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Bargaining can be used to resolve mixed-motive games in multi-agent systems. Although there is an abundance of negotiation strategies implemented in automated negotiating agents, most agents are based on single fixed strategies, while it is…

Multiagent Systems · Computer Science 2022-12-21 Bram M. Renting , Holger H. Hoos , Catholijn M. Jonker

This paper develops a dynamical framework for adaptive coordination in systems of interacting agents referred to here as Feedback-Coupled Memory Systems (FCMS). Instead of framing coordination as equilibrium optimization or agent-centric…

Multiagent Systems · Computer Science 2026-03-31 Stefano Grassi

This paper studies the action dynamics of network coordination games with bounded-rational agents. I apply the experience-weighted attraction (EWA) model to the analysis as the EWA model has several free parameters that can capture…

General Economics · Economics 2023-10-31 Fulin Guo

We propose JFP, a Joint Future Prediction model that can learn to generate accurate and consistent multi-agent future trajectories. For this task, many different methods have been proposed to capture social interactions in the encoding part…

Multiagent Systems · Computer Science 2022-12-20 Wenjie Luo , Cheolho Park , Andre Cornman , Benjamin Sapp , Dragomir Anguelov

This work introduces a novel training paradigm that draws from affective neuroscience. Inspired by the interplay of emotions and cognition in the human brain and more specifically the SEEKING motivational state, we design a dual-model…

Artificial Intelligence · Computer Science 2026-02-25 Mehdi Acheli , Walid Gaaloul

We consider a dynamic social network model in which agents play repeated games in pairings determined by a stochastically evolving social network. Individual agents begin to interact at random, with the interactions modeled as games. The…

Probability · Mathematics 2007-05-23 Brian Skyrms , Robin Pemantle

Traditional methods plan feasible paths for multiple agents in the stochastic environment. However, the methods' iterations with the changes in the environment result in computation complexities, especially for the decentralized agents…

Robotics · Computer Science 2024-10-28 Qizhen Wu , Kexin Liu , Lei Chen , Jinhu Lü

Modern AI systems increasingly operate inside markets and institutions where data, behavior, and incentives are endogenous. This paper develops an economic foundation for multi-agent learning by studying a principal-agent interaction in a…

Machine Learning · Statistics 2026-01-08 Nassim Helou

This paper examines the interactions between selected coordination modes and dynamic team composition, and their joint effects on task performance under different task complexity and individual learning conditions. Prior research often…

General Economics · Economics 2024-01-12 Darío Blanco-Fernández , Stephan Leitner , Alexandra Rausch

This report outlines the use of a relational representation in a Multi-Agent domain to model the behaviour of the whole system. A desired property in this systems is the ability of the team members to work together to achieve a common goal…

Artificial Intelligence · Computer Science 2010-11-01 Grazia Bombini , Raquel Ros , Stefano Ferilli , Ramon Lopez de Mantaras

Writing persuasive arguments is a challenging task for both humans and machines. It entails incorporating high-level beliefs from various perspectives on the topic, along with deliberate reasoning and planning to construct a coherent…

Computation and Language · Computer Science 2025-01-06 Zhe Hu , Hou Pong Chan , Jing Li , Yu Yin

With recent advancements in large language models, web agents have been greatly improved. However, dealing with complex and dynamic web environments requires more advanced planning and search abilities. Previous studies usually adopt a…

Computation and Language · Computer Science 2026-01-16 Zhisong Zhang , Tianqing Fang , Kaixin Ma , Wenhao Yu , Hongming Zhang , Haitao Mi , Dong Yu

This paper presents a hybrid control framework for the motion planning of a multi-agent system including N robotic agents and M objects, under high level goals. In particular, we design control protocols that allow the transition of the…

Systems and Control · Computer Science 2017-03-28 Christos Verginis , Dimos Dimarogonas

Solving multiagent problems can be an uphill task due to uncertainty in the environment, partial observability, and scalability of the problem at hand. Especially in an urban setting, there are more challenges since we also need to maintain…

Artificial Intelligence · Computer Science 2020-11-11 Jiajing Ling , Kushagra Chandak , Akshat Kumar

We present our preliminary work on a multi-agent system involving the complex human phenomena of identity and dynamic teams. We outline our ongoing experimentation into understanding how these factors can eliminate some of the naive…

Multiagent Systems · Computer Science 2023-01-05 Kyle Tilbury , Jesse Hoey

Active matter, as other types of self-organizing systems, relies on the take-up of energy that can be used for different actions, such as active motion or structure formation. Here we provide an agent-based framework to model these…

Soft Condensed Matter · Physics 2018-12-26 Frank Schweitzer

We propose an explainable reinforcement learning (XRL) framework that analyzes an agent's history of interaction with the environment to extract interestingness elements that help explain its behavior. The framework relies on data readily…

Machine Learning · Computer Science 2020-08-20 Pedro Sequeira , Melinda Gervasio

When choosing between candidate nest sites, a honeybee swarm reliably chooses the most valuable site and even when faced with the choice between near-equal value sites, it makes highly efficient decisions. Value-sensitive decision-making is…

Optimization and Control · Mathematics 2018-01-23 Rebecca Gray , Alessio Franci , Vaibhav Srivastava , Naomi Ehrich Leonard

Traditional evolutionary game theory describes how certain strategy spreads throughout the system where individual player imitates the most successful strategy among its neighborhood. Accordingly, player doesn't have own authority to change…

Multiagent Systems · Computer Science 2016-04-14 Sundong Kim , Jin-Jae Lee

Generating images with a Text-to-Image model often requires multiple trials, where human users iteratively update their prompt based on feedback, namely the output image. Taking inspiration from cognitive work on reference games and…

Computation and Language · Computer Science 2023-11-22 Shachar Don-Yehiya , Leshem Choshen , Omri Abend