Related papers: Multi-Category Mesh Reconstruction From Image Coll…
Learning to reconstruct 3D shapes using 2D images is an active research topic, with benefits of not requiring expensive 3D data. However, most work in this direction requires multi-view images for each object instance as training…
Recovering a textured 3D mesh from a monocular image is highly challenging, particularly for in-the-wild objects that lack 3D ground truths. In this work, we present MeshInversion, a novel framework to improve the reconstruction by…
Fully-supervised category-level pose estimation aims to determine the 6-DoF poses of unseen instances from known categories, requiring expensive mannual labeling costs. Recently, various self-supervised category-level pose estimation…
Object Transfiguration replaces an object in an image with another object from a second image. For example it can perform tasks like "putting exactly those eyeglasses from image A on the nose of the person in image B". Usage of exemplar…
Accurately reconstructing a 3D scene including explicit geometry information is both attractive and challenging. Geometry reconstruction can benefit from incorporating differentiable appearance models, such as Neural Radiance Fields and 3D…
The impressive performance of deep convolutional neural networks in single-view 3D reconstruction suggests that these models perform non-trivial reasoning about the 3D structure of the output space. Recent work has challenged this belief,…
Parametric models of humans, faces, hands and animals have been widely used for a range of tasks such as image-based reconstruction, shape correspondence estimation, and animation. Their key strength is the ability to factor surface…
We cast shape matching as metric learning with convolutional networks. We break the end-to-end process of image representation into two parts. Firstly, well established efficient methods are chosen to turn the images into edge maps.…
Recovering the 3D structure of an object from a single image is a challenging task due to its ill-posed nature. One approach is to utilize the plentiful photos of the same object category to learn a strong 3D shape prior for the object.…
We study end-to-end learning strategies for 3D shape inference from images, in particular from a single image. Several approaches in this direction have been investigated that explore different shape representations and suitable learning…
This paper presents a novel deep learning architecture to classify structured objects in datasets with a large number of visually similar categories. We model sequences of images as linear-chain CRFs, and jointly learn the parameters from…
Instance segmentation aims to detect and segment individual objects in a scene. Most existing methods rely on precise mask annotations of every category. However, it is difficult and costly to segment objects in novel categories because a…
With the recent advances in hardware and rendering techniques, 3D models have emerged everywhere in our life. Yet creating 3D shapes is arduous and requires significant professional knowledge. Meanwhile, Deep learning has enabled…
An instance with a bad mask might make a composite image that uses it look fake. This encourages us to learn segmentation by generating realistic composite images. To achieve this, we propose a novel framework that exploits a new proposed…
To fully understand the 3D context of a single image, a visual system must be able to segment both the visible and occluded regions of objects, while discerning their occlusion order. Ideally, the system should be able to handle any object…
We tackle the problem of automatically reconstructing a complete 3D model of a scene from a single RGB image. This challenging task requires inferring the shape of both visible and occluded surfaces. Our approach utilizes viewer-centered,…
Recent advances in differentiable rendering have sparked an interest in learning generative models of textured 3D meshes from image collections. These models natively disentangle pose and appearance, enable downstream applications in…
Recovering textured 3D models of non-rigid human body shapes is challenging due to self-occlusions caused by complex body poses and shapes, clothing obstructions, lack of surface texture, background clutter, sparse set of cameras with…
Existing 3D surface representation approaches are unable to accurately classify pixels and their orientation lying on the boundary of an object. Thus resulting in coarse representations which usually require post-processing steps to extract…
3D object-level mapping is a fundamental problem in robotics, which is especially challenging when object CAD models are unavailable during inference. In this work, we propose a framework that can reconstruct high-quality object-level maps…