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To date, machine learning for human action recognition in video has been widely implemented in sports activities. Although some studies have been successful in the past, precision is still the most significant concern. In this study, we…

Computer Vision and Pattern Recognition · Computer Science 2020-12-02 Cheng Yan , Xin Li , Guoqiang Li

Image-based sports analytics enable automatic retrieval of key events in a game to speed up the analytics process for human experts. However, most existing methods focus on structured television broadcast video datasets with a straight and…

Computer Vision and Pattern Recognition · Computer Science 2020-02-20 Subhajit Chaudhury , Daiki Kimura , Phongtharin Vinayavekhin , Asim Munawar , Ryuki Tachibana , Koji Ito , Yuki Inaba , Minoru Matsumoto , Shuji Kidokoro , Hiroki Ozaki

The rapid and precise localization and prediction of a ball are critical for developing agile robots in ball sports, particularly in sports like tennis characterized by high-speed ball movements and powerful spins. The Magnus effect induced…

Robotics · Computer Science 2024-09-26 Qingyu Xiao , Zulfiqar Zaidi , Matthew Gombolay

In this paper, we propose Two-Stream AMTnet, which leverages recent advances in video-based action representation[1] and incremental action tube generation[2]. Majority of the present action detectors follow a frame-based representation, a…

Computer Vision and Pattern Recognition · Computer Science 2020-04-06 Suman Saha , Gurkirt Singh , Fabio Cuzzolin

We address the problem of spatio-temporal action detection in videos. Existing methods commonly either ignore temporal context in action recognition and localization, or lack the modelling of flexible shapes of action tubes. In this paper,…

Computer Vision and Pattern Recognition · Computer Science 2019-07-04 Wei Li , Zehuan Yuan , Dashan Guo , Lei Huang , Xiangzhong Fang , Changhu Wang

Human action recognition from well-segmented 3D skeleton data has been intensively studied and has been attracting an increasing attention. Online action detection goes one step further and is more challenging, which identifies the action…

Computer Vision and Pattern Recognition · Computer Science 2016-07-27 Yanghao Li , Cuiling Lan , Junliang Xing , Wenjun Zeng , Chunfeng Yuan , Jiaying Liu

Most existing action quality assessment methods rely on the deep features of an entire video to predict the score, which is less reliable due to the non-transparent inference process and poor interpretability. We argue that understanding…

Computer Vision and Pattern Recognition · Computer Science 2022-04-08 Jinglin Xu , Yongming Rao , Xumin Yu , Guangyi Chen , Jie Zhou , Jiwen Lu

Analyzing videos of human actions involves understanding the temporal relationships among video frames. State-of-the-art action recognition approaches rely on traditional optical flow estimation methods to pre-compute motion information for…

Computer Vision and Pattern Recognition · Computer Science 2018-10-31 Yi Zhu , Zhenzhong Lan , Shawn Newsam , Alexander G. Hauptmann

Convolutional Neural Networks (CNN) are the state-of-the-art in the field of visual computing. However, a major problem with CNNs is the large number of floating point operations (FLOPs) required to perform convolutions for large inputs.…

Machine Learning · Computer Science 2022-07-06 Tobias Engelhardt Rasmussen , Line H Clemmensen , Andreas Baum

We propose novel Stacked Spatio-Temporal Graph Convolutional Networks (Stacked-STGCN) for action segmentation, i.e., predicting and localizing a sequence of actions over long videos. We extend the Spatio-Temporal Graph Convolutional Network…

Computer Vision and Pattern Recognition · Computer Science 2019-06-04 Pallabi Ghosh , Yi Yao , Larry S. Davis , Ajay Divakaran

Videos contain very rich semantic information. Traditional hand-crafted features are known to be inadequate in analyzing complex video semantics. Inspired by the huge success of the deep learning methods in analyzing image, audio and text…

Computer Vision and Pattern Recognition · Computer Science 2015-04-09 Hao Ye , Zuxuan Wu , Rui-Wei Zhao , Xi Wang , Yu-Gang Jiang , Xiangyang Xue

Dynamic Textures (DTs) are sequences of images of moving scenes that exhibit certain stationarity properties in time such as smoke, vegetation and fire. The analysis of DT is important for recognition, segmentation, synthesis or retrieval…

Computer Vision and Pattern Recognition · Computer Science 2017-03-17 Vincent Andrearczyk , Paul F. Whelan

This paper presents a new framework for human action recognition from a 3D skeleton sequence. Previous studies do not fully utilize the temporal relationships between video segments in a human action. Some studies successfully used very…

Computer Vision and Pattern Recognition · Computer Science 2018-08-21 Thao Minh Le , Nakamasa Inoue , Koichi Shinoda

Temporal Action Localization (TAL) has been extensively studied in generic video understanding, while fine-grained sports scenarios, such as professional badminton, remain underexplored due to their complex and subtle spatio-temporal…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Tianyu Wang , Junjie Wu , Jingquan Gao , Shishuo Li

This paper studies deep network architectures to address the problem of video classification. A multi-stream framework is proposed to fully utilize the rich multimodal information in videos. Specifically, we first train three Convolutional…

Computer Vision and Pattern Recognition · Computer Science 2015-11-12 Zuxuan Wu , Yu-Gang Jiang , Xi Wang , Hao Ye , Xiangyang Xue , Jun Wang

The work in this paper is driven by the question how to exploit the temporal cues available in videos for their accurate classification, and for human action recognition in particular? Thus far, the vision community has focused on…

Computer Vision and Pattern Recognition · Computer Science 2017-11-23 Ali Diba , Mohsen Fayyaz , Vivek Sharma , Amir Hossein Karami , Mohammad Mahdi Arzani , Rahman Yousefzadeh , Luc Van Gool

3D convolution is powerful for video classification but often computationally expensive, recent studies mainly focus on decomposing it on spatial-temporal and/or channel dimensions. Unfortunately, most approaches fail to achieve a…

Computer Vision and Pattern Recognition · Computer Science 2021-06-04 Kunchang Li , Xianhang Li , Yali Wang , Jun Wang , Yu Qiao

Despite the growing discriminative capabilities of modern deep learning methods for recognition tasks, the inner workings of the state-of-art models still remain mostly black-boxes. In this paper, we propose a systematic interpretation of…

Computer Vision and Pattern Recognition · Computer Science 2017-11-27 Jingxuan Hou , Tae Soo Kim , Austin Reiter

Deep learning approaches have been established as the main methodology for video classification and recognition. Recently, 3-dimensional convolutions have been used to achieve state-of-the-art performance in many challenging video datasets.…

Computer Vision and Pattern Recognition · Computer Science 2020-06-24 Alexandros Stergiou , Georgios Kapidis , Grigorios Kalliatakis , Christos Chrysoulas , Remco Veltkamp , Ronald Poppe

With the success of deep learning in classifying short trimmed videos, more attention has been focused on temporally segmenting and classifying activities in long untrimmed videos. State-of-the-art approaches for action segmentation utilize…

Computer Vision and Pattern Recognition · Computer Science 2020-09-04 Shijie Li , Yazan Abu Farha , Yun Liu , Ming-Ming Cheng , Juergen Gall
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