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Reconstructing the underlying 3D surface of an object from a single image is a challenging problem that has received extensive attention from the computer vision community. Many learning-based approaches tackle this problem by learning a 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-02-28 Nicolai Häni , Jun-Jee Chao , Volkan Isler

The availability of affordable and portable depth sensors has made scanning objects and people simpler than ever. However, dealing with occlusions and missing parts is still a significant challenge. The problem of reconstructing a (possibly…

Computer Vision and Pattern Recognition · Computer Science 2018-04-05 Or Litany , Alex Bronstein , Michael Bronstein , Ameesh Makadia

Shape is an important physical property of natural and manmade 3D objects that characterizes their external appearances. Understanding differences between shapes and modeling the variability within and across shape classes, hereinafter…

Graphics · Computer Science 2018-12-27 Hamid Laga

We have seen much recent progress in rigid object manipulation, but interaction with deformable objects has notably lagged behind. Due to the large configuration space of deformable objects, solutions using traditional modelling approaches…

Robotics · Computer Science 2018-10-09 Jan Matas , Stephen James , Andrew J. Davison

The robotic shape control of deformable linear objects has garnered increasing interest within the robotics community. Despite recent progress, the majority of shape control approaches can be classified into two main groups: open-loop…

Robotics · Computer Science 2024-09-23 Azad Artinian , Faiz Ben Amar , Veronique Perdereau

In this paper, we present a novel deep method to reconstruct a point cloud of an object from a single still image. Prior arts in the field struggle to reconstruct an accurate and scalable 3D model due to either the inefficient and expensive…

Computer Vision and Pattern Recognition · Computer Science 2019-11-18 Anh-Duc Nguyen , Seonghwa Choi , Woojae Kim , Sanghoon Lee

Three dimensional (3D) object recognition is becoming a key desired capability for many computer vision systems such as autonomous vehicles, service robots and surveillance drones to operate more effectively in unstructured environments.…

Computer Vision and Pattern Recognition · Computer Science 2021-08-25 Chenxi Xiao , Juan Wachs

3D point cloud interpretation is a challenging task due to the randomness and sparsity of the component points. Many of the recently proposed methods like PointNet and PointCNN have been focusing on learning shape descriptions from point…

Computer Vision and Pattern Recognition · Computer Science 2021-07-28 Zhaoyu Su , Pin Siang Tan , Junkang Chow , Jimmy Wu , Yehur Cheong , Yu-Hsing Wang

Multi-task learning of deformable object manipulation is a challenging problem in robot manipulation. Most previous works address this problem in a goal-conditioned way and adapt goal images to specify different tasks, which limits the…

Robotics · Computer Science 2024-01-30 Yuhong Deng , Kai Mo , Chongkun Xia , Xueqian Wang

The robotic manipulation of deformable linear objects has shown great potential in a wide range of real-world applications. However, it presents many challenges due to the objects' complex nonlinearity and high-dimensional configuration. In…

Robotics · Computer Science 2023-09-12 Jiaming Qi , Guangtao Ran , Bohui Wang , Jian Liu , Wanyu Ma , Peng Zhou , David Navarro-Alarcon

We propose a novel method for learning representations of poses for 3D deformable objects, which specializes in 1) disentangling pose information from the object's identity, 2) facilitating the learning of pose variations, and 3)…

Computer Vision and Pattern Recognition · Computer Science 2024-11-05 Seungwoo Yoo , Juil Koo , Kyeongmin Yeo , Minhyuk Sung

Reconstructing 3D human heads in low-view settings presents technical challenges, mainly due to the pronounced risk of overfitting with limited views and high-frequency signals. To address this, we propose geometry decomposition and adopt a…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Baixin Xu , Jiarui Zhang , Kwan-Yee Lin , Chen Qian , Ying He

Real-time proprioception is a challenging problem for soft robots, which have almost infinite degrees-of-freedom in body deformation. When multiple actuators are used, it becomes more difficult as deformation can also occur on actuators…

Robotics · Computer Science 2020-12-24 Rob B. N. Scharff , Guoxin Fang , Yingjun Tian , Jun Wu , Jo M. P. Geraedts , Charlie C. L. Wang

Point set registration is a powerful method that enables robots to manipulate deformable objects. By mapping the point cloud of the current object to the pre-trained point cloud, a transformation function can be constructed. The…

Robotics · Computer Science 2018-10-10 Rui Wang , Te Tang , Masayoshi Tomizuka

Generating realistic intermediate shapes between non-rigidly deformed shapes is a challenging task in computer vision, especially with unstructured data (e.g., point clouds) where temporal consistency across frames is lacking, and…

Computer Vision and Pattern Recognition · Computer Science 2025-02-28 Lu Sang , Zehranaz Canfes , Dongliang Cao , Riccardo Marin , Florian Bernard , Daniel Cremers

Point clouds provide a compact and efficient representation of 3D shapes. While deep neural networks have achieved impressive results on point cloud learning tasks, they require massive amounts of manually labeled data, which can be costly…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Omid Poursaeed , Tianxing Jiang , Han Qiao , Nayun Xu , Vladimir G. Kim

Monocular dense 3D reconstruction of deformable objects is a hard ill-posed problem in computer vision. Current techniques either require dense correspondences and rely on motion and deformation cues, or assume a highly accurate…

Computer Vision and Pattern Recognition · Computer Science 2019-08-07 Vladislav Golyanik , Soshi Shimada , Kiran Varanasi , Didier Stricker

Controllable generation of 3D assets is important for many practical applications like content creation in movies, games and engineering, as well as in AR/VR. Recently, diffusion models have shown remarkable results in generation quality of…

Computer Vision and Pattern Recognition · Computer Science 2024-08-01 Philipp Schröppel , Christopher Wewer , Jan Eric Lenssen , Eddy Ilg , Thomas Brox

Manipulating elasto-plastic objects remains a significant challenge due to severe self-occlusion, difficulties of representation, and complicated dynamics. This work proposes a novel framework for elasto-plastic object manipulation with a…

Robotics · Computer Science 2025-05-26 Zhen Zhang , Xiangyu Chu , Yunxi Tang , Lulu Zhao , Jing Huang , Zhongliang Jiang , K. W. Samuel Au

We present an approach to robustly track the geometry of an object that deforms over time from a set of input point clouds captured from a single viewpoint. The deformations we consider are caused by applying forces to known locations on…

Computer Vision and Pattern Recognition · Computer Science 2015-03-31 Stefanie Wuhrer , Jochen Lang , Motahareh Tekieh , Chang Shu
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