Related papers: Object-Aware Regularization for Addressing Causal …
In sequential decision-making environments, the primary approaches for training agents are Reinforcement Learning (RL) and Imitation Learning (IL). Unlike RL, which relies on modeling a reward function, IL leverages expert demonstrations,…
Learning robot manipulation through deep reinforcement learning in environments with sparse rewards is a challenging task. In this paper we address this problem by introducing a notion of imaginary object goals. For a given manipulation…
Can a multimodal language model learn to manipulate physical objects by reasoning about its own failures-without gradient updates, demonstrations, or reward engineering? We argue the answer is yes, under conditions we characterise…
Imitation learning can reproduce policies by observing experts, which poses a problem regarding policy privacy. Policies, such as human, or policies on deployed robots, can all be cloned without consent from the owners. How can we protect…
We propose an object-centric recovery (OCR) framework to address the challenges of out-of-distribution (OOD) scenarios in visuomotor policy learning. Previous behavior cloning (BC) methods rely heavily on a large amount of labeled data…
Imitation learning in robotics faces significant challenges in generalization due to the complexity of robotic environments and the high cost of data collection. We introduce RoCoDA, a novel method that unifies the concepts of invariance,…
Collaborative autonomous driving with multiple vehicles usually requires the data fusion from multiple modalities. To ensure effective fusion, the data from each individual modality shall maintain a reasonably high quality. However, in…
Humans often learn how to perform tasks via imitation: they observe others perform a task, and then very quickly infer the appropriate actions to take based on their observations. While extending this paradigm to autonomous agents is a…
While multimodal large language models excel at tasks that integrate visual perception with symbolic reasoning, their performance is often undermined by a critical vulnerability: perception-induced errors that propagate through the…
Traditional robotic approaches rely on an accurate model of the environment, a detailed description of how to perform the task, and a robust perception system to keep track of the current state. On the other hand, reinforcement learning…
One of the common ways children learn is by mimicking adults. Imitation learning focuses on learning policies with suitable performance from demonstrations generated by an expert, with an unspecified performance measure, and unobserved…
Group Relative Policy Optimization (GRPO) enhances LLM reasoning but often induces overconfidence, where incorrect responses yield lower perplexity than correct ones, degrading relative calibration as described by the Area Under the Curve…
To accommodate rapid changes in the real world, the cognition system of humans is capable of continually learning concepts. On the contrary, conventional deep learning models lack this capability of preserving previously learned knowledge.…
Imitation Learning (IL) is a widely adopted approach which enables agents to learn from human expert demonstrations by framing the task as a supervised learning problem. However, IL often suffers from causal confusion, where agents…
The generation of factually incorrect objects, commonly known as object hallucination, remains a persistent challenge in Large Vision-Language Models (LVLMs). Current approaches to address this issue - ranging from expensive data-driven…
We consider the problem of imitation learning under misspecification: settings where the learner is fundamentally unable to replicate expert behavior everywhere. This is often true in practice due to differences in observation space and…
We introduce an offline reinforcement learning (RL) algorithm that explicitly clones a behavior policy to constrain value learning. In offline RL, it is often important to prevent a policy from selecting unobserved actions, since the…
Behavioral skills or policies for autonomous agents are conventionally learned from reward functions, via reinforcement learning, or from demonstrations, via imitation learning. However, both modes of task specification have their…
Relative overgeneralization (RO) is a pathology that can arise in cooperative multi-agent tasks when the optimal joint action's utility falls below that of a sub-optimal joint action. RO can cause the agents to get stuck into local optima…
Learning from Observation (LfO), also known as Behavioral Cloning, is an approach for building software agents by recording the behavior of an expert (human or artificial) and using the recorded data to generate the required behavior. jLOAF…