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This paper presents the application of a learning control approach for the realization of a fast and reliable pick-and-place application with a spherical soft robotic arm. The arm is characterized by a lightweight design and exhibits…

Robotics · Computer Science 2021-03-09 Jasan Zughaibi , Matthias Hofer , Raffaello D'Andrea

We can make it easier for disabled users to control assistive robots by mapping the user's low-dimensional joystick inputs to high-dimensional, complex actions. Prior works learn these mappings from human demonstrations: a non-disabled…

Robotics · Computer Science 2022-02-23 Shaunak A. Mehta , Sagar Parekh , Dylan P. Losey

Mobile grasping enhances manipulation efficiency by utilizing robots' mobility. This study aims to enable a commercial off-the-shelf robot for mobile grasping, requiring precise timing and pose adjustments. Self-supervised learning can…

Robotics · Computer Science 2024-11-18 Takuya Kiyokawa , Eiki Nagata , Yoshihisa Tsurumine , Yuhwan Kwon , Takamitsu Matsubara

We investigate the problem of teaching a robot manipulator to perform dynamic non-prehensile object transport, also known as the `robot waiter' task, from a limited set of real-world demonstrations. We propose an approach that combines…

Robotics · Computer Science 2024-12-03 Neel Jawale , Byron Boots , Balakumar Sundaralingam , Mohak Bhardwaj

Intelligent Object manipulation for grasping is a challenging problem for robots. Unlike robots, humans almost immediately know how to manipulate objects for grasping due to learning over the years. A grown woman can grasp objects more…

Machine Learning · Computer Science 2020-01-16 Priya Shukla , Hitesh Kumar , G. C. Nandi

Endowed with higher levels of autonomy, robots are required to perform increasingly complex manipulation tasks. Learning from demonstration is arising as a promising paradigm for transferring skills to robots. It allows to implicitly learn…

Robotics · Computer Science 2023-02-24 Miguel Arduengo , Adrià Colomé , Joan Lobo-Prat , Luis Sentis , Carme Torras

Physical learning is an emerging paradigm in science and engineering whereby (meta)materials acquire desired macroscopic behaviors by exposure to examples. So far, it has been applied to static properties such as elastic moduli and…

Action representation is an important yet often overlooked aspect in end-to-end robot learning with deep networks. Choosing one action space over another (e.g. target joint positions, or Cartesian end-effector poses) can result in…

Robotics · Computer Science 2022-03-07 Aditya Ganapathi , Pete Florence , Jake Varley , Kaylee Burns , Ken Goldberg , Andy Zeng

Grasp detection methods typically target the detection of a set of free-floating hand poses that can grasp the object. However, not all of the detected grasp poses are executable due to physical constraints. Even though it is…

Robotics · Computer Science 2025-08-06 Tianyi Ko , Takuya Ikeda , Balazs Opra , Koichi Nishiwaki

Humans' ability to smoothly switch between locomotion and manipulation is a remarkable feature of sensorimotor coordination. Leaning and replication of such human-like strategies can lead to the development of more sophisticated robots…

Robotics · Computer Science 2024-02-22 Jianzhuang Zhao , Francesco Tassi , Yanlong Huang , Elena De Momi , Arash Ajoudani

We investigate an experiential learning paradigm for acquiring an internal model of intuitive physics. Our model is evaluated on a real-world robotic manipulation task that requires displacing objects to target locations by poking. The…

Computer Vision and Pattern Recognition · Computer Science 2017-02-17 Pulkit Agrawal , Ashvin Nair , Pieter Abbeel , Jitendra Malik , Sergey Levine

The young infant explores its body, its sensorimotor system, and the immediately accessible parts of its environment, over the course of a few months creating a model of peripersonal space useful for reaching and grasping objects around it.…

Robotics · Computer Science 2018-10-01 Jonathan Juett , Benjamin Kuipers

Unlike quasi-static robotic manipulation tasks like pick-and-place, dynamic tasks such as non-prehensile manipulation pose greater challenges, especially for vision-based control. Successful control requires the extraction of features…

Manipulating unseen objects is challenging without a 3D representation, as objects generally have occluded surfaces. This requires physical interaction with objects to build their internal representations. This paper presents an approach…

Robotics · Computer Science 2024-10-27 Saptarshi Dasgupta , Akshat Gupta , Shreshth Tuli , Rohan Paul

We develop a method for learning periodic tasks from visual demonstrations. The core idea is to leverage periodicity in the policy structure to model periodic aspects of the tasks. We use active learning to optimize parameters of rhythmic…

Robotics · Computer Science 2022-05-23 Jingyun Yang , Junwu Zhang , Connor Settle , Akshara Rai , Rika Antonova , Jeannette Bohg

Reinforcement learning (RL) often necessitates a meticulous Markov Decision Process (MDP) design tailored to each task. This work aims to address this challenge by proposing a systematic approach to behavior synthesis and control for…

Robotics · Computer Science 2024-10-18 Jean-Pierre Sleiman , Mayank Mittal , Marco Hutter

Recent robot learning methods commonly rely on imitation learning from massive robotic dataset collected with teleoperation. When facing a new task, such methods generally require collecting a set of new teleoperation data and finetuning…

Robotics · Computer Science 2025-05-28 Xiang Zhu , Yichen Liu , Hezhong Li , Jianyu Chen

While deep learning enables real robots to perform complex tasks had been difficult to implement in the past, the challenge is the enormous amount of trial-and-error and motion teaching in a real environment. The manipulation of moving…

Robotics · Computer Science 2023-09-25 Kenjiro Yamamoto , Hiroshi Ito , Hideyuki Ichiwara , Hiroki Mori , Tetsuya Ogata

We consider the problem of learning by demonstration from agents acting in unknown stochastic Markov environments or games. Our aim is to estimate agent preferences in order to construct improved policies for the same task that the agents…

Machine Learning · Computer Science 2014-08-12 Aristide Tossou , Christos Dimitrakakis

We consider the problem of learning by demonstration from agents acting in unknown stochastic Markov environments or games. Our aim is to estimate agent preferences in order to construct improved policies for the same task that the agents…

Machine Learning · Statistics 2013-07-16 Aristide C. Y. Tossou , Christos Dimitrakakis