Related papers: Unified Resource Allocation Framework for the Edge…
The Metaverse is emerging as maturing technologies are empowering the different facets. Virtual Reality (VR) technologies serve as the backbone of the virtual universe within the Metaverse to offer a highly immersive user experience. As…
Wireless support of virtual reality (VR) has challenges when a network has multiple users, particularly for 3D VR gaming, digital AI avatars, and remote team collaboration. This work addresses these challenges through investigation of the…
This paper explores optimal service resource management strategy, a continuous challenge for health information service to enhance service performance, optimise service resource utilisation and deliver interactive health information…
Multi-access edge computing (MEC) technology is a promising solution to assist power-constrained IoT devices by providing additional computing resources for time-sensitive tasks. In this paper, we consider the problem of optimal task…
Edge computing has become a very popular service that enables mobile devices to run complex tasks with the help of network-based computing resources. However, edge clouds are often resource-constrained, which makes resource allocation a…
The wireless metaverse will create diverse user experiences at the intersection of the physical, digital, and virtual worlds. These experiences will enable novel interactions between the constituents (e.g., extended reality (XR) users and…
Large-scale Internet of Things (IoT) networks enable intelligent services such as smart cities and autonomous driving, but often face resource constraints. Collecting heterogeneous sensory data, especially in small-scale datasets, is…
The ever-growing popularity and rapid improving of artificial intelligence (AI) have raised rethinking on the evolution of wireless networks. Mobile edge computing (MEC) provides a natural platform for AI applications since it provides rich…
In this paper, a joint task, spectrum, and transmit power allocation problem is investigated for a wireless network in which the base stations (BSs) are equipped with mobile edge computing (MEC) servers to jointly provide computational and…
Metaverse can be applied in several aspects of life such as the Economy, finance, social life, working environment, healthcare, real estate, and education. In the last 2 and a half years, during the COVID-19 pandemic, universities made…
As a digital environment of interconnected virtual ecosystems driven by measured and synthesized data, the Metaverse has so far been mostly considered from its gaming perspective that closely aligns with online edutainment. Although it is…
Virtualization enables the building of multiple virtual networks over a shared substrate. One of the challenges to virtualisation is efficient resource allocation. This problem has been found to be NP hard. Therefore, most approaches to it…
Mobile augmented reality (MAR) blends a real scenario with overlaid virtual content, which has been envisioned as one of the ubiquitous interfaces to the Metaverse. Due to the limited computing power and battery life of MAR devices, it is…
With the advances of the Internet of Things (IoT) and 5G/6G wireless communications, the paradigms of mobile computing have developed dramatically in recent years, from centralized mobile cloud computing to distributed fog computing and…
The Metaverse offers a second world beyond reality, where boundaries are non-existent, and possibilities are endless through engagement and immersive experiences using the virtual reality (VR) technology. Many disciplines can benefit from…
The combination of Internet of Things (IoT) and Edge Computing (EC) can assist in the delivery of novel applications that will facilitate end users activities. Data collected by numerous devices present in the IoT infrastructure can be…
The metaverse is regarded as a new wave of technological transformation that provides a virtual space for people to interact through digital avatars. To achieve immersive user experiences in the metaverse, real-time rendering is the key…
We consider the optimization of distributed resource scheduling to minimize the sum of task latency and energy consumption for all the Internet of things devices (IoTDs) in a large-scale mobile edge computing (MEC) system. To address this…
The growing demand for edge computing resources, particularly due to increasing popularity of Internet of Things (IoT), and distributed machine/deep learning applications poses a significant challenge. On the one hand, certain edge service…
We present Megaverse, a new 3D simulation platform for reinforcement learning and embodied AI research. The efficient design of our engine enables physics-based simulation with high-dimensional egocentric observations at more than 1,000,000…