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We present a novel method for Deep Reinforcement Learning (DRL), incorporating the convex property of the value function over the belief space in Partially Observable Markov Decision Processes (POMDPs). We introduce hard- and soft-enforced…

Machine Learning · Computer Science 2025-03-13 Daniel Koutas , Daniel Hettegger , Kostas G. Papakonstantinou , Daniel Straub

One problem in the application of reinforcement learning to real-world problems is the curse of dimensionality on the action space. Macro actions, a sequence of primitive actions, have been studied to diminish the dimensionality of the…

Machine Learning · Computer Science 2019-06-05 Heecheol Kim , Masanori Yamada , Kosuke Miyoshi , Hiroshi Yamakawa

Learning to perform abstract reasoning often requires decomposing the task in question into intermediate subgoals that are not specified upfront, but need to be autonomously devised by the learner. In Raven Progressive Matrices (RPM), the…

Artificial Intelligence · Computer Science 2024-03-08 Jakub Kwiatkowski , Krzysztof Krawiec

Deep Reinforcement Learning (DRL) provides a general-purpose methodology for training inventory policies that can leverage big data and compute. However, off-the-shelf implementations of DRL have seen mixed success, often plagued by high…

Machine Learning · Computer Science 2026-03-23 Yaqi Xie , Xinru Hao , Jiaxi Liu , Will Ma , Linwei Xin , Lei Cao , Yidong Zhang

Deep learning techniques have been widely applied, achieving state-of-the-art results in various fields of study. This survey focuses on deep learning solutions that target learning control policies for robotics applications. We carry out…

Robotics · Computer Science 2018-04-10 Lei Tai , Jingwei Zhang , Ming Liu , Joschka Boedecker , Wolfram Burgard

A common theme in robot assembly is the adoption of Manipulation Primitives as the atomic motion to compose assembly strategy, typically in the form of a state machine or a graph. While this approach has shown great performance and…

Robotics · Computer Science 2023-06-14 Nghia Vuong , Quang-Cuong Pham

Cartoonization is a task that renders natural photos into cartoon styles. Previous deep cartoonization methods only have focused on end-to-end translation, which may hinder editability. Instead, we propose a novel solution with editing…

Computer Vision and Pattern Recognition · Computer Science 2023-03-09 Namhyuk Ahn , Patrick Kwon , Jihye Back , Kibeom Hong , Seungkwon Kim

Deep reinforcement learning (DRL) is one promising approach to teaching robots to perform complex tasks. Because methods that directly reuse the stored experience data cannot follow the change of the environment in robotic problems with a…

Robotics · Computer Science 2022-01-26 Taisuke Kobayashi

Learning from previously collected data via behavioral cloning or offline reinforcement learning (RL) is a powerful recipe for scaling generalist agents by avoiding the need for expensive online learning. Despite strong generalization in…

Today, manga has gained worldwide popularity. However, the question of how various elements of manga, such as characters, text, and panel layouts, reflect the uniqueness of a particular work, or even define it, remains an unexplored area.…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Siyuan Feng , Teruya Yoshinaga , Katsuhiko Hayashi , Koki Washio , Hidetaka Kamigaito

This work investigates the ways in which deep learning methods can benefit from random projection (RP), a classic linear dimensionality reduction method. We focus on two areas where, as we have found, employing RP techniques can improve…

Machine Learning · Computer Science 2018-12-27 Piotr Iwo Wójcik

Network representation learning (NRL) is an effective graph analytics technique and promotes users to deeply understand the hidden characteristics of graph data. It has been successfully applied in many real-world tasks related to network…

Social and Information Networks · Computer Science 2021-03-09 Ke Sun , Lei Wang , Bo Xu , Wenhong Zhao , Shyh Wei Teng , Feng Xia

In recent years, a variety of tasks have been accomplished by deep reinforcement learning (DRL). However, when applying DRL to tasks in a real-world environment, designing an appropriate reward is difficult. Rewards obtained via actual…

Machine Learning · Computer Science 2023-10-04 Kanata Suzuki , Tetsuya Ogata

Deep Reinforcement Learning (DRL) has emerged as a powerful control technique in robotic science. In contrast to control theory, DRL is more robust in the thorough exploration of the environment. This capability of DRL generates more…

Machine Learning · Computer Science 2019-10-17 Juan Carlos Vargas , Malhar Bhoite , Amir Barati Farimani

A core component of human intelligence is the ability to identify abstract patterns inherent in complex, high-dimensional perceptual data, as exemplified by visual reasoning tasks such as Raven's Progressive Matrices (RPM). Motivated by the…

Computer Vision and Pattern Recognition · Computer Science 2023-10-30 Shanka Subhra Mondal , Taylor Webb , Jonathan D. Cohen

Creating relightable and animatable human avatars from monocular videos is a rising research topic with a range of applications, e.g. virtual reality, sports, and video games. Previous works utilize neural fields together with physically…

Computer Vision and Pattern Recognition · Computer Science 2025-08-20 Zeren Jiang , Shaofei Wang , Siyu Tang

This paper proposes a new control framework for manipulating soft objects. A Deep Reinforcement Learning (DRL) approach is used to make the shape of a deformable object reach a set of desired points by controlling a robotic arm which…

Image vectorization converts raster images into vector graphics composed of regions separated by curves. Typical vectorization methods first define the regions by grouping similar colored regions via color quantization, then approximate…

Computer Vision and Pattern Recognition · Computer Science 2024-09-25 Roy Y. He , Sung Ha Kang , Jean-Michel Morel

Rendering is the process of generating 2D images from 3D assets, simulated in a virtual environment, typically with a graphics pipeline. By inverting such renderer, one can think of a learning approach to predict a 3D shape from an input…

Computer Vision and Pattern Recognition · Computer Science 2019-01-24 Shichen Liu , Weikai Chen , Tianye Li , Hao Li

Recent advances in image generation have achieved remarkable visual quality, while a fundamental challenge remains: Can image generation be controlled at the element level, enabling intuitive modifications such as adjusting shapes, altering…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Lanqing Guo , Xi Liu , Yufei Wang , Zhihao Li , Siyu Huang