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Employees face decisions every day - in the absence of supervision. The outcome of these decisions can be influenced by digital workplace design through the power of persuasive technology. This paper provides a structured literature review…

Human-Computer Interaction · Computer Science 2022-08-15 Kilian Wenker

Over the past decade, crowdsourcing has emerged as a cheap and efficient method of obtaining solutions to simple tasks that are difficult for computers to solve but possible for humans. The popularity and promise of crowdsourcing markets…

Social and Information Networks · Computer Science 2013-11-27 Aleksandrs Slivkins , Jennifer Wortman Vaughan

Prediction-oriented machine learning is becoming increasingly valuable to organizations, as it may drive applications in crucial business areas. However, decision-makers from companies across various industries are still largely reluctant…

Software Engineering · Computer Science 2023-06-22 Giacomo Welsch , Peter Kowalczyk

Procedural material graphs are a compact, parameteric, and resolution-independent representation that are a popular choice for material authoring. However, designing procedural materials requires significant expertise and publicly…

Graphics · Computer Science 2022-08-16 Paul Guerrero , Miloš Hašan , Kalyan Sunkavalli , Radomír Měch , Tamy Boubekeur , Niloy J. Mitra

We generalized a voice morphing algorithm capable of handling temporally variable, multiple-attributes, and multiple instances. The generalized morphing provides a new strategy for investigating speech diversity. However, excessive…

Human-Computer Interaction · Computer Science 2024-04-23 Hideki Kawahara , Masanori Morise

Large language models (LLMs) are incredibly powerful at comprehending and generating data in the form of text, but are brittle and error-prone. There has been an advent of toolkits and recipes centered around so-called prompt…

Databases · Computer Science 2023-08-09 Aditya G. Parameswaran , Shreya Shankar , Parth Asawa , Naman Jain , Yujie Wang

General-purpose crowdsourcing platforms are increasingly being harnessed for creative work. The platforms' potential for creative work is clearly identified, but the workers' perspectives on such work have not been extensively documented.…

Human-Computer Interaction · Computer Science 2020-01-22 Jonas Oppenlaender , Kristy Milland , Aku Visuri , Panos Ipeirotis , Simo Hosio

Crowdsourcing is rapidly evolving and applied in situations where ideas, labour, opinion or expertise of large groups of people are used. Crowdsourcing is now used in various policy-making initiatives; however, this use has usually focused…

Computers and Society · Computer Science 2018-02-12 Araz Taeihagh

Generative AI, such as image generation models and large language models, stands to provide tremendous value to end-user programmers in creative and knowledge workflows. Current research methods struggle to engage end-users in a realistic…

Human-Computer Interaction · Computer Science 2023-12-29 Advait Sarkar , Ian Drosos , Rob Deline , Andrew D. Gordon , Carina Negreanu , Sean Rintel , Jack Williams , Benjamin Zorn

Recent advancements in AI foundation models have made it possible for them to be utilized off-the-shelf for creative tasks, including ideating design concepts or generating visual prototypes. However, integrating these models into the…

Human-Computer Interaction · Computer Science 2024-06-26 David Chuan-En Lin , Nikolas Martelaro

In an era where visual content generation is increasingly driven by machine learning, the integration of human feedback into generative models presents significant opportunities for enhancing user experience and output quality. This study…

Computer Vision and Pattern Recognition · Computer Science 2023-07-20 Dimitri von Rütte , Elisabetta Fedele , Jonathan Thomm , Lukas Wolf

This work explores the ability of collective matrix factorization models in recommender systems to make predictions about users and items for which there is side information available but no feedback or interactions data, and proposes a new…

Information Retrieval · Computer Science 2020-03-17 David Cortes

This work-in-progress paper describes a vision, i.e., that of fast and reliable software user experience studies conducted with the help from the crowd. Commonly, user studies are controlled in-lab activities that require the instruction,…

Human-Computer Interaction · Computer Science 2016-09-06 Florian Daniel , Pavel Kucherbaev

Divergent thinking in the ideation stage of creative problem-solving demands that individuals explore a broad design space. Yet this exploration rarely follows a neat, linear sequence; problem-solvers constantly shift among searching,…

Human-Computer Interaction · Computer Science 2025-09-26 Yaqing Yang , Vikram Mohanty , Nikolas Martelaro , Aniket Kittur , Yan-Ying Chen , Matthew K. Hong

Recommendation systems personalise suggestions to individuals to help them in their decision making and exploration tasks. In the ideal case, these recommendations, besides of being accurate, should also be novel and explainable. However,…

Information Retrieval · Computer Science 2019-07-26 Ludovik Coba , Panagiotis Symeonidis , Markus Zanker

We are amidst an explosion of artificial intelligence research, particularly around large language models (LLMs). These models have a range of applications across domains like medicine, finance, commonsense knowledge graphs, and…

Human-Computer Interaction · Computer Science 2023-07-06 Garrett Allen , Gaole He , Ujwal Gadiraju

We present and analyze results from a pilot study that explores how crowdsourcing can be used in the process of generating distractors (incorrect answer choices) in multiple-choice concept inventories (conceptual tests of understanding). To…

Human-Computer Interaction · Computer Science 2019-09-11 Travis Scheponik , Enis Golaszewski , Geoffrey Herman , Spencer Offenberger , Linda Oliva , Peter A. H. Peterson , Alan T. Sherman

Persuasivenes is a creative art aimed at making people believe in certain set of beliefs. Many a times, such creativity is about adapting richness of one domain into another to strike a chord with the target audience. In this research, we…

Artificial Intelligence · Computer Science 2017-09-26 Vitobha Munigala , Srikanth Tamilselvam , Anush Sankaran

Objective: This research explores using crowdsourcing for software usability evaluation. Background: Usability studies are essential for designing user-friendly software, but traditional methods are often costly and time-consuming.…

Software Engineering · Computer Science 2024-08-14 Muhammad Nasir

Online reward-based crowdfunding campaigns have emerged as an innovative approach for validating demands, discovering early adopters, and seeking learning and feedback in the design processes of innovative products. However, crowdfunding…

Computers and Society · Computer Science 2020-07-06 Chaoyang Song , Jianxi Luo , Katja Hölttä-Otto , Warren Seering , Kevin Otto