Related papers: AffectGAN: Affect-Based Generative Art Driven by S…
The group affect or emotion in an image of people can be inferred by extracting features about both the people in the picture and the overall makeup of the scene. The state-of-the-art on this problem investigates a combination of facial…
Empathy is a complex cognitive ability based on the reasoning of others' affective states. In order to better understand others and express stronger empathy in dialogues, we argue that two issues must be tackled at the same time: (i)…
Emotions are an inherent part of human interactions, and consequently, it is imperative to develop AI systems that understand and recognize human emotions. During a conversation involving various people, a person's emotions are influenced…
Fine-grained facial expression manipulation is a challenging problem, as fine-grained expression details are difficult to be captured. Most existing expression manipulation methods resort to discrete expression labels, which mainly edit…
The entertainment industry relies on 3D visual content to create immersive experiences, but traditional methods for creating textured 3D models can be time-consuming and subjective. Generative networks such as StyleGAN have advanced image…
We propose a novel approach to multimodal sentiment analysis using deep neural networks combining visual analysis and natural language processing. Our goal is different than the standard sentiment analysis goal of predicting whether a…
Computational modeling of the emotions evoked by art in humans is a challenging problem because of the subjective and nuanced nature of art and affective signals. In this paper, we consider the above-mentioned problem of understanding…
Content creation and image editing can benefit from flexible user controls. A common intermediate representation for conditional image generation is a semantic map, that has information of objects present in the image. When compared to raw…
"Art is the lie that enables us to realize the truth." - Pablo Picasso. For centuries, humans have dedicated themselves to producing arts to convey their imagination. The advancement in technology and deep learning in particular, has caught…
GANs (Generative adversarial networks) is a new AI technology that can perform deep learning with less training data and has the capability of achieving transformation between two image sets. Using GAN we have carried out a comparison…
The main idea of this ISO is to use StarGAN (A type of GAN model) to perform training and testing on an emotion dataset resulting in a emotion recognition which can be generated by the valence arousal score of the 7 basic expressions. We…
A graph neural network (GNN) for image understanding based on multiple cues is proposed in this paper. Compared to traditional feature and decision fusion approaches that neglect the fact that features can interact and exchange information,…
With the advancement of neural generative capabilities, the art community has actively embraced GenAI (generative artificial intelligence) for creating painterly content. Large text-to-image models can quickly generate aesthetically…
Social media platforms enable users to express emotions by posting text with accompanying images. In this paper, we propose the Affective Image Filter (AIF) task, which aims to reflect visually-abstract emotions from text into…
In this paper, we propose a new methodology for emotional speech recognition using visual deep neural network models. We employ the transfer learning capabilities of the pre-trained computer vision deep models to have a mandate for the…
Text-to-image diffusion models have achieved high visual fidelity, yet precise control over scene semantics and fine-grained affective tone remains challenging. Human visual affect arises from the rapid integration of contextual meaning,…
Current image transformation and recoloring algorithms try to introduce artistic effects in the photographed images, based on user input of target image(s) or selection of pre-designed filters. These manipulations, although intended to…
Many existing conditional Generative Adversarial Networks (cGANs) are limited to conditioning on pre-defined and fixed class-level semantic labels or attributes. We propose an open set GAN architecture (OpenGAN) that is conditioned…
This paper describes a novel method for building affectively intelligent human-interactive agents. The method is based on a key sociological insight that has been developed and extensively verified over the last twenty years, but has yet to…
This paper argues that generative art driven by conformance to a visual and/or semantic corpus lacks the necessary criteria to be considered creative. Among several issues identified in the literature, we focus on the fact that generative…