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Precise calibration is a must for high reliance 3D computer vision algorithms. A challenging case is when the camera is behind a protective glass or transparent object: due to refraction, the image is heavily distorted; the pinhole camera…

Computer Vision and Pattern Recognition · Computer Science 2019-09-25 Szabolcs Pável , Csanád Sándor , Lehel Csató

Geometry processing of 3D objects is of primary interest in many areas of computer vision and graphics, including robot navigation, 3D object recognition, classification, feature extraction, etc. The recent introduction of cheap range…

Signal Processing · Electrical Eng. & Systems 2021-11-20 Gerasimos Arvanitis

Generating a street-level 3D scene from a single satellite image is a crucial yet challenging task. Current methods present a stark trade-off: geometry-colorization models achieve high geometric fidelity but are typically building-focused…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Ming Qian , Zimin Xia , Changkun Liu , Shuailei Ma , Wen Wang , Zeran Ke , Bin Tan , Hang Zhang , Gui-Song Xia

Accurate camera models are essential for photogrammetry applications such as 3D mapping and object localization, particularly for long distances. Various stereo-camera based 3D localization methods are available but are limited to few…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Ami Pandat , Punna Rajasekhar , G. Aravamuthan , Gopika Vinod , Rohit Shukla

We propose DOPS, a fast single-stage 3D object detection method for LIDAR data. Previous methods often make domain-specific design decisions, for example projecting points into a bird-eye view image in autonomous driving scenarios. In…

Computer Vision and Pattern Recognition · Computer Science 2020-04-08 Mahyar Najibi , Guangda Lai , Abhijit Kundu , Zhichao Lu , Vivek Rathod , Thomas Funkhouser , Caroline Pantofaru , David Ross , Larry S. Davis , Alireza Fathi

Recent advances in 3D Gaussian Splatting (3DGS) have enabled real-time, photorealistic scene reconstruction. However, conventional 3DGS frameworks typically rely on sparse point clouds derived from Structure-from-Motion (SfM), which…

Graphics · Computer Science 2026-03-25 Yan Fang , Jianfei Ge , Jiangjian Xiao

Reconstructing and processing the 3D objects are popular activities in the research field of computer graphics, image processing and computer vision. The 3D objects are processed based on the methods like geometric modeling, a branch of…

Computer Vision and Pattern Recognition · Computer Science 2023-10-18 Sinh Van Nguyen , Son Thanh Le , Minh Khai Tran , Le Thanh Sach

Range-view (RV) based LiDAR diffusion has recently made huge strides towards 2D photo-realism. However, it neglects 3D geometry realism and often generates various RV artifacts such as depth bleeding and wavy surfaces. We design L3DR, a…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Quan Liu , Xiaoqin Zhang , Ling Shao , Shijian Lu

Estimating accurate lane lines in 3D space remains challenging due to their sparse and slim nature. Previous works mainly focused on using images for 3D lane detection, leading to inherent projection error and loss of geometry information.…

Computer Vision and Pattern Recognition · Computer Science 2023-08-10 Yueru Luo , Xu Yan , Chaoda Zheng , Chao Zheng , Shuqi Mei , Tang Kun , Shuguang Cui , Zhen Li

We investigate the problem of learning to generate 3D parametric surface representations for novel object instances, as seen from one or more views. Previous work on learning shape reconstruction from multiple views uses discrete…

Computer Vision and Pattern Recognition · Computer Science 2020-08-19 Jiahui Lei , Srinath Sridhar , Paul Guerrero , Minhyuk Sung , Niloy Mitra , Leonidas J. Guibas

Reflector-normal angles and reflector-curvature parameters are the principal geometric attributes used in seismic interpretation for characterizing the orientations and shapes, respectively, of geological reflecting surfaces. Commonly, the…

Geophysics · Physics 2023-02-01 Igor Ravve , Anne-Laure Tertois , Bruno de Ribet , Zvi Koren

Extracting planes from a 3D scene is useful for downstream tasks in robotics and augmented reality. In this paper we tackle the problem of estimating the planar surfaces in a scene from posed images. Our first finding is that a surprisingly…

Computer Vision and Pattern Recognition · Computer Science 2024-06-14 Jamie Watson , Filippo Aleotti , Mohamed Sayed , Zawar Qureshi , Oisin Mac Aodha , Gabriel Brostow , Michael Firman , Sara Vicente

We analyze human poses and motion by introducing three sequences of easily calculated surface descriptors that are invariant under reparametrizations and Euclidean transformations. These descriptors are obtained by associating to each…

Computational Geometry · Computer Science 2021-11-30 Emery Pierson , Juan-Carlos Alvarez Paiva , Mohamed Daoudi

Textured high-fidelity 3D models are crucial for games, AR/VR, and film, but human-aligned evaluation methods still fall behind despite recent advances in 3D reconstruction and generation. Existing metrics, such as Chamfer Distance, often…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Tianyu Luan , Xuelu Feng , Zixin Zhu , Phani Nuney , Sheng Liu , Xuan Gong , David Doermann , Chunming Qiao , Junsong Yuan

High speed, high-resolution, and accurate 3D scanning would open doors to many new applications in graphics, robotics, science, and medicine by enabling the accurate scanning of deformable objects during interactions. Past attempts to use…

Computer Vision and Pattern Recognition · Computer Science 2025-10-23 Giancarlo Pereira , Yidan Gao , Yurii Piadyk , David Fouhey , Claudio T Silva , Daniele Panozzo

This paper reports a new continuous 3D loss function for learning depth from monocular images. The dense depth prediction from a monocular image is supervised using sparse LIDAR points, which enables us to leverage available open source…

Computer Vision and Pattern Recognition · Computer Science 2020-08-11 Minghan Zhu , Maani Ghaffari , Yuanxin Zhong , Pingping Lu , Zhong Cao , Ryan M. Eustice , Huei Peng

Implicit 3D surface reconstruction of an object from its partial and noisy 3D point cloud scan is the classical geometry processing and 3D computer vision problem. In the literature, various 3D shape representations have been developed,…

Computer Vision and Pattern Recognition · Computer Science 2024-02-13 Atharva Pandey , Vishal Yadav , Rajendra Nagar , Santanu Chaudhury

We present an approach for detecting and estimating the 3D poses of objects in images that requires only an untextured CAD model and no training phase for new objects. Our approach combines Deep Learning and 3D geometry: It relies on an…

Computer Vision and Pattern Recognition · Computer Science 2020-10-09 Giorgia Pitteri , Aurélie Bugeau , Slobodan Ilic , Vincent Lepetit

We introduce "microdeflectometry", a novel technique for measuring the microtopography of specular surfaces. The primary data is the local slope of the surface under test. Measuring the slope instead of the height implies high information…

Optics · Physics 2009-11-13 Gerd Häusler , Claus Richter , Karl-Heinz Leitz , Markus C. Knauer

We study the problem of symmetry detection of 3D shapes from single-view RGB-D images, where severely missing data renders geometric detection approach infeasible. We propose an end-to-end deep neural network which is able to predict both…

Computer Vision and Pattern Recognition · Computer Science 2020-09-01 Yifei Shi , Junwen Huang , Hongjia Zhang , Xin Xu , Szymon Rusinkiewicz , Kai Xu