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The proliferation of audiovisual and web content has created an increasing need for media accessibility education in various fields. However, accessibility remains a low priority in university curricula. This project explores the…

Human-Computer Interaction · Computer Science 2025-08-12 Alina Karakanta

We present a perspective on platforms for code submission and automated evaluation in the context of university teaching. Due to the COVID-19 pandemic, such platforms have become an essential asset for remote courses and a reasonable…

Computers and Society · Computer Science 2022-02-01 Florian Auer , Johann Frei , Dominik Müller , Frank Kramer

Delivering high-quality content is crucial for effective reading comprehension and successful learning. Ensuring educational materials are interpreted as intended by their authors is a persistent challenge, especially with the added…

Computers and Society · Computer Science 2024-12-17 Madjid Sadallah

Educational videos are widely used across various instructional models in higher education to support flexible and self-paced learning. However, student engagement with these videos varies significantly depending on how they are designed.…

Applications · Statistics 2025-12-19 Mohamed Tolba , Olivia Kendall , Daniel Tudball Smith , Alexander Gregg , Tony Vo , Scott Wordley

IT offers some benefits and collaborations in various sectors. This research focuses on exploring higher education subjects via social technology, YouTube. YouTube is the world largest video based contents application in the world. Current…

Computers and Society · Computer Science 2017-08-17 Leon Andretti Abdillah

We propose a cross-media lecture-on-demand system, in which users can selectively view specific segments of lecture videos by submitting text queries. Users can easily formulate queries by using the textbook associated with a target…

Computation and Language · Computer Science 2007-05-23 Atsushi Fujii , Katunobu Itou , Tomoyosi Akiba , Tetsuya Ishikawa

This paper describes a system developed to help University students get more from their online lectures, tutorials, laboratory and other live sessions. We do this by logging their attention levels on their laptops during live Zoom sessions…

Multimedia · Computer Science 2021-01-19 Hyowon Lee , Mingming Liu , Hamza Riaz , Navaneethan Rajasekaren , Michael Scriney , Alan F. Smeaton

Creating interactive STEM courseware traditionally requires HTML/CSS/JavaScript expertise, leaving barriers for educators. While generative AI can produce HTML codes, existing tools generate static presentations rather than interactive…

Computation and Language · Computer Science 2026-04-29 Shangqing Tu , Yanjia Li , Keyu Chen , Sichen Zhang , Jifan Yu , Daniel Zhang-Li , Lei Hou , Juanzi Li , Yu Zhang , Huiqin Liu

This paper explores integrating microlearning strategies into university curricula, particularly in computer science education, to counteract the decline in class attendance and engagement in US universities after COVID. As students…

Academic presentation videos have become an essential medium for research communication, yet producing them remains highly labor-intensive, often requiring hours of slide design, recording, and editing for a short 2 to 10 minutes video.…

Computer Vision and Pattern Recognition · Computer Science 2025-10-10 Zeyu Zhu , Kevin Qinghong Lin , Mike Zheng Shou

Predicting contextualised engagement in videos is a long-standing problem that has been popularly attempted by exploiting the number of views or the associated likes using different computational methods. The recent decade has seen a boom…

Artificial Intelligence · Computer Science 2022-01-19 Sujit Roy , Gnaneswara Rao Gorle , Vishal Gaur , Haider Raza , Shoaib Jameel

With the emergence of large-scale open online courses and online academic conferences, it has become increasingly feasible and convenient to access online educational resources. However, it is time consuming and challenging to effectively…

Human-Computer Interaction · Computer Science 2022-01-28 Jiaohao Weng , Chao Zhang , Xi Yang , Haoran Xie

We introduce new techniques for extracting, analyzing, and visualizing textual contents from instructional videos of low production quality. Using Automatic Speech Recognition, approximate transcripts (H75% Word Error Rate) are obtained…

Information Retrieval · Computer Science 2016-11-15 Alexander Haubold , John R. Kender

The dissemination of scholarly research is critical, yet researchers often lack the time and skills to create engaging content for popular media such as short-form videos. To address this gap, we explore the use of generative AI to help…

Human-Computer Interaction · Computer Science 2026-01-27 Meziah Ruby Cristobal , Hyeonjeong Byeon , Tze-Yu Chen , Ruoxi Shang , Donghoon Shin , Ruican Zhong , Tony Zhou , Gary Hsieh

Recent Transformer-based summarization models have provided a promising approach to abstractive summarization. They go beyond sentence selection and extractive strategies to deal with more complicated tasks such as novel word generation and…

Computation and Language · Computer Science 2023-02-09 Sajad Sotudeh , Hanieh Deilamsalehy , Franck Dernoncourt , Nazli Goharian

This paper outlines the feasibility of replacing a midterm assessment with a student-created digital media project. We examine the benefits of a peer review process for student-created pedagogy, the effectiveness of the student-generated…

Physics Education · Physics 2024-06-19 Ben Graul , Matthew L. Rollins , Nathan Powers , Dennis Della Corte

Artificial intelligence (AI) retrieval-augmented generation (RAG) tools now enable educators to transform course materials into diverse multimedia at scale. However, it remains unclear whether such AI-generated content functions as a…

Computers and Society · Computer Science 2026-05-19 David James Woo , Deliang Wang , Kai Guo

Lecture videos are an increasingly important learning resource for higher education. However, the challenge of quickly finding the content of interest in a lecture video is an important limitation of this format. This paper introduces…

Computer Vision and Pattern Recognition · Computer Science 2020-06-05 Mohammad Rajiur Rahman , Jaspal Subhlok , Shishir Shah

The advent of MOOCs has stimulated interest in using online videos to deliver content in university courses. We examined student engagement with 78 online videos that we created and were incorporated into a one-semester blended introductory…

Learning text-video embeddings usually requires a dataset of video clips with manually provided captions. However, such datasets are expensive and time consuming to create and therefore difficult to obtain on a large scale. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2019-08-01 Antoine Miech , Dimitri Zhukov , Jean-Baptiste Alayrac , Makarand Tapaswi , Ivan Laptev , Josef Sivic