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Educational technology has attained significant importance as a mechanism for supporting experiential learning of science concepts. However, the growth of this mechanism is limited by the significant time and technical expertise needed to…
Knowledge Management is crucial for capturing and transferring expertise within universities, especially in high staff turnover contexts where expertise loss disrupts teaching. Documenting teachers' workflows is time-intensive and diverts…
We present a systematic review, an empirical study, and a first set of considerations for designing visualizations in motion, derived from a concrete scenario in which these visualizations were used to support a primary task. In practice,…
The optimization of information visualizations is time consuming and expensive. To reduce this we propose an improvement of existing optimization approaches based on user-centered design, focusing on readability, comprehensibility, and user…
In many upper-division lab courses, instructors implement multiweek student-led projects. During such projects, students may design and carry out experiments, collect and analyze data, document and report their findings, and collaborate…
Data-art exhibitions offer a unique and real-world setting to foster creative visualisation skills among students. They serve as real-world platform for students to display their work, bridging the gap between classroom learning and…
The construction of business process models has become an important requisite in the analysis and optimization of processes. The success of the analysis and optimization efforts heavily depends on the quality of the models. Therefore, a…
Context: Most prior software visualisation (SV) research has focused primarily on making aspects of intangible software product artefacts more evident. While undoubtedly useful, this focus has meant that software process visualisation has…
Prototyping is one of the core activities of User-Centered Design (UCD) processes and an integral component of Human-Computer Interaction (HCI) research. For many years, prototyping was synonym of paper-based mockups and only more recently…
Visual information displays are typically composed of multiple visualizations that are used to facilitate an understanding of the underlying data. A common example are dashboards, which are frequently used in domains such as finance,…
Context: Software development is a complex socio-technical process requiring a deep understanding of various aspects. In order to support practitioners in understanding such a complex activity, repository process metrics, like number of…
Input devices, such as buttons and sliders, are the foundation of any interface. The typical user-centered design workflow requires the developers and users to go through many iterations of design, implementation, and analysis. The…
Inclusion and accessibility in visualization research have gained increasing attention in recent years. However, many challenges still remain to be solved on the road toward a more inclusive, shared-experience-driven visualization design…
The article describes a course on system design (structural approach) which involves the following: issues of systems engineering; structural models; basic technological problems (structural system modeling, modular design,…
Due to their pedagogical advantages, large final projects in information visualization courses have become standard practice. Students take on a client--real or simulated--a dataset, and a vague set of goals to create a complete…
Sketching is an important activity for understanding, designing, and communicating different aspects of software systems such as their requirements or architecture. Often, sketches start on paper or whiteboards, are revised, and may evolve…
We present a study of student learning through the use of virtual reality. A software package is used to introduce concepts of special relativity to students in a game-like environment where users experience the effects of travelling at…
This first workshop on visualization for climate action and sustainability aims to explore and consolidate the role of data visualization in accelerating action towards addressing the current environmental crisis. Given the urgency and…
Research is described on a system for web-assisted education and how it is used to deliver on-line drill questions, automatically suited to individual students. The system can store and display all of the various pieces of information used…
This manuscript presents teaching and curriculum design for Information Technology classes. Today, students demand hands-on activities for the newest technologies. It is feasible to satisfy this appetite for exciting education by employing…