Related papers: Asymptotics for Pull on the Complete Graph
In this paper, we study PUSH-PULL style rumor spreading algorithms in the mobile telephone model, a variant of the classical telephone model in which each node can participate in at most one connection per round; i.e., you can no longer…
Information dissemination is a fundamental problem in parallel and distributed computing. In its simplest variant, the broadcasting problem, a message has to be spread among all nodes of a graph. A prominent communication protocol for this…
We study a multi-call variant of the classic PUSH&PULL rumor spreading process where nodes can contact $k$ of their neighbors instead of a single one during both PUSH and PULL operations. We show that rumor spreading can be made faster at…
In this work we consider three well-studied broadcast protocols: Push, Pull and Push&Pull. A key property of all these models, which is also an important reason for their popularity, is that they are presumed to be very robust, since they…
We give a time-randomness tradeoff for the quasi-random rumor spreading protocol proposed by Doerr, Friedrich and Sauerwald [SODA 2008] on complete graphs. In this protocol, the goal is to spread a piece of information originating from one…
We consider a synchronous process of particles moving on the vertices of a graph $G$, introduced by Cooper, McDowell, Radzik, Rivera and Shiraga (2018). Initially, $M$ particles are placed on a vertex of $G$. In subsequent time steps, all…
A simple random walk on a graph is a sequence of movements from one vertex to another where at each step an edge is chosen uniformly at random from the set of edges incident on the current vertex, and then transitioned to next vertex.…
We model the transmission of a message on the complete graph with n vertices and limited resources. The vertices of the graph represent servers that may broadcast the message at random. Each server has a random emission capital that…
This paper focuses on non-asymptotic diffusion time in asynchronous gossip protocols. Asynchronous gossip protocols are designed to perform distributed computation in a network of nodes by randomly exchanging messages on the associated…
We study a distributed consensus problem on a complete communication network of $n$ vertices, each holding one of two opinions. The vertices communicate in rounds, possibly in the presence of adversarial noise, and exchange information…
We revisit the classic problem of spreading a piece of information in a group of $n$ fully connected processors. By suitably adding a small dose of randomness to the protocol of Gasienic and Pelc (1996), we derive for the first time…
In this paper, we present an experimental analysis of the asynchronous push & pull rumour spreading protocol. This protocol is, to date, the best-performing rumour spreading protocol for simple, scalable, and robust information…
We pose a new and intriguing question motivated by distributed computing regarding random walks on graphs: How long does it take for several independent random walks, starting from the same vertex, to cover an entire graph? We study the…
We study the problem of randomized information dissemination in networks. We compare the now standard PUSH-PULL protocol, with agent-based alternatives where information is disseminated by a collection of agents performing independent…
We study the relation between the performance of the randomized rumor spreading (push model) in a d-regular graph G and the performance of the same algorithm in the percolated graph G_p. We show that if the push model successfully broadcast…
Consider the complete n-vertex graph whose edge-lengths are independent exponentially distributed random variables. Simultaneously for each pair of vertices, put a constant flow between them along the shortest path. Each edge gets some…
Motivated by the large expansion in the study of social networks, this paper deals with the problem of multiple messages spreading over the same network using gossip algorithms. Given two messages distributed over some nodes of the graph,…
Distributed consensus computation over random graph processes is considered. The random graph process is defined as a sequence of random variables which take values from the set of all possible digraphs over the node set. At each time step,…
We consider a synchronous process of particles moving on the vertices of a graph $G$, introduced by Cooper, McDowell, Radzik, Rivera and Shiraga (2018). Initially, $M$ particles are placed on a vertex of $G$. At the beginning of each time…
We study gossip algorithms for the rumor spreading problem which asks one node to deliver a rumor to all nodes in an unknown network. We present the first protocol for any expander graph $G$ with $n$ nodes such that, the protocol informs…