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Usability is a key quality attribute of successful software systems. Unfortunately, there is no common understanding of the factors influencing usability and their interrelations. Hence, the lack of a comprehensive basis for designing,…
Most machine learning models are static, but the world is dynamic, and increasing online deployment of learned models gives increasing urgency to the development of efficient and effective mechanisms to address learning in the context of…
Theories of scientific and technological change view discovery and invention as endogenous processes, wherein prior accumulated knowledge enables future progress by allowing researchers to, in Newton's words, "stand on the shoulders of…
Living Lab is an umbrella term used for referring to a methodology of user-centric innovation in real-life environments within a wider network of relevant stake holders. Real-life environment refers to living houses and hospitals inter…
Over the last decade, there has been growing interest in the assessment of the performance of researchers, research groups, universities and even countries. The assessment of productivity is an instrument to select and promote personnel,…
Progress in science and technology is punctuated by disruptive innovation and breakthroughs. Researchers have characterized these disruptions to explore the factors that spark such innovations and to assess their long-term trends. However,…
The notion of concept drift refers to the phenomenon that the distribution generating the observed data changes over time. If drift is present, machine learning models can become inaccurate and need adjustment. While there do exist methods…
User experience designers are facing increasing scrutiny and criticism for creating harmful technologies, leading to a pushback against unethical design practices. While clear-cut harmful practices such as dark patterns have received…
The concept of time mostly plays a subordinate role in finance and economics. The assumption is that time flows continuously and that time series data should be analyzed at regular, equidistant intervals. Nonetheless, already nearly 60…
Technology development practices in industry are often primarily focused on business results, which risks creating unbalanced power relations between corporate interests and the needs or concerns of people who are affected by technology…
In this paper, we present the design and the evaluation of an authoring tool for End-User Development, which supports the definition of Trigger-Actions rules that combines events and states in the triggers. The possibility of using either…
The concept of progress clearly percolates the activities in science, technology, economy and society. It is a driving vector (probably the main vector) of our daily activity as researchers. The InThisGen initiative, proudly displayed in…
This paper proposes a novel perspective on learning, positing it as the pursuit of dynamical invariants -- data combinations that remain constant or exhibit minimal change over time as a system evolves. This concept is underpinned by both…
If scientific discovery is one of the main driving forces of human progress, insight is the fuel for the engine, which has long attracted behavior-level research to understand and model its underlying cognitive process. However, current…
Ontology is a general term used by researchers who want to share information in a specific domain. One of the hallmarks of the greatest success of a powerful manager of an organization is his ability to interpret unplanned and unrelated…
User intent understanding is a crucial step in designing both conversational agents and search engines. Detecting or inferring user intent is challenging, since the user utterances or queries can be short, ambiguous, and contextually…
The science of Human-Computer Interaction (HCI) is populated by isolated empirical findings, often tied to specific technologies, designs, and tasks. This situation probably lies in observing the wrong object of study, that is to say,…
A model is developed to study the effectiveness of innovation and its impact on structure creation and structure change on agent-based societies. The abstract model that is developed is easily adapted to any particular field. In any…
In the physical world, people have dynamic preferences, e.g., the same situation can lead to satisfaction for some humans and to frustration for others. Personalization is called for. The same observation holds for online behavior with…
The paper investigates the possible coherent and effective alternatives to solve the problems related to the communication needs of any multimedia product. In essence, the presentation will focus on identifying the issues and principles…