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Current state-of-the-art methods cast monocular 3D human pose estimation as a learning problem by training neural networks on large data sets of images and corresponding skeleton poses. In contrast, we propose an approach that can exploit…

Computer Vision and Pattern Recognition · Computer Science 2020-10-14 Simon Jenni , Paolo Favaro

The task of three-dimensional (3D) human pose estimation from a single image can be divided into two parts: (1) Two-dimensional (2D) human joint detection from the image and (2) estimating a 3D pose from the 2D joints. Herein, we focus on…

Computer Vision and Pattern Recognition · Computer Science 2018-03-23 Yasunori Kudo , Keisuke Ogaki , Yusuke Matsui , Yuri Odagiri

Modern 3D human pose estimation techniques rely on deep networks, which require large amounts of training data. While weakly-supervised methods require less supervision, by utilizing 2D poses or multi-view imagery without annotations, they…

Computer Vision and Pattern Recognition · Computer Science 2018-04-05 Helge Rhodin , Mathieu Salzmann , Pascal Fua

3D object recognition has seen significant advances in recent years, showing impressive performance on real-world 3D scan benchmarks, but lacking in object part reasoning, which is fundamental to higher-level scene understanding such as…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Alexey Bokhovkin , Angela Dai

Representing a 3D shape with a set of primitives can aid perception of structure, improve robotic object manipulation, and enable editing, stylization, and compression of 3D shapes. Existing methods either use simple parametric primitives…

Computer Vision and Pattern Recognition · Computer Science 2023-03-06 Xianghao Xu , Paul Guerrero , Matthew Fisher , Siddhartha Chaudhuri , Daniel Ritchie

Semantic patterns of fine-grained objects are determined by subtle appearance difference of local parts, which thus inspires a number of part-based methods. However, due to uncontrollable object poses in images, distinctive details carried…

Computer Vision and Pattern Recognition · Computer Science 2022-03-31 Xuhui Yang , Yaowei Wang , Ke Chen , Yong Xu , Yonghong Tian

We present a novel approach for synthesizing photo-realistic images of people in arbitrary poses using generative adversarial learning. Given an input image of a person and a desired pose represented by a 2D skeleton, our model renders the…

Computer Vision and Pattern Recognition · Computer Science 2018-09-28 Albert Pumarola , Antonio Agudo , Alberto Sanfeliu , Francesc Moreno-Noguer

Category-level 3D pose estimation is a fundamentally important problem in computer vision and robotics, e.g. for embodied agents or to train 3D generative models. However, so far methods that estimate the category-level object pose require…

Computer Vision and Pattern Recognition · Computer Science 2024-07-08 Leonhard Sommer , Artur Jesslen , Eddy Ilg , Adam Kortylewski

We present an unsupervised learning approach to recover 3D human pose from 2D skeletal joints extracted from a single image. Our method does not require any multi-view image data, 3D skeletons, correspondences between 2D-3D points, or use…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Ching-Hang Chen , Ambrish Tyagi , Amit Agrawal , Dylan Drover , Rohith MV , Stefan Stojanov , James M. Rehg

Category-level articulated object pose estimation focuses on the pose estimation of unknown articulated objects within known categories. Despite its significance, this task remains challenging due to the varying shapes and poses of objects,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Yuchen Che , Ryo Furukawa , Asako Kanezaki

We study the problem of unsupervised physical object discovery. While existing frameworks aim to decompose scenes into 2D segments based off each object's appearance, we explore how physics, especially object interactions, facilitates…

Computer Vision and Pattern Recognition · Computer Science 2021-03-24 Yilun Du , Kevin Smith , Tomer Ulman , Joshua Tenenbaum , Jiajun Wu

We present a deployment friendly, fast bottom-up framework for multi-person 3D human pose estimation. We adopt a novel neural representation of multi-person 3D pose which unifies the position of person instances with their corresponding 3D…

Computer Vision and Pattern Recognition · Computer Science 2020-08-05 Jogendra Nath Kundu , Ambareesh Revanur , Govind Vitthal Waghmare , Rahul Mysore Venkatesh , R. Venkatesh Babu

Low-level 3D representations, such as point clouds, meshes, NeRFs and 3D Gaussians, are commonly used for modeling 3D objects and scenes. However, cognitive studies indicate that human perception operates at higher levels and interprets 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Zhirui Gao , Renjiao Yi , Yuhang Huang , Wei Chen , Chenyang Zhu , Kai Xu

Single-image 3D shape reconstruction is an important and long-standing problem in computer vision. A plethora of existing works is constantly pushing the state-of-the-art performance in the deep learning era. However, there remains a much…

Computer Vision and Pattern Recognition · Computer Science 2021-04-23 Songfang Han , Jiayuan Gu , Kaichun Mo , Li Yi , Siyu Hu , Xuejin Chen , Hao Su

We propose an end-to-end trainable, cross-category method for reconstructing multiple man-made articulated objects from a single RGBD image, focusing on part-level shape reconstruction and pose and kinematics estimation. We depart from…

Computer Vision and Pattern Recognition · Computer Science 2025-04-07 Yuki Kawana , Tatsuya Harada

Manipulating articulated objects with robotic arms is challenging due to the complex kinematic structure, which requires precise part segmentation for efficient manipulation. In this work, we introduce a novel superpoint-based perception…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Qiaojun Yu , Ce Hao , Xibin Yuan , Li Zhang , Liu Liu , Yukang Huo , Rohit Agarwal , Cewu Lu

This work focuses on the 3D reconstruction of non-rigid objects based on monocular RGB video sequences. Concretely, we aim at building high-fidelity models for generic object categories and casually captured scenes. To this end, we do not…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Yikai Wang , Yinpeng Dong , Fuchun Sun , Xiao Yang

We propose an unsupervised method for 3D geometry-aware representation learning of articulated objects, in which no image-pose pairs or foreground masks are used for training. Though photorealistic images of articulated objects can be…

Computer Vision and Pattern Recognition · Computer Science 2022-09-28 Atsuhiro Noguchi , Xiao Sun , Stephen Lin , Tatsuya Harada

We propose a novel method for learning representations of poses for 3D deformable objects, which specializes in 1) disentangling pose information from the object's identity, 2) facilitating the learning of pose variations, and 3)…

Computer Vision and Pattern Recognition · Computer Science 2024-11-05 Seungwoo Yoo , Juil Koo , Kyeongmin Yeo , Minhyuk Sung

Understanding 3D object shapes necessitates shape representation by object parts abstracted from results of instance and semantic segmentation. Promising shape representations enable computers to interpret a shape with meaningful parts and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Jiaxin Li , Hongxing Wang , Jiawei Tan , Zhilong Ou , Junsong Yuan