Related papers: EvoGAN: An Evolutionary Computation Assisted GAN
Photo-realistic re-rendering of a human from a single image with explicit control over body pose, shape and appearance enables a wide range of applications, such as human appearance transfer, virtual try-on, motion imitation, and novel view…
This paper presents an innovative approach to achieve face cartoonisation while preserving the original identity and accommodating various poses. Unlike previous methods in this field that relied on conditional-GANs, which posed challenges…
Recently there has been an enormous interest in generative models for images in deep learning. In pursuit of this, Generative Adversarial Networks (GAN) and Variational Auto-Encoder (VAE) have surfaced as two most prominent and popular…
Generating realistic 3D faces is of high importance for computer graphics and computer vision applications. Generally, research on 3D face generation revolves around linear statistical models of the facial surface. Nevertheless, these…
Recent advances in Generative Adversarial Networks (GANs) have led to the creation of realistic-looking digital images that pose a major challenge to their detection by humans or computers. GANs are used in a wide range of tasks, from…
It has been recently shown that Generative Adversarial Networks (GANs) can produce synthetic images of exceptional visual fidelity. In this work, we propose the GAN-based method for automatic face aging. Contrary to previous works employing…
Portrait editing is a popular subject in photo manipulation. The Generative Adversarial Network (GAN) advances the generating of realistic faces and allows more face editing. In this paper, we argue about three issues in existing…
Generating animal faces using generative AI techniques is challenging because the available training images are limited both in quantity and variation, particularly for facial expressions across individuals. In this study, we focus on…
Despite the recent success in applying supervised deep learning to medical imaging tasks, the problem of obtaining large and diverse expert-annotated datasets required for the development of high performant models remains particularly…
Despite the recent advance of Generative Adversarial Networks (GANs) in high-fidelity image synthesis, there lacks enough understanding of how GANs are able to map a latent code sampled from a random distribution to a photo-realistic image.…
Over the past years, image generation and manipulation have achieved remarkable progress due to the rapid development of generative AI based on deep learning. Recent studies have devoted significant efforts to address the problem of face…
Affective computing faces a major challenge: the lack of high-quality, diverse depth facial datasets for recognizing subtle emotional expressions. We propose a framework for synthetic depth face generation using an optimized GAN with…
Animating a static face image with target facial expressions and movements is important in the area of image editing and movie production. This face reenactment process is challenging due to the complex geometry and movement of human faces.…
Generating a pose-invariant representation capable of synthesizing multiple face pose views from a single pose is still a difficult problem. The solution is demanded in various areas like multimedia security, computer vision, robotics, etc.…
Recent generative models can synthesize "views" of artificial images that mimic real-world variations, such as changes in color or pose, simply by learning from unlabeled image collections. Here, we investigate whether such views can be…
Generating photorealistic images of human faces at scale remains a prohibitively difficult task using computer graphics approaches. This is because these require the simulation of light to be photorealistic, which in turn requires…
Human image generation is a very challenging task since it is affected by many factors. Many human image generation methods focus on generating human images conditioned on a given pose, while the generated backgrounds are often blurred.In…
Face synthesis is an important problem in computer vision with many applications. In this work, we describe a new method, namely LandmarkGAN, to synthesize faces based on facial landmarks as input. Facial landmarks are a natural, intuitive,…
We propose to use a quality estimator and evolutionary methods to search the latent space of generative adversarial networks trained on small, difficult datasets, or both. The new method leads to the generation of significantly higher…
We propose a novel framework for simultaneously generating and manipulating the face images with desired attributes. While the state-of-the-art attribute editing technique has achieved the impressive performance for creating realistic…