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Reconstructing dense, volumetric models of real-world 3D scenes is important for many tasks, but capturing large scenes can take significant time, and the risk of transient changes to the scene goes up as the capture time increases. These…

Computer Vision and Pattern Recognition · Computer Science 2019-07-03 Stuart Golodetz , Tommaso Cavallari , Nicholas A Lord , Victor A Prisacariu , David W Murray , Philip H S Torr

Current state-of-the-art image captioning models adopt autoregressive decoders, \ie they generate each word by conditioning on previously generated words, which leads to heavy latency during inference. To tackle this issue,…

Computer Vision and Pattern Recognition · Computer Science 2021-08-18 Yuanen Zhou , Yong Zhang , Zhenzhen Hu , Meng Wang

We introduce 3D-FRONT (3D Furnished Rooms with layOuts and semaNTics), a new, large-scale, and comprehensive repository of synthetic indoor scenes highlighted by professionally designed layouts and a large number of rooms populated by…

Computer Vision and Pattern Recognition · Computer Science 2021-05-17 Huan Fu , Bowen Cai , Lin Gao , Lingxiao Zhang , Jiaming Wang Cao Li , Zengqi Xun , Chengyue Sun , Rongfei Jia , Binqiang Zhao , Hao Zhang

The ability to decompose complex multi-object scenes into meaningful abstractions like objects is fundamental to achieve higher-level cognition. Previous approaches for unsupervised object-oriented scene representation learning are either…

Machine Learning · Computer Science 2020-03-17 Zhixuan Lin , Yi-Fu Wu , Skand Vishwanath Peri , Weihao Sun , Gautam Singh , Fei Deng , Jindong Jiang , Sungjin Ahn

Incorporating diffusion-generated synthetic data into adversarial training (AT) has been shown to substantially improve the training of robust image classifiers. In this work, we extend the role of diffusion models beyond merely generating…

Machine Learning · Computer Science 2026-02-24 Pin-Han Huang , Shang-Tse Chen , Hsuan-Tien Lin

Text-to-speech (TTS) synthesis has seen renewed progress under the discrete modeling paradigm. Existing autoregressive approaches often rely on single-codebook representations, which suffer from significant information loss. Even with…

The rich spatio-temporal information is crucial to capture the complicated target appearance variations in visual tracking. However, most top-performing tracking algorithms rely on many hand-crafted components for spatio-temporal…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Jinxia Xie , Bineng Zhong , Zhiyi Mo , Shengping Zhang , Liangtao Shi , Shuxiang Song , Rongrong Ji

Some autoregressive models exhibit in-context learning capabilities: being able to learn as an input sequence is processed, without undergoing any parameter changes, and without being explicitly trained to do so. The origins of this…

We present ASSIST, an object-wise neural radiance field as a panoptic representation for compositional and realistic simulation. Central to our approach is a novel scene node data structure that stores the information of each object in a…

Computer Vision and Pattern Recognition · Computer Science 2023-11-13 Zhide Zhong , Jiakai Cao , Songen Gu , Sirui Xie , Weibo Gao , Liyi Luo , Zike Yan , Hao Zhao , Guyue Zhou

A novel Transformer variation architecture is proposed in the implicit sparse style. Unlike "traditional" Transformers, instead of attention to sequential or batch entities in their entirety of whole dimensionality, in the proposed Batch…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Stanislav Selitskiy

We propose ARISE, a framework that iteratively induces rules and generates synthetic data for text classification. We combine synthetic data generation and automatic rule induction, via bootstrapping, to iteratively filter the generated…

Computation and Language · Computer Science 2025-02-11 Yashwanth M. , Vaibhav Singh , Ayush Maheshwari , Amrith Krishna , Ganesh Ramakrishnan

Automatic indoor layout generation has attracted increasing attention due to its potential in interior design, virtual environment construction, and embodied AI. Existing methods fall into two categories: prompt-driven approaches that…

Computer Vision and Pattern Recognition · Computer Science 2025-09-22 Yixuan Yang , Zhen Luo , Tongsheng Ding , Junru Lu , Mingqi Gao , Jinyu Yang , Victor Sanchez , Feng Zheng

Despite remarkable recent progress on both unconditional and conditional image synthesis, it remains a long-standing problem to learn generative models that are capable of synthesizing realistic and sharp images from reconfigurable spatial…

Computer Vision and Pattern Recognition · Computer Science 2019-08-21 Wei Sun , Tianfu Wu

Text-to-3D modelling has seen exciting progress by combining generative text-to-image models with image-to-3D methods like Neural Radiance Fields. DreamFusion recently achieved high-quality results but requires a lengthy, per-prompt…

We present a human-centric method to sample and synthesize 3D room layouts and 2D images thereof, to obtain large-scale 2D/3D image data with perfect per-pixel ground truth. An attributed spatial And-Or graph (S-AOG) is proposed to…

Computer Vision and Pattern Recognition · Computer Science 2018-08-28 Siyuan Qi , Yixin Zhu , Siyuan Huang , Chenfanfu Jiang , Song-Chun Zhu

Autoregressive models are a class of generative model that probabilistically predict the next output of a sequence based on previous inputs. The autoregressive sequence is by definition one-dimensional (1D), which is natural for language…

Machine Learning · Computer Science 2024-08-29 Yi Hong Teoh , Roger G. Melko

3D indoor scenes are widely used in computer graphics, with applications ranging from interior design to gaming to virtual and augmented reality. They also contain rich information, including room layout, as well as furniture type,…

Graphics · Computer Science 2023-02-22 Lin Gao , Jia-Mu Sun , Kaichun Mo , Yu-Kun Lai , Leonidas J. Guibas , Jie Yang

Creating scenes for captured motions that achieve realistic human-scene interaction is crucial for 3D animation in movies or video games. As character motion is often captured in a blue-screened studio without real furniture or objects in…

Computer Vision and Pattern Recognition · Computer Science 2024-05-22 Jianan Li , Tao Huang , Qingxu Zhu , Tien-Tsin Wong

Existing single-image 3D indoor scene generators often produce results that look visually plausible but fail to obey real-world physics, limiting their reliability in robotics, embodied AI, and design. To examine this gap, we introduce a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Dongli Wu , Jingyu Hu , Ka-Hei Hui , Xiaobao Wei , Chengwen Luo , Jianqiang Li , Zhengzhe Liu

Current data-driven floor plan generation methods often reproduce the ergonomic inefficiencies found in real-world training datasets. To address this, we propose a novel approach that integrates architectural design principles directly into…

Graphics · Computer Science 2026-04-10 Piotr Nieciecki , Aleksander Plocharski , Przemyslaw Musialski