English
Related papers

Related papers: AIive: Interactive Visualization and Sonification …

200 papers

This study provides a comprehensive review of the utilization of Virtual Reality (VR) for visualizing Artificial Intelligence (AI) systems, drawing on 18 selected studies. The results illuminate a complex interplay of tools, methods, and…

Human-Computer Interaction · Computer Science 2024-04-09 Medet Inkarbekov , Rosemary Monahan , Barak A. Pearlmutter

Artificial intelligence (AI) systems power the world we live in. Deep neural networks (DNNs) are able to solve tasks in an ever-expanding landscape of scenarios, but our eagerness to apply these powerful models leads us to focus on their…

Computer Vision and Pattern Recognition · Computer Science 2022-04-22 Loris Giulivi , Mark James Carman , Giacomo Boracchi

The virtual reality (VR) provides us a three-dimensional, immersive, and fully interactive visualization environment. To make the best use of the VR's potential in scientific visualization, a VR visualization software named VFIVE has been…

Geophysics · Physics 2007-05-23 Akira Kageyama , Nobuaki Ohno

Artificial Intelligence (AI) is revolutionizing assistive technologies. It offers innovative solutions to enhance the quality of life for individuals with visual impairments. This review examines the development, applications, and impact of…

Human-Computer Interaction · Computer Science 2025-03-21 Prudhvi Naayini , Praveen Kumar Myakala , Chiranjeevi Bura , Anil Kumar Jonnalagadda , Srikanth Kamatala

Visualizations themselves have become a data format. Akin to other data formats such as text and images, visualizations are increasingly created, stored, shared, and (re-)used with artificial intelligence (AI) techniques. In this survey, we…

Human-Computer Interaction · Computer Science 2021-07-20 Aoyu Wu , Yun Wang , Xinhuan Shu , Dominik Moritz , Weiwei Cui , Haidong Zhang , Dongmei Zhang , Huamin Qu

Recent years have produced great advances in training large, deep neural networks (DNNs), including notable successes in training convolutional neural networks (convnets) to recognize natural images. However, our understanding of how these…

Computer Vision and Pattern Recognition · Computer Science 2015-06-23 Jason Yosinski , Jeff Clune , Anh Nguyen , Thomas Fuchs , Hod Lipson

Virtual-reality (VR) and augmented-reality (AR) technology is increasingly combined with eye-tracking. This combination broadens both fields and opens up new areas of application, in which visual perception and related cognitive processes…

Computer Vision and Pattern Recognition · Computer Science 2021-03-22 Lena Stubbemann , Dominik Dürrschnabel , Robert Refflinghaus

While significant advancements in artificial intelligence (AI) have catalyzed progress across various domains, its full potential in understanding visual perception remains underexplored. We propose an artificial neural network dubbed…

Computer Vision and Pattern Recognition · Computer Science 2023-09-27 Ruixing Liang , Xiangyu Zhang , Qiong Li , Lai Wei , Hexin Liu , Avisha Kumar , Kelley M. Kempski Leadingham , Joshua Punnoose , Leibny Paola Garcia , Amir Manbachi

The CAVE-type virtual reality (VR) system was introduced for scientific visualization of large scale data in the plasma simulation community about a decade ago. Since then, we have been developing a VR visualization software, VFIVE, for…

Geophysics · Physics 2009-11-11 Nobuaki Ohno , Akira Kageyama , Kanya Kusano

Artificial neural networks (ANNs) have been broadly utilized to analyze various data and solve different domain problems. However, neural networks (NNs) have been considered a black box operation for years because their underlying…

Human-Computer Interaction · Computer Science 2023-10-04 Dong H. Jeong , Jin-Hee Cho , Feng Chen , Audun Josang , Soo-Yeon Ji

Developing embodied agents in simulation has been a key research topic in recent years. Exciting new tasks, algorithms, and benchmarks have been developed in various simulators. However, most of them assume deaf agents in silent…

Robotics · Computer Science 2023-09-19 Ruohan Gao , Hao Li , Gokul Dharan , Zhuzhu Wang , Chengshu Li , Fei Xia , Silvio Savarese , Li Fei-Fei , Jiajun Wu

Some of the most exciting experiences that Metaverse promises to offer, for instance, live interactions with virtual characters in virtual environments, require real-time photo-realistic rendering. 3D reconstruction approaches to rendering,…

Computer Vision and Pattern Recognition · Computer Science 2022-02-15 Jiakai Zhang , Liao Wang , Xinhang Liu , Fuqiang Zhao , Minzhang Li , Haizhao Dai , Boyuan Zhang , Wei Yang , Lan Xu , Jingyi Yu

In today's tech-driven world, significant advancements in artificial intelligence and virtual reality have emerged. These developments drive research into exploring their intersection in the realm of soundscape. Not only do these…

Sound · Computer Science 2025-04-11 Rima Ayoubi , Laurent Lescop , Sang Bum Park

Bionic vision is a rapidly advancing field aimed at developing visual neuroprostheses ('bionic eyes') to restore useful vision to people who are blind. However, a major outstanding challenge is predicting what people 'see' when they use…

Human-Computer Interaction · Computer Science 2021-02-23 Justin Kasowski , Nathan Wu , Michael Beyeler

As computer simulations progress to increasingly complex, non-linear, and three-dimensional systems and phenomena, intuitive and immediate visualization of their results is becoming crucial. While Virtual Reality (VR) and Natural User…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-09-09 Aryaman Gupta , Ulrik Günther , Pietro Incardona , Ata Deniz Aydin , Raimund Dachselt , Stefan Gumhold , Ivo F. Sbalzarini

Virtual Reality (VR) is becoming ubiquitous with the rise of consumer displays and commercial VR platforms. Such displays require low latency and high quality rendering of synthetic imagery with reduced compute overheads. Recent advances in…

Graphics · Computer Science 2022-07-25 Nianchen Deng , Zhenyi He , Jiannan Ye , Budmonde Duinkharjav , Praneeth Chakravarthula , Xubo Yang , Qi Sun

A cluster of research in Affective Computing suggests that it is possible to infer some characteristics of users' affective states by analyzing their electrophysiological activity in real-time. However, it is not clear how to use the…

Human-Computer Interaction · Computer Science 2022-11-22 Andres Pinilla , Jaime Garcia , William Raffe , Jan-Niklas Voigt-Antons , Robert Spang , Sebastian Möller

Multimodal research and applications are becoming more commonplace as Virtual Reality (VR) technology integrates different sensory feedback, enabling the recreation of real spaces in an audio-visual context. Within VR experiences, numerous…

Audio and Speech Processing · Electrical Eng. & Systems 2025-04-08 Mauricio Flores-Vargas , Enda Bates , Rachel McDonnell

Voice User Interfaces (VUIs) owing to recent developments in Artificial Intelligence (AI) and Natural Language Processing (NLP), are becoming increasingly intuitive and functional. They are especially promising for older adults, also with…

Human-Computer Interaction · Computer Science 2021-01-01 Anna Jaskulska , Kinga Skorupska , Barbara Karpowicz , Cezary Biele , Jarosław Kowalski , Wiesław Kopeć

For over half a century, the computer mouse has been the primary tool for interacting with digital data, yet it remains a limiting factor in exploring complex, multi-scale scientific images. Traditional 2D visualization methods hinder…

‹ Prev 1 2 3 10 Next ›