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Professional sports are developing towards increasingly scientific training methods with increasing amounts of data being collected from laboratory tests, training sessions and competitions. In cycling, it is standard to equip bicycles with…

Machine Learning · Computer Science 2018-08-02 Agrin Hilmkil , Oscar Ivarsson , Moa Johansson , Dan Kuylenstierna , Teun van Erp

Computer vision based object tracking has been used to annotate and augment sports video. For sports learning and training, video replay is often used in post-match review and training review for tactical analysis and movement analysis. For…

Computer Vision and Pattern Recognition · Computer Science 2019-07-31 Tzu-Han Hsu , Ching-Hsuan Chen , Nyan Ping Ju , Tsì-Uí İk , Wen-Chih Peng , Chih-Chuan Wang , Yu-Shuen Wang , Yuan-Hsiang Lin , Yu-Chee Tseng , Jiun-Long Huang , Yu-Tai Ching

Computer Vision developments are enabling significant advances in many fields, including sports. Many applications built on top of Computer Vision technologies, such as tracking data, are nowadays essential for every top-level analyst,…

Computer Vision and Pattern Recognition · Computer Science 2023-01-19 Tiago Mendes-Neves , Luís Meireles , João Mendes-Moreira

This research focuses on real-time monitoring and analysis of track and field athletes, addressing the limitations of traditional monitoring systems in terms of real-time performance and accuracy. We propose an IoT-optimized system that…

Machine Learning · Computer Science 2024-11-12 Xiaowei Tang , Bin Long , Li Zhou

Artificial intelligence technology has made its way absolutely necessary in a variety of industries including the fitness industry. Human pose estimation is one of the important researches in the field of Computer Vision for the last few…

Computer Vision and Pattern Recognition · Computer Science 2020-05-08 Talal Alatiah , Chen Chen

The emerging progress of eSports lacks the tools for ensuring high-quality analytics and training in Pro and amateur eSports teams. We report on an Artificial Intelligence (AI) enabled solution for predicting the eSports player in-game…

Human-Computer Interaction · Computer Science 2021-08-25 Anton Smerdov , Evgeny Burnaev , Andrey Somov , Anton Stepanov

In contrast to most scientific disciplines, sports science research has been characterized by comparatively little effort investment in the development of relevant phenomenological models. Scarcer yet is the application of said models in…

Computer Vision and Pattern Recognition · Computer Science 2013-06-21 Ognjen Arandjelovic

Coaching technology, wearables and exergames can provide quantitative feedback based on measured activity, but there is little evidence of qualitative feedback to aid technique improvement. To achieve personalised qualitative feedback, we…

Human-Computer Interaction · Computer Science 2019-03-11 Boris Bačić , Patria Hume

In the competitive realm of sports, optimal performance necessitates rigorous management of nutrition and physical conditioning. Specifically, in badminton, the agility and precision required make it an ideal candidate for motion analysis…

Human-Computer Interaction · Computer Science 2024-03-15 Dhruv Toshniwal , Arpit Patil , Nancy Vachhani

Human pose detection systems based on state-of-the-art DNNs are on the go to be extended, adapted and re-trained to fit the application domain of specific sports. Therefore, plenty of noisy pose data will soon be available from videos…

Computer Vision and Pattern Recognition · Computer Science 2020-04-22 Rainer Lienhart , Moritz Einfalt , Dan Zecha

Artificial intelligence (AI) and robotic coaches promise the improved engagement of patients on rehabilitation exercises through social interaction. While previous work explored the potential of automatically monitoring exercises for AI and…

With the rapid development of electronic science and technology, the research on wearable devices is constantly updated, but for now, it is not comprehensive for wearable devices to recognize and analyze the movement of specific sports.…

Signal Processing · Electrical Eng. & Systems 2023-09-15 Zhuo-yong Shi , Ye-tao Jia , Ke-xin Zhang , Ding-han Wang , Long-meng Ji , Yong Wu

Functional electrical stimulation (FES) has been increasingly integrated with other rehabilitation devices, including robots. FES cycling is one of the common FES applications in rehabilitation, which is performed by stimulating leg muscles…

Robotics · Computer Science 2023-11-17 Nat Wannawas , A. Aldo Faisal

Recent developments in video analysis of sports and computer vision techniques have achieved significant improvements to enable a variety of critical operations. To provide enhanced information, such as detailed complex analysis in sports…

Computer Vision and Pattern Recognition · Computer Science 2022-05-02 Banoth Thulasya Naik , Mohammad Farukh Hashmi , Neeraj Dhanraj Bokde

Over the past four decades, cheerleading has evolved from a sideline activity at major sporting events into a professional, competitive sport with growing global popularity. Evaluating tumbling elements in cheerleading relies on both…

Computers and Society · Computer Science 2025-03-10 Sophia Wesely , Ella Hofer , Robin Curth , Shyam Paryani , Nicole Mills , Olaf Ueberschär , Julia Westermayr

Recently, data mining studies are being successfully conducted to estimate several parameters in a variety of domains. Data mining techniques have attracted the attention of the information industry and society as a whole, due to a large…

Artificial Intelligence · Computer Science 2018-10-31 Robson P. Bonidia , Luiz A. L. Rodrigues , Anderson P. Avila-Santos , Danilo S. Sanches , Jacques D. Brancher

The utilization of digital health has increased recently, and these services provide extensive guidance to encourage users to exercise frequently by setting daily exercise goals to promote a healthy lifestyle. These comprehensive guides…

Machine Learning · Computer Science 2024-03-05 Ji Fang , Vincent CS Lee , Hao Ji , Haiyan Wang

Recent advances in immersive technology have opened new possibilities in sports training, especially for activities requiring precise motor skills, such as tennis. In this paper, we present a virtual reality (VR) tennis training system…

Human-Computer Interaction · Computer Science 2025-04-23 Ryan Najami , Rami Ghannam

Numerous studies have demonstrated the manifold benefits of tennis, such as increasing overall physical and mental health. Unfortunately, many children and youth from low-income families are unable to engage in this sport mainly due to…

Signal Processing · Electrical Eng. & Systems 2024-06-26 Gyanna Gao , Hao-Yu Liao , Zhenhong Hu

Skiing is a popular winter sport discipline with a long history of competitive events. In this domain, computer vision has the potential to enhance the understanding of athletes' performance, but its application lags behind other sports due…

Computer Vision and Pattern Recognition · Computer Science 2024-04-12 Matteo Dunnhofer , Luca Sordi , Niki Martinel , Christian Micheloni
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