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Related papers: Exploring Machine Teaching with Children

200 papers

We aim to design robotic educational support systems that can promote socially and intellectually meaningful learning experiences for students while they complete school work outside of class. To pursue this goal, we conducted participatory…

Human-Computer Interaction · Computer Science 2023-05-05 Bengisu Cagiltay , Bilge Mutlu , Joseph E Michaelis

Curiosity-driven learning has shown significant positive effects on students' learning experiences and outcomes. But despite this importance, reports show that children lack this skill, especially in formal educational settings. To address…

Computers and Society · Computer Science 2024-03-14 Rania Abdelghani , Edith Law , Chloé Desvaux , Pierre-Yves Oudeyer , Hélène Sauzéon

Studies have shown that children can be exposed to smart devices at a very early age. This has important implications on research in children-computer interaction, children online safety and early education. Many systems have been built…

Human-Computer Interaction · Computer Science 2018-08-07 Toan Nguyen , Aditi Roy , Nasir Memon

Generative, ML-driven interactive systems have the potential to change how people interact with computers in creative processes - turning tools into co-creators. However, it is still unclear how we might achieve effective human-AI…

Human-Computer Interaction · Computer Science 2022-07-08 Frederic Gmeiner , Kenneth Holstein , Nikolas Martelaro

Context: Machine learning (ML) may enable effective automated test generation. Objective: We characterize emerging research, examining testing practices, researcher goals, ML techniques applied, evaluation, and challenges. Methods: We…

Software Engineering · Computer Science 2023-04-18 Afonso Fontes , Gregory Gay

Social robots are increasingly introduced into children's lives as educational and social companions, yet little is known about how these products might best be introduced to their environments. The emergence of the "unboxing" phenomenon in…

Robotics · Computer Science 2022-05-06 Christine P Lee , Bengisu Cagiltay , Bilge Mutlu

As child-robot interactions become more and more common in daily life environment, it is important to examine how robot's errors influence children's behavior. We explored how a robot's unexpected behaviors affect child-robot interactions…

Robotics · Computer Science 2023-10-20 Alicja Wróbel , Karolina Źróbek , Marie-Monique Schaper , Paulina Zguda , Bipin Indurkhya

Human services systems make key decisions that impact individuals in the society. The U.S. child welfare system makes such decisions, from screening-in hotline reports of suspected abuse or neglect for child protective investigations,…

Computers and Society · Computer Science 2022-07-14 Ka Ho Brian Chor , Kit T. Rodolfa , Rayid Ghani

There is increasing interest in Artificial Intelligence and its application to medicine. Perceptions are less well-known, notably amongst children and young people. 21 members of a Young Persons Advisory Group for research, recommend…

Human-Computer Interaction · Computer Science 2021-10-12 Sheena Visram , Deirdre Leyden , Oceiah Annesley , Dauda Bappa , Neil J Sebire

Observation is an essential tool for understanding and studying human behavior and mental states. However, coding human behavior is a time-consuming, expensive task, in which reliability can be difficult to achieve and bias is a risk.…

Computer Vision and Pattern Recognition · Computer Science 2022-07-12 Flavia D. Frumosu , Nicole N. Lønfeldt , A. -R. Cecilie Mora-Jensen , Sneha Das , Nicklas Leander Lund , A. Katrine Pagsberg , Line K. H. Clemmensen

Interactive machine learning (IML) is a field of research that explores how to leverage both human and computational abilities in decision making systems. IML represents a collaboration between multiple complementary human and machine…

Human-Computer Interaction · Computer Science 2022-04-21 Kory W. Mathewson , Patrick M. Pilarski

Given the importance of integrating of explainability into machine learning, at present, there are a lack of pedagogical resources exploring this. Specifically, we have found a need for resources in explaining how one can teach the…

Human-Computer Interaction · Computer Science 2022-02-22 Andreas Bueff , Ioannis Papantonis , Auste Simkute , Vaishak Belle

With recent advances in large language models (LLMs), the concept of automatically generating children's educational materials has become increasingly realistic. Working toward the goal of age-appropriate simplicity in generated educational…

Computation and Language · Computer Science 2023-10-31 Maria Valentini , Jennifer Weber , Jesus Salcido , Téa Wright , Eliana Colunga , Katharina Kann

Compared to machines, humans are extremely good at classifying images into categories, especially when they possess prior knowledge of the categories at hand. If this prior information is not available, supervision in the form of teaching…

Computer Vision and Pattern Recognition · Computer Science 2015-05-01 Edward Johns , Oisin Mac Aodha , Gabriel J. Brostow

The growing development of robots with artificial emotional expressiveness raises important questions about their persuasive potential in children's behavior. While research highlights the pragmatic value of emotional expressiveness in…

Robotics · Computer Science 2025-10-01 Elisabetta Zibetti , Sureya Waheed Palmer , Rebecca Stower , Salvatore M Anzalone

Artificial intelligence (AI) algorithms have emerged in the educational domain as a tool to make learning more efficient. Different applications for mastering particular skills, learning new languages, and tracking their progress are used…

Computers and Society · Computer Science 2020-07-14 Arian Garshi , Malin Wist Jakobsen , Jørgen Nyborg-Christensen , Daniel Ostnes , Maria Ovchinnikova

Machine learning (ML) models are fundamentally shaped by data, and building inclusive ML systems requires significant considerations around how to design representative datasets. Yet, few novice-oriented ML modeling tools are designed to…

This paper, submitted to the special track on resources for teaching AI in K-12, presents an eXplainable AI (XAI)-based classroom game "Breakable Machine" for teaching critical, transformative AI literacy through adversarial play and…

Computers and Society · Computer Science 2025-08-21 Olli Hilke , Nicolas Pope , Juho Kahila , Henriikka Vartiainen , Teemu Roos , Tuomo Parkki , Matti Tedre

Artificial intelligence (AI) literacy is a rapidly growing research area and a critical addition to K-12 education. However, support for designing tools and curriculum to teach K-12 AI literacy is still limited. There is a need for…

Computers and Society · Computer Science 2020-09-23 Xiaofei Zhou , Jessica Van Brummelen , Phoebe Lin

For long-term deployment in dynamic real-world environments, assistive robots must continue to learn and adapt to their environments. Researchers have developed various computational models for continual learning (CL) that can allow robots…