Related papers: Good-case and Bad-case Latency of Unauthenticated …
This paper explores the problem good-case latency of Byzantine fault-tolerant broadcast, motivated by the real-world latency and performance of practical state machine replication protocols. The good-case latency measures the time it takes…
This paper considers the good-case latency of Byzantine Reliable Broadcast (BRB), i.e., the time taken by correct processes to deliver a message when the initial sender is correct. This time plays a crucial role in the performance of…
This paper investigates the problem \textit{good-case latency} of Byzantine agreement, broadcast and state machine replication in the synchronous authenticated setting. The good-case latency measure captures the time it takes to reach…
In the context of Byzantine consensus problems such as Byzantine broadcast (BB) and Byzantine agreement (BA), the good-case setting aims to study the minimal possible latency of a BB or BA protocol under certain favorable conditions, namely…
This paper considers the problem of reliable broadcast in asynchronous authenticated systems, in which n processes communicate using signed messages and up to t processes may behave arbitrarily (Byzantine processes). In addition, for each…
Today's cyber-physical systems face various impediments to achieving their intended goals, namely, communication uncertainties and faults, relative to the increased integration of networked and wireless devices, hinder the synchronism…
This paper presents a simple and efficient reliable broadcast algorithm for asynchronous message-passing systems made up of $n$ processes, among which up to $t<n/5$ may behave arbitrarily (Byzantine processes). This algorithm requires two…
We consider the problem of reliably broadcasting information in a multihop asyn- chronous network that is subject to Byzantine failures. That is, some nodes of the network can exhibit arbitrary (and potentially malicious) behavior. Existing…
This paper describes a simple and efficient asynchronous Binary Byzantine faulty tolerant consensus algorithm. In the algorithm, non-faulty nodes perform an initial broadcast followed by a executing a series of rounds each consisting of a…
We study a well-known communication abstraction called Byzantine Reliable Broadcast (BRB). This abstraction is central in the design and implementation of fault-tolerant distributed systems, as many fault-tolerant distributed applications…
Byzantine reliable broadcast is a fundamental primitive in distributed systems that allows a set of processes to agree on a message broadcast by a dedicated process, even when some of them are malicious (Byzantine). It guarantees that no…
Byzantine reliable broadcast is a fundamental problem in distributed computing, which has been studied extensively over the past decades. State-of-the-art algorithms are predominantly based on the approach to share encoded fragments of the…
In this paper, we consider the Byzantine reliable broadcast problem on authenticated and partially connected networks. The state-of-the-art method to solve this problem consists in combining two algorithms from the literature. Handling…
This paper explores an old problem, {\em Byzantine fault-tolerant Broadcast} (BB), under a new model, {\em selective broadcast model}. The new model "interpolates" between the two traditional models in the literature. In particular, it…
We consider the problem of reliably broadcasting information in a multihop asynchronous network, despite the presence of Byzantine failures: some nodes are malicious and behave arbitrarly. We focus on non-cryptographic solutions. Most…
It is a common belief that Byzantine fault-tolerant solutions for consensus are significantly slower than their crash fault-tolerant counterparts. Indeed, in PBFT, the most widely known Byzantine fault-tolerant consensus protocol, it takes…
Achieving agreement among distributed parties is a fundamental task in modern systems, underpinning applications such as consensus in blockchains, coordination in cloud infrastructure, and fault tolerance in critical services. However, this…
The goal of Byzantine Broadcast (BB) is to allow a set of fault-free nodes to agree on information that a source node wants to broadcast to them, in the presence of Byzantine faulty nodes. We consider design of efficient algorithms for BB…
This paper describes a simple and efficient Binary Byzantine faulty tolerant consensus algorithm using a weak round coordinator and the partial synchrony assumption to ensure liveness. In the algorithm, non-faulty nodes perform an initial…
We study the Byzantine lattice agreement (BLA) problem in asynchronous distributed message passing systems. In the BLA problem, each process proposes a value from a join semi-lattice and needs to output a value also in the lattice such that…