

This paper presents an online framework for synthesizing agile locomotion for bipedal robots that adapts to unknown environments, modeling errors, and external disturbances. To this end, we leverage step-to-step (S2S) dynamics which has…

Robotics · Computer Science 2023-08-08 Min Dai , Xiaobin Xiong , Jaemin Lee , Aaron D. Ames

Humanoid robots show promise for complex whole-body tasks in unstructured environments. Although Human-Object Interaction (HOI) has advanced, most methods focus on fully actuated objects rigidly coupled to the robot, ignoring underactuated…

Advancing the dynamic loco-manipulation capabilities of quadruped robots in complex terrains is crucial for performing diverse tasks. Specifically, dynamic ball manipulation in rugged environments presents two key challenges. The first is…

Robotics · Computer Science 2025-04-22 Dongjie Zhu , Zhuo Yang , Tianhang Wu , Luzhou Ge , Xuesong Li , Qi Liu , Xiang Li
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