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Linearizability is a commonly accepted notion of correctness for libraries of concurrent algorithms, and recent years have seen a number of proposals of program logics for proving it. Although these logics differ in technical details, they…

Programming Languages · Computer Science 2016-09-06 Artem Khyzha , Alexey Gotsman , Matthew Parkinson

In concurrent systems, some form of synchronisation is typically needed to achieve data-race freedom, which is important for correctness and safety. In actor-based systems, messages are exchanged concurrently but executed sequentially by…

Programming Languages · Computer Science 2017-04-12 Elias Castegren , Tobias Wrigstad

A key problem in verification of multi-agent systems by model checking concerns the fact that the state-space of the system grows exponentially with the number of agents present. This makes practical model checking unfeasible whenever the…

Multiagent Systems · Computer Science 2014-05-26 Panagiotis Kouvaros , Alessio Lomuscio

Any non-trivial concurrent system warrants synchronisation, regardless of the concurrency model. Actor-based concurrency serialises all computations in an actor through asynchronous message passing. In contrast, lock-based concurrency…

Programming Languages · Computer Science 2018-07-27 Elias Castegren , Joel Wallin , Tobias Wrigstad

Deep Learning methods are becoming prominent in automated software bug detection; however, they lack the global understanding of the given code. Consequently, their performance tends to degrade, especially when they are applied to large…

Software Engineering · Computer Science 2026-04-29 Srita Padmanabhuni , Bhargavi Karuturi , Jerusha Karen Indupalli , Santhan Reddy Chilla , Vivek Yelleti

In this paper, we first establish an exponential stability result for a class of linear switched systems and then apply this result to show the existence of the distributed observer for a discrete-time leader system over jointly connected…

Systems and Control · Computer Science 2018-12-05 Tao Liu , Jie Huang

Large language model (LLM) agents have shown increasing promise for collaborative task completion. However, existing multi-agent frameworks often rely on static workflows, fixed roles, and limited inter-agent communication, reducing their…

Multiagent Systems · Computer Science 2026-02-13 Chengxuan Xia , Qianye Wu , Sixuan Tian , Yilun Hao

Modern agentic frameworks (e.g., CrewAI and AutoGen) have evolved into complex, autonomous multi-agent systems, introducing unique reliability challenges beyond earlier pipeline-based LLM libraries. However, existing empirical studies focus…

Software Engineering · Computer Science 2026-04-13 Xiaowen Zhang , Hannuo Zhang , Shin Hwei Tan

Background: Distributed data-intensive systems are increasingly designed to be only eventually consistent. Persistent data is no longer processed with serialized and transactional access, exposing applications to a range of potential…

Software Engineering · Computer Science 2021-08-10 Susanne Braun , Stefan Deßloch , Eberhard Wolff , Frank Elberzhager , Andreas Jedlitschka

The starting point of this work is a framework allowing to model systems with dynamic process creation, equipped with a procedure to detect symmetric executions (ie., which differ only by the identities of processes). This allows to reduce…

Logic in Computer Science · Computer Science 2013-02-15 Łukasz Fronc

The current intrusion detection systems have a number of problems that limit their configurability, scalability and efficiency. There have been some propositions about distributed architectures based on multiple independent agents working…

Cryptography and Security · Computer Science 2011-11-03 Jaydip Sen

Geo-replicated systems provide a number of desirable properties such as globally low latency, high availability, scalability, and built-in fault tolerance. Unfortunately, programming correct applications on top of such systems has proven to…

Programming Languages · Computer Science 2025-02-27 Kartik Nagar , Prasita Mukherjee , Suresh Jagannathan

We consider multi-robot systems under recurring tasks formalized as linear temporal logic (LTL) specifications. To solve the planning problem efficiently, we propose a bottom-up approach combining offline plan synthesis with online…

A simply structured distributed observer is described for estimating the state of a continuous-time, jointly observable, input-free, linear system whose sensed outputs are distributed across a time-varying network. It is explained how to…

Systems and Control · Electrical Eng. & Systems 2020-03-05 Lili Wang , Ji Liu , A. Stephen Morse

Algorithms for scheduling structured parallel computations have been widely studied in the literature. For some time now, Work Stealing is one of the most popular for scheduling such computations, and its performance has been studied in…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-10-26 Guilherme Rito , Hervé Paulino

We propose an effective parallel program debugging approach based on the timing annotation technique. With prevalent multi-core platforms, parallel programming is required to fully utilize the computing power. However, the non-determinism…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-09-10 Yun Chang , Hsin-I Wu , Ren-Song Tsay

We present a sound and complete method for the verification of qualitative liveness properties of replicated systems under stochastic scheduling. These are systems consisting of a finite-state program, executed by an unknown number of…

Logic in Computer Science · Computer Science 2020-07-03 Michael Blondin , Javier Esparza , Martin Helfrich , Antonín Kučera , Philipp J. Meyer

Context: The term reactivity is popular in two areas of research: programming languages and distributed systems. On one hand, reactive programming is a paradigm which provides programmers with the means to declaratively write event-driven…

Programming Languages · Computer Science 2019-02-05 Florian Myter , Christophe Scholliers , Wolfgang De Meuter

Probabilistic model checking is a technique for formal automated reasoning about software or hardware systems that operate in the context of uncertainty or stochasticity. It builds upon ideas and techniques from a diverse range of fields,…

Logic in Computer Science · Computer Science 2023-08-08 David Parker

Individualized products and shorter product life cycles have driven companies to rethink traditional mass production. New concepts like Industry 4.0 foster the advent of decentralized production control and distribution of information. A…

Multiagent Systems · Computer Science 2022-05-13 Felix Gehlhoff , Alexander Fay