Related papers: Developing a Lecture Video Recording System Using …
Videos are increasingly being used for e-learning, and transcripts are vital to enhance the learning experience. The costs and delays of generating transcripts can be alleviated by automatic speech recognition (ASR) systems. In this…
Virtual reality is the way of the future. The use of virtual reality is expanding over time across all sectors, from the entertainment industry to the military and space. VREd is a similar concept where a virtual reality-based classroom is…
Despite the value of VR (Virtual Reality) for educational purposes, the instructional power of VR in Biology Laboratory education remains under-explored. Laboratory lectures can be challenging due to students' low motivation to learn…
This paper presents the use of Retrieval Augmented Generation (RAG) to improve the feedback generated by Large Language Models for programming tasks. For this purpose, corresponding lecture recordings were transcribed and made available to…
Operators want to maintain awareness of the structure being tested while observing sensor data. Normally the human's gaze shifts to a separate device or screen during the experiment for data information, missing the structure's physical…
In the present work we intend to introduce a system based on VR (Virtual Reality) for examining analytical-geometric structures that occur in the study of mathematics and physics concepts in the last high school classes. In our opinion, an…
Distance teaching has become popular these years because of the COVID-19 epidemic. However, both students and teachers face several challenges in distance teaching, like being easy to distract. We proposed Focus+, a system designed to…
This paper presents the development of a multi-sensor user interface to facilitate the instruction of arc welding tasks. Traditional methods to acquire hand-eye coordination skills are typically conducted through one-to-one instruction…
Previous research has shown that inquiry-based learning through hands-on experiments, as well as learning with multiple, external representations (MERs) can promote the understanding of complex phenomena in physics. In this context,…
In this era of videos, automatic video editing techniques attract more and more attention from industry and academia since they can reduce workloads and lower the requirements for human editors. Existing automatic editing systems are mainly…
In this work, we propose the use of "aligned visual captions" as a mechanism for integrating information contained within videos into retrieval augmented generation (RAG) based chat assistant systems. These captions are able to describe the…
Augmented Reality (AR) is an emerging technology that ranks among the top innovations in interactive media. With the emergence of new technologies, the question about the factors influencing user acceptance arises. Many research models on…
In this paper, we propose an architecture to solve a novel problem statement that has stemmed more so in recent times with an increase in demand for virtual content delivery due to the COVID-19 pandemic. All educational institutions,…
Head-worn augmented reality (AR) allows audiences to be immersed and engaged in stories told by live presenters. While presenters may also be in AR to have the same level of immersion and awareness as their audience, this symmetric…
With the growing technology, we humans always need something that stands out from the other thing. Gestures are most desirable source to Communicate with the Machines. Human Computer Interaction finds its importance when it comes to working…
We describe our workflow to create an engaging remote learning experience for a university course, while minimizing the post-production time of the educators. We make use of ubiquitous and commonly free services and platforms, so that our…
Many everyday tasks rely on external tutorials such as manuals and videos, requiring users to constantly switch between reading instructions and performing actions, which disrupts workflow and increases cognitive load. Augmented reality…
Recent years have brought about a surge in neuromorphic ``event'' video research, primarily targeting computer vision applications. Event video eschews video frames in favor of asynchronous, per-pixel intensity samples. While much work has…
Augmented Reality (AR) brings immersive experiences to users. With recent advances in computer vision and mobile computing, AR has scaled across platforms, and has increased adoption in major products. One of the key challenges in enabling…
3D video avatars can empower virtual communications by providing compression, privacy, entertainment, and a sense of presence in AR/VR. Best 3D photo-realistic AR/VR avatars driven by video, that can minimize uncanny effects, rely on…