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Recent advances in diffusion models have significantly improved 3D generation, enabling the use of assets generated from an image for embodied AI simulations. However, the one-to-many nature of the image-to-3D problem limits their use due…

Computer Vision and Pattern Recognition · Computer Science 2025-02-26 Onat Şahin , Mohammad Altillawi , George Eskandar , Carlos Carbone , Ziyuan Liu

High-quality quadrilateral mesh generation is a fundamental challenge in computer graphics. Traditional optimization-based methods are often constrained by the topological quality of input meshes and suffer from severe efficiency…

Graphics · Computer Science 2026-03-12 Yuguang Chen , Xinhai Liu , Xiangyu Zhu , Yiling Zhu , Zhuo Chen , Dongyu Zhang , Chunchao Guo

Speech-driven talking face synthesis (TFS) focuses on generating lifelike facial animations from audio input. Current TFS models perform well in English but unsatisfactorily in non-English languages, producing wrong mouth shapes and rigid…

Computer Vision and Pattern Recognition · Computer Science 2025-10-09 Zibo Su , Kun Wei , Jiahua Li , Xu Yang , Cheng Deng

Dense 3D facial motion capture from only monocular in-the-wild pairs of RGB images is a highly challenging problem with numerous applications, ranging from facial expression recognition to facial reenactment. In this work, we propose…

Computer Vision and Pattern Recognition · Computer Science 2020-05-18 Mohammad Rami Koujan , Anastasios Roussos , Stefanos Zafeiriou

3D shape representations that accommodate learning-based 3D reconstruction are an open problem in machine learning and computer graphics. Previous work on neural 3D reconstruction demonstrated benefits, but also limitations, of point cloud,…

Computer Vision and Pattern Recognition · Computer Science 2020-11-25 Jun Gao , Wenzheng Chen , Tommy Xiang , Clement Fuji Tsang , Alec Jacobson , Morgan McGuire , Sanja Fidler

Meshes are commonly used as 3D maps since they encode the topology of the scene while being lightweight. Unfortunately, 3D meshes are mathematically difficult to handle directly because of their combinatorial and discrete nature. Therefore,…

Computer Vision and Pattern Recognition · Computer Science 2021-08-09 Antoni Rosinol , Luca Carlone

Surfaces are typically represented as meshes, which can be extracted from volumetric fields via meshing or optimized directly as surface parameterizations. Volumetric representations occupy 3D space and have a large effective receptive…

Graphics · Computer Science 2026-02-03 Ruiqi Zhang , Jiacheng Wu , Jie Chen

The recovery of 3D human mesh from monocular images has significantly been developed in recent years. However, existing models usually ignore spatial and temporal information, which might lead to mesh and image misalignment and temporal…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Wei Yao , Hongwen Zhang , Yunlian Sun , Jinhui Tang

The variation of pose, illumination and expression makes face recognition still a challenging problem. As a pre-processing in holistic approaches, faces are usually aligned by eyes. The proposed method tries to perform a pixel alignment…

Computer Vision and Pattern Recognition · Computer Science 2018-08-01 Hoda Mohammadzade , Amirhossein Sayyafan , Benyamin Ghojogh

What's the most accurate 3D model of your face you can obtain while sitting at your desk? We attempt to answer this question in our work. High fidelity face reconstructions have so far been limited to either studio settings or through…

Computer Vision and Pattern Recognition · Computer Science 2020-03-20 Shubham Agrawal , Anuj Pahuja , Simon Lucey

Recovering point clouds involves the sequential process of sampling and restoration, yet existing methods struggle to effectively leverage both topological and geometric attributes. To address this, we propose an end-to-end architecture…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Kaiyue Zhou , Zelong Tan , Hongxiao Wang , Ya-Li Li , Shengjin Wang

Multimodal biometric identification has been grown a great attention in the most interests in the security fields. In the real world there exist modern system devices that are able to detect, recognize, and classify the human identities…

Computer Vision and Pattern Recognition · Computer Science 2017-06-05 M. Y. Shams , A. S. Tolba , S. H. Sarhan

In this paper, we provide a synthetic data generator methodology with fully controlled, multifaceted variations based on a new 3D face dataset (3DU-Face). We customized synthetic datasets to address specific types of variations (scale,…

Computer Vision and Pattern Recognition · Computer Science 2019-11-28 Jian Han , Sezer Karaoglu , Hoang-An Le , Theo Gevers

Multimedia data, particularly images and videos, is integral to various applications, including surveillance, visual interaction, biometrics, evidence gathering, and advertising. However, amateur or skilled counterfeiters can simulate them…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Kutub Uddin , Nusrat Tasnim , Byung Tae Oh

Talking head video generation aims to generate a realistic talking head video that preserves the person's identity from a source image and the motion from a driving video. Despite the promising progress made in the field, it remains a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Shuling Zhao , Fa-Ting Hong , Xiaoshui Huang , Dan Xu

3D face reconstruction plays a very important role in many real-world multimedia applications, including digital entertainment, social media, affection analysis, and person identification. The de-facto pipeline for estimating the parametric…

Computer Vision and Pattern Recognition · Computer Science 2021-01-07 Jialiang Zhang , Lixiang Lin , Jianke Zhu , Steven C. H. Hoi

MeshFace photos have been widely used in many Chinese business organizations to protect ID face photos from being misused. The occlusions incurred by random meshes severely degenerate the performance of face verification systems, which…

Computer Vision and Pattern Recognition · Computer Science 2016-11-17 Shu Zhang , Ran He , Tieniu Tan

3D face reconstruction is an important task in the field of computer vision. Although 3D face reconstruction has being developing rapidly in recent years, it is still a challenge for face reconstruction under large pose. That is because…

Computer Vision and Pattern Recognition · Computer Science 2018-11-14 Lei Jiang , XiaoJun Wu , Josef Kittler

Photorealistic avatars of human faces have come a long way in recent years, yet research along this area is limited by a lack of publicly available, high-quality datasets covering both, dense multi-view camera captures, and rich facial…

Gesture recognition is a much studied research area which has myriad real-world applications including robotics and human-machine interaction. Current gesture recognition methods have focused on recognising isolated gestures, and existing…

Computer Vision and Pattern Recognition · Computer Science 2021-09-22 Harshala Gammulle , Simon Denman , Sridha Sridharan , Clinton Fookes