Related papers: Towards Faster Continuous Multi-Channel HRTF Measu…
We present a head-related transfer function (HRTF) estimation method which relies on a data-driven prior given by a score-based diffusion model. The HRTF is estimated in reverberant environments using natural excitation signals, e.g. human…
As spatial audio is enjoying a surge in popularity, data-driven machine learning techniques that have been proven successful in other domains are increasingly used to process head-related transfer function measurements. However, these…
Headphone-based spatial audio uses head-related transfer functions (HRTFs) to simulate real-world acoustic environments. HRTFs are unique to everyone, due to personal morphology, shaping how sound waves interact with the body before…
In this work, we propose a robust Head-Related Transfer Function (HRTF)-based polynomial beamformer design which accounts for the influence of a humanoid robot's head on the sound field. In addition, it allows for a flexible steering of our…
The objective of Audio Augmented Reality (AAR) applications are to seamlessly integrate virtual sound sources within a real environment. It is critical for these applications that virtual sources are localised precisely at the intended…
From a machine learning perspective, the human ability localize sounds can be modeled as a non-parametric and non-linear regression problem between binaural spectral features of sound received at the ears (input) and their sound-source…
Head-related transfer functions (HRTFs) with dense spatial grids are desired for immersive binaural audio generation, but their recording is time-consuming. Although HRTF spatial upsampling has shown remarkable progress with neural fields,…
This paper introduces a new approach to sound source localization using head-related transfer function (HRTF) characteristics, which enable precise full-sphere localization from raw data. While previous research focused primarily on using…
In this work, we propose a deep beamforming framework for speech enhancement in dynamic acoustic environments. The framework learns time-varying beamformer weights from noisy multichannel signals via a deep neural network, guided by a…
Utilizing spherical harmonic (SH) domain has been established as the default method of obtaining continuity over space in head-related transfer functions (HRTFs). This paper concerns different variants of extending this solution by…
A primary challenge in developing synthetic spatial hearing systems, particularly underwater, is accurately modeling sound scattering. Biological organisms achieve 3D spatial hearing by exploiting sound scattering off their bodies to…
High fidelity spatial audio often performs better when produced using a personalized head-related transfer function (HRTF). However, the direct acquisition of HRTFs is cumbersome and requires specialized equipment. Thus, many…
This paper presents a Head-Related Transfer Function (HRTF)-guided framework for binaural Target Speaker Extraction (TSE) from mixtures of concurrent sources. Unlike conventional TSE methods based on Direction of Arrival (DOA) estimation or…
In this work, we address the problem of binaural target-speaker extraction in the presence of multiple simultane-ous talkers. We propose a novel approach that leverages the individual listener's Head-Related Transfer Function (HRTF) to…
Estimation of a speaker's direction and head orientation with binaural recordings can be a critical piece of information in many real-world applications with emerging `earable' devices, including smart headphones and AR/VR headsets.…
In this work, a recently proposed Head-Related Transfer Function (HRTF)-based Robust Least-Squares Frequency-Invariant (RLSFI) beamformer design is analyzed with respect to its robustness against localization errors, which lead to a…
This article focuses on estimating relative transfer functions (RTFs) for beamforming applications. Traditional methods often assume that spectra are uncorrelated, an assumption that is often violated in practical scenarios due to factors…
Virtual sound synthesis is a technology that allows users to perceive spatial sound through headphones or earphones. However, accurate virtual sound requires an individual head-related transfer function (HRTF), which can be difficult to…
This study investigates the approach of direction-dependent selection of Head-Related Transfer Functions (HRTFs) and its impact on sound localization accuracy. For applications such as virtual reality (VR) and teleconferencing, obtaining…
Besides suppressing all undesired sound sources, an important objective of a binaural noise reduction algorithm for hearing devices is the preservation of the binaural cues, aiming at preserving the spatial perception of the acoustic scene.…