Related papers: TEAM-Net: Multi-modal Learning for Video Action Re…
Online temporal action localization from an untrimmed video stream is a challenging problem in computer vision. It is challenging because of i) in an untrimmed video stream, more than one action instance may appear, including background…
Cloud gaming is a multi-billion dollar industry. A client in cloud gaming sends its movement to the game server on the Internet, which renders and transmits the resulting video back. In order to provide a good gaming experience, a latency…
Traditional video reasoning segmentation methods rely on supervised fine-tuning, which limits generalization to out-of-distribution scenarios and lacks explicit reasoning. To address this, we propose \textbf{VideoSeg-R1}, the first…
We introduce the concept of unconstrained real-time 3D facial performance capture through explicit semantic segmentation in the RGB input. To ensure robustness, cutting edge supervised learning approaches rely on large training datasets of…
Scene flow describes the motion of 3D objects in real world and potentially could be the basis of a good feature for 3D action recognition. However, its use for action recognition, especially in the context of convolutional neural networks…
Video Object Segmentation (VOS) is typically formulated in a semi-supervised setting. Given the ground-truth segmentation mask on the first frame, the task of VOS is to track and segment the single or multiple objects of interests in the…
In classic video action recognition, labels may not contain enough information about the diverse video appearance and dynamics, thus, existing models that are trained under the standard supervised learning paradigm may extract less…
Object detection in videos has drawn increasing attention since it is more practical in real scenarios. Most of the deep learning methods use CNNs to process each decoded frame in a video stream individually. However, the free of charge yet…
RGB-Thermal Salient Object Detection aims to pinpoint prominent objects within aligned pairs of visible and thermal infrared images. Traditional encoder-decoder architectures, while designed for cross-modality feature interactions, may not…
Over the past few years, various tasks involving videos such as classification, description, summarization and question answering have received a lot of attention. Current models for these tasks compute an encoding of the video by treating…
This paper addresses the unsupervised learning of content-style decomposed representation. We first give a definition of style and then model the content-style representation as a token-level bipartite graph. An unsupervised framework,…
Video compression is indispensable to most video analysis systems. Despite saving transportation bandwidth, it also deteriorates downstream video understanding tasks, especially at low-bitrate settings. To systematically investigate this…
In this paper, we propose the use of a semantic image, an improved representation for video analysis, principally in combination with Inception networks. The semantic image is obtained by applying localized sparse segmentation using global…
Video-Text pre-training aims at learning transferable representations from large-scale video-text pairs via aligning the semantics between visual and textual information. State-of-the-art approaches extract visual features from raw pixels…
Visual scene understanding is an important capability that enables robots to purposefully act in their environment. In this paper, we propose a novel approach to object-class segmentation from multiple RGB-D views using deep learning. We…
In recent years, there has been remarkable progress in supervised image segmentation. Video segmentation is less explored, despite the temporal dimension being highly informative. Semantic labels, e.g. that cannot be accurately detected in…
One of the core components of conventional (i.e., non-learned) video codecs consists of predicting a frame from a previously-decoded frame, by leveraging temporal correlations. In this paper, we propose an end-to-end learned system for…
Standard video codecs rely on optical flow to guide inter-frame prediction: pixels from reference frames are moved via motion vectors to predict target video frames. We propose to learn binary motion codes that are encoded based on an input…
Recently it has been shown that deep learning-based image compression has shown the potential to outperform traditional codecs. However, most existing methods train multiple networks for multiple bit rates, which increases the…
Human skeletons and RGB sequences are both widely-adopted input modalities for human action recognition. However, skeletons lack appearance features and color data suffer large amount of irrelevant depiction. To address this, we introduce…