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From an image of a person, we can easily infer the natural 3D pose and shape of the person even if ambiguity exists. This is because we have a mental model that allows us to imagine a person's appearance at different viewing directions from…
We propose a novel framework to reconstruct super-resolution human shape from a single low-resolution input image. The approach overcomes limitations of existing approaches that reconstruct 3D human shape from a single image, which require…
Person image generation aims to perform non-rigid deformation on source images, which generally requires unaligned data pairs for training. Recently, self-supervised methods express great prospects in this task by merging the disentangled…
While fine-tuning pre-trained networks has become a popular way to train image segmentation models, such backbone networks for image segmentation are frequently pre-trained using image classification source datasets, e.g., ImageNet. Though…
Cloth-Changing Person Re-Identification (CC-ReID) is a common and realistic problem since fashion constantly changes over time and people's aesthetic preferences are not set in stone. While most existing cloth-changing ReID methods focus on…
Self-supervised learning is showing great promise for monocular depth estimation, using geometry as the only source of supervision. Depth networks are indeed capable of learning representations that relate visual appearance to 3D properties…
Recently many multi-label image recognition (MLR) works have made significant progress by introducing pre-trained object detection models to generate lots of proposals or utilizing statistical label co-occurrence enhance the correlation…
Deep learning has been used to image compressive sensing (CS) for enhanced reconstruction performance. However, most existing deep learning methods train different models for different subsampling ratios, which brings additional hardware…
The generation of 3D clothed humans has attracted increasing attention in recent years. However, existing work cannot generate layered high-quality 3D humans with consistent body structures. As a result, these methods are unable to…
In this paper, we define and study a new Cloth2Body problem which has a goal of generating 3D human body meshes from a 2D clothing image. Unlike the existing human mesh recovery problem, Cloth2Body needs to address new and emerging…
We propose a novel approach to jointly perform 3D shape retrieval and pose estimation from monocular images.In order to make the method robust to real-world image variations, e.g. complex textures and backgrounds, we learn an embedding…
This paper addresses the problem of 3D human body shape and pose estimation from RGB images. Recent progress in this field has focused on single images, video or multi-view images as inputs. In contrast, we propose a new task: shape and…
In this paper, we tackle the problem of static 3D cloth draping on virtual human bodies. We introduce a two-stream deep network model that produces a visually plausible draping of a template cloth on virtual 3D bodies by extracting features…
Most deep learning approaches to comprehensive semantic modeling of 3D indoor spaces require costly dense annotations in the 3D domain. In this work, we explore a central 3D scene modeling task, namely, semantic scene reconstruction without…
Model-based human pose estimation is currently approached through two different paradigms. Optimization-based methods fit a parametric body model to 2D observations in an iterative manner, leading to accurate image-model alignments, but are…
Deep convolutional neural networks (DCNNs) based remote sensing (RS) image semantic segmentation technology has achieved great success used in many real-world applications such as geographic element analysis. However, strong dependency on…
Body segmentation is an important step in many computer vision problems involving human images and one of the key components that affects the performance of all downstream tasks. Several prior works have approached this problem using a…
Parametric human body models play a crucial role in computer graphics and vision, enabling applications ranging from human motion analysis to understanding human-environment interactions. Traditionally, these models use surface meshes,…
The performance of image super-resolution relies heavily on the accuracy of degradation information, especially under blind settings. Due to the absence of true degradation models in real-world scenarios, previous methods learn distinct…
Human reconstruction and synthesis from monocular RGB videos is a challenging problem due to clothing, occlusion, texture discontinuities and sharpness, and framespecific pose changes. Many methods employ deferred rendering, NeRFs and…