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This volume contains the papers accepted at the 6th International Symposium on Attention in Cognitive Systems (ISACS 2013), held in Beijing, August 5, 2013. The aim of this symposium is to highlight the central role of attention on various…

Computer Vision and Pattern Recognition · Computer Science 2013-07-31 Lucas Paletta , Laurent Itti , Björn Schuller , Fang Fang

Web conferencing tools have entered the mainstream of business applications. Using web conferencing for IEEE conferences has a good potential of adding value to both organizers and participants. Authors propose a concept of Truly Integrated…

Multimedia · Computer Science 2010-01-13 Alexei Botchkarev , Lian Zhao , Hamed Rasouli

The aim of the Transformation Tool Contest (TTC) series is to compare the expressiveness, the usability and the performance of graph and model transformation tools along a number of selected case studies. Participants want to learn about…

Software Engineering · Computer Science 2013-12-02 Pieter Van Gorp , Louis M. Rose , Christian Krause

This volume contains the proceedings of FOCLASA 2014, the 13th International Workshop on the Foundations of Coordination Languages and Self-Adaptive Systems. FOCLASA 2014 was held in Rome, Italy, on September 9, 2014 as a satellite event of…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-02-12 Javier Cámara , José Proença

This volume contains the proceedings of the Sixth Workshop on Intersection Types and Related Systems (ITRS 2012). The workshop was held in Dubrovnik (Croatia) on June 29th, 2012, affiliated to Twenty-Seventh Annual ACM/IEEE Symposium on…

Programming Languages · Computer Science 2013-07-31 Stéphane Graham-Lengrand , Luca Paolini

Many fields of science, including Human-Computer Interaction (HCI), have heightened introspection in the wake of concerns around reproducibility and replicability of published findings. Notably, in recent years the HCI community has worked…

Human-Computer Interaction · Computer Science 2025-08-06 Tatiana Chakravorti , Sanjana Gautam , Sarah M. Rajtmajer

This paper presents experiences from a flipped classroom M.Sc. course on Human-Computer Interaction (HCI). The students that finished successfully this course participated in twelve short workshops, based on a flipped classroom model. Each…

Human-Computer Interaction · Computer Science 2019-03-05 Michalis Xenos , Maria Rigou

This volume contains a selection of papers presented at the 16th International Workshop on the ACL2 Theorem Prover and its Applications (ACL2-2020). The workshops are the premier technical forum for presenting research and experiences…

Logic in Computer Science · Computer Science 2020-09-29 Grant Passmore , Ruben Gamboa

We have held dialogue robot competitions in 2020 and 2022 to compare the performances of interactive robots using an android that closely resembles a human. In 2023, the third competition DRC2023 was held. The task of DRC2023 was designed…

This paper summarises the findings from the VoxCeleb Speaker Recognition Challenge 2022 (VoxSRC-22), which was held in conjunction with INTERSPEECH 2022. The goal of this challenge was to evaluate how well state-of-the-art speaker…

The Fifth International Conference on Applied Category Theory took place at the University of Strathclyde in Glasgow, Scotland on 18-22 July 2022. This conference follows the previous meetings at Leiden (2018), Oxford (2019), MIT (2020,…

Logic in Computer Science · Computer Science 2023-07-31 Jade Master , Martha Lewis

Research experience is crucial for computing master's students pursuing academic and scientific careers, yet online students have traditionally been excluded from these opportunities due to the physical constraints of traditional research…

Computers and Society · Computer Science 2025-07-17 Breanna Shi , Thomas Deatherage , Jeanette Schofield , Charles R. Clark , Thomas Orth , Nicholas Lytle

This volume contains the proceedings of the second International Workshop on Interactions, Games and Protocols (IWIGP 2012). The workshop was held in Tallinn on March 25, 2012, as a satellite event of ETAPS 2012. The previous workshop took…

Computer Science and Game Theory · Computer Science 2012-02-21 Johannes Reich , Bernd Finkbeiner

The objective of this report is to present a list of proceedings (conferences, workshops, symposia, meetings) in the areas of Computer Science, Electrical & Electronic Engineering, and Communications covered by Google Scholar Metrics and…

Digital Libraries · Computer Science 2015-01-09 Alberto Martin-Martin , Enrique Ordunna-Malea , Juan Manuel Ayllon , Emilio Delgado Lopez-Cozar

In this paper, we present the details of Women in Computer Vision Workshop - WiCV 2021, organized alongside the virtual CVPR 2021. It provides a voice to a minority (female) group in the computer vision community and focuses on increasing…

Computer Vision and Pattern Recognition · Computer Science 2022-04-13 Arushi Goel , Niveditha Kalavakonda , Nour Karessli , Tejaswi Kasarla , Kathryn Leonard , Boyi Li , Nermin Samet and , Ghada Zamzmi

This paper summarises the Competition on Presentation Attack Detection on ID Cards (PAD-IDCard) held at the 2024 International Joint Conference on Biometrics (IJCB2024). The competition attracted a total of ten registered teams, both from…

The International Symposium on Computational Sensing (ISCS) brings together researchers from optical microscopy, electron microscopy, RADAR, astronomical imaging, biomedical imaging, remote sensing, and signal processing. With a particular…

Signal Processing · Electrical Eng. & Systems 2025-10-27 Thomas Feuillen , Amirafshar Moshtaghpour

This is the list of the full papers accepted for presentation at the 32nd International Conference on Logic Programming, New York City, USA, October 18-21, 2016. In addition to the main conference itself, ICLP hosted four pre-conference…

Programming Languages · Computer Science 2016-08-22 Manuel Carro , Andy King

This technical report describes the IDLab submission for track 1 and 2 of the VoxCeleb Speaker Recognition Challenge 2021 (VoxSRC-21). This speaker verification competition focuses on short duration test recordings and cross-lingual trials.…

Audio and Speech Processing · Electrical Eng. & Systems 2021-09-10 Jenthe Thienpondt , Brecht Desplanques , Kris Demuynck

This is the preprint version of our paper on IEEE Virtual Reality Conference 2015. A touch-less interaction technology on vision based wearable device is designed and evaluated. Users interact with the application with dynamic hands/feet…

Human-Computer Interaction · Computer Science 2015-07-30 Zhihan Lv , Liangbing Feng , Shengzhong Feng , Haibo Li