Related papers: Dynamics in Coded Edge Computing for IoT: A Fracti…
The challenge of ad-hoc computing is to find the way of taking advantage of spare cycles in an efficient way that takes into account all capabilities of the devices and interconnections available to them. In this paper we explore…
Precise description of population game dynamics introduced by revision protocols - an economic model describing the agent's propensity to switch to a better-performing strategy - is of importance in economics and social sciences in general.…
In this paper, the problem of self-organizing, correlation-aware clustering is studied for a dense network of machine-type devices (MTDs) deployed over a cellular network. In dense machine-to-machine networks, MTDs are typically located…
Edge Computing (EC) offers an infrastructure that acts as the mediator between the Cloud and the Internet of Things (IoT). The goal is to reduce the latency that we enjoy when relying on Cloud. IoT devices interact with their environment to…
Edge-centric distributed computations have appeared as a recent technique to improve the shortcomings of think-like-a-vertex algorithms on large scale-free networks. In order to increase parallelism on this model, edge partitioning -…
Internet of Things (IoT) have widely penetrated in different aspects of modern life and many intelligent IoT services and applications are emerging. Recently, federated learning is proposed to train a globally shared model by exploiting a…
In this paper, we address dynamic network selection problems of mobile users in an Intelligent Reflecting Surface (IRS)-enabled wireless network. In particular, the users dynamically select different Service Providers (SPs) and network…
Coding theoretic approached have been developed to significantly reduce the communication load in modern distributed computing system. In particular, coded distributed computing (CDC) introduced by Li et al. can efficiently trade…
Edge computing has become a promising computing paradigm for building IoT (Internet of Things) applications, particularly for applications with specific constraints such as latency or privacy requirements. Due to resource constraints at the…
We consider the recently proposed Coded Distributed Computing (CDC) framework that leverages carefully designed redundant computations to enable coding opportunities that substantially reduce the communication load of distributed computing.…
This paper investigates discrete-time evolutionary games with a general stochastic imitation rule on the toroidal grid, which is a grid network with periodic boundary conditions. The imitation rule has been considered as a fundamental rule…
Saddle point with a given Morse index on a potential energy surface is an important object related to energy landscape in physics and chemistry. Efficient numerical methods based on iterative minimization formulation have been proposed in…
The stringent requirements for low-latency and privacy of the emerging high-stake applications with intelligent devices such as drones and smart vehicles make the cloud computing inapplicable in these scenarios. Instead, edge machine…
The increasing variety of input data and complexity of tasks that are handled by the devices of internet of things (IoT) environments require solutions that consider the limited hardware and computation power of the edge devices. Complex…
Current learning-based edge caching schemes usually suffer from dynamic content popularity, e.g., in the emerging short video platforms, users' request patterns shift significantly over time and across different edges. An intuitive solution…
Edge/Fog computing is a novel computing paradigm that provides resource-limited Internet of Things (IoT) devices with scalable computing and storage resources. Compared to cloud computing, edge/fog servers have fewer resources, but they can…
Imitation dynamics for population games are studied and their asymptotic properties analyzed. In the considered class of imitation dynamics - that encompass the replicator equation as well as other models previously considered in…
The paper is concerned with distributed learning and optimization in large-scale settings. The well-known Fictitious Play (FP) algorithm has been shown to achieve Nash equilibrium learning in certain classes of multi-agent games. However,…
The exponential growth of Internet of Things (IoT) has become a transcending force in creating innovative smart devices and connected domains including smart homes, healthcare, transportation and manufacturing. With billions of IoT devices,…
Computation offloading at lower time and lower energy consumption is crucial for resource limited mobile devices. This paper proposes an offloading decision-making model using federated learning. Based on the task type and the user input,…