Related papers: Graph Meta Network for Multi-Behavior Recommendati…
The chronological order of user-item interactions can reveal time-evolving and sequential user behaviors in many recommender systems. The items that users will interact with may depend on the items accessed in the past. However, the…
In this paper, we focus on multimedia recommender systems using graph convolutional networks (GCNs) where the multimodal features as well as user-item interactions are employed together. Our study aims to exploit multimodal features more…
Bundle recommendation aims to recommend a bundle of items for a user to consume as a whole. Existing solutions integrate user-item interaction modeling into bundle recommendation by sharing model parameters or learning in a multi-task…
Social recommendation based on social network has achieved great success in improving the performance of recommendation system. Since social network (user-user relations) and user-item interactions are both naturally represented as…
Capturing users' precise preferences is of great importance in various recommender systems (eg., e-commerce platforms), which is the basis of how to present personalized interesting product lists to individual users. In spite of significant…
Recommendation Systems are effective in managing the ever-increasing amount of multimodal data available today and help users discover interesting new items. These systems can handle various media types such as images, text, audio, and…
Personalized recommendation is ubiquitous, playing an important role in many online services. Substantial research has been dedicated to learning vector representations of users and items with the goal of predicting a user's preference for…
In recent years, researchers attempt to utilize online social information to alleviate data sparsity for collaborative filtering, based on the rationale that social networks offers the insights to understand the behavioral patterns.…
Graph neural networks (GNNs) have become crucial in multimodal recommendation tasks because of their powerful ability to capture complex relationships between neighboring nodes. However, increasing the number of propagation layers in GNNs…
In real-world recommendation scenarios, users typically engage with platforms through multiple types of behavioral interactions. Multi-behavior recommendation algorithms aim to leverage various auxiliary user behaviors to enhance prediction…
In this work, we aim to learn multi-level user intents from the co-interacted patterns of items, so as to obtain high-quality representations of users and items and further enhance the recommendation performance. Towards this end, we…
Multi-behavior sequential recommendation (MBSR) aims to incorporate behavior types of interactions for better recommendations. Existing approaches focus on the next-item prediction objective, neglecting the value of integrating the target…
Multi-behavioral recommender systems have emerged as a solution to address data sparsity and cold-start issues by incorporating auxiliary behaviors alongside target behaviors. However, existing models struggle to accurately capture varying…
In recommender systems, user-item interactions can be modeled as a bipartite graph, where user and item nodes are connected by undirected edges. This graph-based view has motivated the rapid adoption of graph neural networks (GNNs), which…
Multimedia recommendation has received much attention in recent years. It models user preferences based on both behavior information and item multimodal information. Though current GCN-based methods achieve notable success, they suffer from…
As one of the main solutions to the information overload problem, recommender systems are widely used in daily life. In the recent emerging micro-video recommendation scenario, micro-videos contain rich multimedia information, involving…
Most existing recommender systems leverage user behavior data of one type only, such as the purchase behavior in E-commerce that is directly related to the business KPI (Key Performance Indicator) of conversion rate. Besides the key…
Traditional recommender systems primarily rely on a single type of user-item interaction, such as item purchases or ratings, to predict user preferences. However, in real-world scenarios, users engage in a variety of behaviors, such as…
Micro-video recommendation is attracting global attention and becoming a popular daily service for people of all ages. Recently, Graph Neural Networks-based micro-video recommendation has displayed performance improvement for many kinds of…
In e-commerce, where users face a vast array of possible item choices, recommender systems are vital for helping them discover suitable items they might otherwise overlook. While many recommender systems primarily rely on a user's purchase…