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Adversarial training, a special case of multi-objective optimization, is an increasingly prevalent machine learning technique: some of its most notable applications include GAN-based generative modeling and self-play techniques in…

Machine Learning · Statistics 2021-03-17 Gauthier Gidel , David Balduzzi , Wojciech Marian Czarnecki , Marta Garnelo , Yoram Bachrach

This paper introduces MazeBase: an environment for simple 2D games, designed as a sandbox for machine learning approaches to reasoning and planning. Within it, we create 10 simple games embodying a range of algorithmic tasks (e.g. if-then…

Machine Learning · Computer Science 2016-01-08 Sainbayar Sukhbaatar , Arthur Szlam , Gabriel Synnaeve , Soumith Chintala , Rob Fergus

Reinforcement learning (RL) has recently achieved tremendous successes in many artificial intelligence applications. Many of the forefront applications of RL involve multiple agents, e.g., playing chess and Go games, autonomous driving, and…

Computer Science and Game Theory · Computer Science 2021-11-24 Asuman Ozdaglar , Muhammed O. Sayin , Kaiqing Zhang

At present, designing convolutional neural network (CNN) architectures requires both human expertise and labor. New architectures are handcrafted by careful experimentation or modified from a handful of existing networks. We introduce…

Machine Learning · Computer Science 2017-03-24 Bowen Baker , Otkrist Gupta , Nikhil Naik , Ramesh Raskar

Reinforcement Learning has recently surfaced as a very powerful tool to solve complex problems in the domain of board games, wherein an agent is generally required to learn complex strategies and moves based on its own experiences and…

Machine Learning · Computer Science 2022-08-24 Sidharth Malhotra , Girik Malik

A number of recent approaches to policy learning in 2D game domains have been successful going directly from raw input images to actions. However when employed in complex 3D environments, they typically suffer from challenges related to…

Artificial Intelligence · Computer Science 2016-12-02 Shehroze Bhatti , Alban Desmaison , Ondrej Miksik , Nantas Nardelli , N. Siddharth , Philip H. S. Torr

Deep reinforcement learning has become an important paradigm for constructing agents that can enter complex multi-agent situations and improve their policies through experience. One commonly used technique is reactive training - applying…

Artificial Intelligence · Computer Science 2017-12-11 Alexander Peysakhovich , Adam Lerer

Autonomous systems have achieved superhuman performance in isolation or simulation, yet they remain brittle in shared, dynamic real-world spaces. This failure stems from the dominant single-agent paradigm for physical applications, where…

Robotics · Computer Science 2026-05-22 Ismail Geles , Leonard Bauersfeld , Markus Wulfmeier , Davide Scaramuzza

To improve policy robustness of deep reinforcement learning agents, a line of recent works focus on producing disturbances of the environment. Existing approaches of the literature to generate meaningful disturbances of the environment are…

Machine Learning · Computer Science 2022-10-04 Lucas Schott , Hatem Hajri , Sylvain Lamprier

Machine learning with artificial neural networks is revolutionizing science. The most advanced challenges require discovering answers autonomously. This is the domain of reinforcement learning, where control strategies are improved…

Quantum Physics · Physics 2018-10-03 Thomas Fösel , Petru Tighineanu , Talitha Weiss , Florian Marquardt

Reinforcement learning is a general methodology of adaptive optimal control that has attracted much attention in various fields ranging from video game industry to robot manipulators. Despite its remarkable performance demonstrations, plain…

Dynamical Systems · Mathematics 2022-06-14 Pavel Osinenko , Grigory Yaremenko , Ilya Osokin

To achieve general intelligence, agents must learn how to interact with others in a shared environment: this is the challenge of multiagent reinforcement learning (MARL). The simplest form is independent reinforcement learning (InRL), where…

Artificial Intelligence · Computer Science 2017-11-08 Marc Lanctot , Vinicius Zambaldi , Audrunas Gruslys , Angeliki Lazaridou , Karl Tuyls , Julien Perolat , David Silver , Thore Graepel

Most previous studies on multi-agent reinforcement learning focus on deriving decentralized and cooperative policies to maximize a common reward and rarely consider the transferability of trained policies to new tasks. This prevents such…

Machine Learning · Computer Science 2019-11-28 Heechang Ryu , Hayong Shin , Jinkyoo Park

Text-based games are a popular testbed for language-based reinforcement learning (RL). In previous work, deep Q-learning is commonly used as the learning agent. Q-learning algorithms are challenging to apply to complex real-world domains…

Machine Learning · Computer Science 2023-06-28 Weichen Li , Rati Devidze , Sophie Fellenz

Deep reinforcement learning, applied to vision-based problems like Atari games, maps pixels directly to actions; internally, the deep neural network bears the responsibility of both extracting useful information and making decisions based…

Machine Learning · Computer Science 2019-03-05 Giuseppe Cuccu , Julian Togelius , Philippe Cudre-Mauroux

Neural networks are effective function approximators, but hard to train in the reinforcement learning (RL) context mainly because samples are correlated. For years, scholars have got around this by employing experience replay or an…

Machine Learning · Computer Science 2020-05-06 Budi Kurniawan , Peter Vamplew , Michael Papasimeon , Richard Dazeley , Cameron Foale

Reinforcement learning (RL) is a foundation of learning in biological systems and provides a framework to address numerous challenges with real-world artificial intelligence applications. Efficient implementations of RL techniques could…

Machine Learning · Computer Science 2021-09-29 Wilkie Olin-Ammentorp , Yury Sokolov , Maxim Bazhenov

Reinforcement learning algorithms have performed well in playing challenging board and video games. More and more studies focus on improving the generalisation ability of reinforcement learning algorithms. The General Video Game AI Learning…

Artificial Intelligence · Computer Science 2022-04-01 Chengpeng Hu , Ziqi Wang , Tianye Shu , Hao Tong , Julian Togelius , Xin Yao , Jialin Liu

Recent work has shown that deep neural networks are capable of approximating both value functions and policies in reinforcement learning domains featuring continuous state and action spaces. However, to the best of our knowledge no previous…

Artificial Intelligence · Computer Science 2024-05-06 Matthew Hausknecht , Peter Stone

Inspired by recent developments in attention models for image classification and natural language processing, we present various Attention based architectures in reinforcement learning (RL) domain, capable of performing well on OpenAI Gym…

Machine Learning · Computer Science 2023-10-06 Victor Vadakechirayath George