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Research on cognitive biases and heuristics has become increasingly popular in the visualization literature in recent years. Researchers have studied the effects of biases on visualization interpretation and subsequent decision-making.…

Human-Computer Interaction · Computer Science 2025-03-07 Ali Baigelenov , Prakash Shukla , Zixu Zhang , Paul Parsons

With humans interacting with AI-based systems at an increasing rate, it is necessary to ensure the artificial systems are acting in a manner which reflects understanding of the human. In the case of humans and artificial AI agents operating…

Human-Computer Interaction · Computer Science 2023-02-03 Andrew Fuchs , Andrea Passarella , Marco Conti

Emergent communication offers insight into how agents develop shared structured representations, yet most research assumes homogeneous modalities or aligned representational spaces, overlooking the perceptual heterogeneity of real-world…

Multiagent Systems · Computer Science 2026-01-30 Naomi Pitzer , Daniela Mihai

Scene graph generation is a sophisticated task because there is no specific recognition pattern (e.g., "looking at" and "near" have no conspicuous difference concerning vision, whereas "near" could occur between entities with different…

Computer Vision and Pattern Recognition · Computer Science 2022-03-18 Xiaoguang Chang , Teng Wang , Changyin Sun , Wenzhe Cai

Artificial neural networks (ANNs) are increasingly used as research models, but questions remain about their generalizability and representational invariance. Biological neural networks under social constraints evolved to enable…

Computation and Language · Computer Science 2023-05-05 Tobias J. Wieczorek , Tatjana Tchumatchenko , Carlos Wert Carvajal , Maximilian F. Eggl

This paper examines the limitations of advanced text-to-image models in accurately rendering unconventional concepts which are scarcely represented or absent in their training datasets. We identify how these limitations not only confine the…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Jiyoon Myung , Jihyeon Park

This paper is a collaborative piece between two worlds of expertise in the field of data visualization: accessibility and bias. In particular, the rise of generative models playing a role in accessibility is a worrying trend for data…

Human-Computer Interaction · Computer Science 2025-08-19 Frank Elavsky , Cindy Xiong Bearfield

Learning to fuse vision and language information and representing them is an important research problem with many applications. Recent progresses have leveraged the ideas of pre-training (from language modeling) and attention layers in…

Computer Vision and Pattern Recognition · Computer Science 2020-10-08 Bowen Zhang , Hexiang Hu , Vihan Jain , Eugene Ie , Fei Sha

The mental models that humans form of other agents---encapsulating human beliefs about agent goals, intentions, capabilities, and more---create an underlying basis for interaction. These mental models have the potential to affect both the…

Robotics · Computer Science 2020-01-07 Connor Brooks , Daniel Szafir

Confounding bias is a crucial problem when applying machine learning to practice, especially in clinical practice. We consider the problem of learning representations independent to multiple biases. In literature, this is mostly solved by…

Computer Vision and Pattern Recognition · Computer Science 2021-06-30 Xianjing Liu , Bo Li , Esther Bron , Wiro Niessen , Eppo Wolvius , Gennady Roshchupkin

Recent advances in text-conditioned generative models have provided us with neural networks capable of creating images of astonishing quality, be they realistic, abstract, or even creative. These models have in common that (more or less…

Human-Computer Interaction · Computer Science 2022-10-10 Francisco Ibarrola , Tomas Lawton , Kazjon Grace

Dynamic game theory is an increasingly popular tool for modeling multi-agent, e.g. human-robot, interactions. Game-theoretic models presume that each agent wishes to minimize a private cost function that depends on others' actions. These…

Robotics · Computer Science 2025-10-17 Cade Armstrong , Ryan Park , Xinjie Liu , Kushagra Gupta , David Fridovich-Keil

Video game playing is an extremely structured domain where algorithmic decision-making can be tested without adverse real-world consequences. While prevailing methods rely on image inputs to avoid the problem of hand-crafting state space…

Machine Learning · Computer Science 2024-09-24 Abhishek Jaiswal , Nisheeth Srivastava

Early in development, infants learn to extract surprisingly complex aspects of visual scenes. This early learning comes together with an initial understanding of the extracted concepts, such as their implications, causality, and using them…

Artificial Intelligence · Computer Science 2026-03-27 Shify Treger , Shimon Ullman

Many real-world problems require the coordination of multiple autonomous agents. Recent work has shown the promise of Graph Neural Networks (GNNs) to learn explicit communication strategies that enable complex multi-agent coordination.…

Robotics · Computer Science 2020-11-05 Jan Blumenkamp , Amanda Prorok

Referential games offer a grounded learning environment for neural agents which accounts for the fact that language is functionally used to communicate. However, they do not take into account a second constraint considered to be fundamental…

Computation and Language · Computer Science 2021-02-02 Gautier Dagan , Dieuwke Hupkes , Elia Bruni

Artificial neural systems trained using reinforcement, supervised, and unsupervised learning all acquire internal representations of high dimensional input. To what extent these representations depend on the different learning objectives is…

Neurons and Cognition · Quantitative Biology 2022-02-09 Grace W. Lindsay , Josh Merel , Tom Mrsic-Flogel , Maneesh Sahani

Humans are able to seamlessly visually imitate others, by inferring their intentions and using past experience to achieve the same end goal. In other words, we can parse complex semantic knowledge from raw video and efficiently translate…

Machine Learning · Computer Science 2020-11-12 Sudeep Dasari , Abhinav Gupta

How do sequence models represent their decision-making process? Prior work suggests that Othello-playing neural network learned nonlinear models of the board state (Li et al., 2023). In this work, we provide evidence of a closely related…

Machine Learning · Computer Science 2023-09-11 Neel Nanda , Andrew Lee , Martin Wattenberg

Large language models encode knowledge in various domains and demonstrate the ability to understand visualizations. They may also capture visualization design knowledge and potentially help reduce the cost of formative studies. However, it…

Human-Computer Interaction · Computer Science 2025-05-13 Zekai Shao , Yi Shan , Yixuan He , Yuxuan Yao , Junhong Wang , Xiaolong , Zhang , Yu Zhang , Siming Chen
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