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Skeleton-based human action recognition has attracted increasing attention in recent years. However, most of the existing works focus on supervised learning which requiring a large number of annotated action sequences that are often…

Computer Vision and Pattern Recognition · Computer Science 2021-08-10 Siyuan Yang , Jun Liu , Shijian Lu , Meng Hwa Er , Alex C. Kot

Appearance-based gaze estimation, aiming to predict accurate 3D gaze direction from a single facial image, has made promising progress in recent years. However, most methods suffer significant performance degradation in cross-domain…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Qida Tan , Hongyu Yang , Wenchao Du

This study presents an end-to-end learning framework for data-driven modeling of path-dependent inelastic materials using neural operators. The framework is built on the premise that irreversible evolution of material responses, governed by…

Machine Learning · Computer Science 2025-09-03 Binyao Guo , Zihan Lin , QiZhi He

In general, hand pose estimation aims to improve the robustness of model performance in the real-world scenes. However, it is difficult to enhance the robustness since existing datasets are obtained in restricted environments to annotate 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-10-20 Bosang Kim , Jonghyun Kim , Hyotae Lee , Lanying Jin , Jeongwon Ha , Dowoo Kwon , Jungpyo Kim , Wonhyeok Im , KyungMin Jin , Jungho Lee

Garment manipulation is a critical challenge due to the diversity in garment categories, geometries, and deformations. Despite this, humans can effortlessly handle garments, thanks to the dexterity of our hands. However, existing research…

Robotics · Computer Science 2025-10-14 Yuran Wang , Ruihai Wu , Yue Chen , Jiarui Wang , Jiaqi Liang , Ziyu Zhu , Haoran Geng , Jitendra Malik , Pieter Abbeel , Hao Dong

Legged manipulators offer high mobility and versatile manipulation. However, robust interaction with heterogeneous articulated objects, such as doors, drawers, and cabinets, remains challenging because of the diverse articulation types of…

Robotics · Computer Science 2026-03-09 Seonghyeon Lim , Hyeonwoo Lee , Seunghyun Lee , I Made Aswin Nahrendra , Hyun Myung

This article proposes a novel attention-based body pose encoding for human activity recognition that presents a enriched representation of body-pose that is learned. The enriched data complements the 3D body joint position data and improves…

Computer Vision and Pattern Recognition · Computer Science 2020-10-05 B Debnath , M O'brien , S Kumar , A Behera

Constructing a diverse repertoire of manipulation skills in a scalable fashion remains an unsolved challenge in robotics. One way to address this challenge is with unstructured human play, where humans operate freely in an environment to…

Robotics · Computer Science 2022-10-24 Suneel Belkhale , Dorsa Sadigh

3D hand pose estimation based on RGB images has been studied for a long time. Most of the studies, however, have performed frame-by-frame estimation based on independent static images. In this paper, we attempt to not only consider the…

Computer Vision and Pattern Recognition · Computer Science 2020-07-13 John Yang , Hyung Jin Chang , Seungeui Lee , Nojun Kwak

Recently, implicit neural representations have gained popularity for learning-based 3D reconstruction. While demonstrating promising results, most implicit approaches are limited to comparably simple geometry of single objects and do not…

Computer Vision and Pattern Recognition · Computer Science 2020-08-04 Songyou Peng , Michael Niemeyer , Lars Mescheder , Marc Pollefeys , Andreas Geiger

Controlling hands in high-dimensional action space has been a longstanding challenge, yet humans naturally perform dexterous tasks with ease. In this paper, we draw inspiration from the concept of internal model exhibited in human behavior…

Robotics · Computer Science 2025-05-13 Tong Wu , Shoujie Li , Chuqiao Lyu , Kit-Wa Sou , Wang-Sing Chan , Wenbo Ding

This article presents a new hand architecture with three under-actuated fingers. Each finger performs spatial movements to achieve more complex and varied grasping than the existing planar-movement fingers. The purpose of this hand is to…

Robotics · Computer Science 2021-06-18 Pol Hamon , Damien Chablat , Franck Plestan

Existing approaches of hand reconstruction predominantly adhere to a multi-stage framework, encompassing detection, left-right classification, and pose estimation. This paradigm induces redundant computation and cumulative errors. In this…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Xingyu Chen , Zhuheng Song , Xiaoke Jiang , Yaoqing Hu , Junzhi Yu , Lei Zhang

Graph convolutional networks have significantly improved 3D human pose estimation by representing the human skeleton as an undirected graph. However, this representation fails to reflect the articulated characteristic of human skeletons as…

Computer Vision and Pattern Recognition · Computer Science 2021-08-05 Wenbo Hu , Changgong Zhang , Fangneng Zhan , Lei Zhang , Tien-Tsin Wong

Hand action recognition is essential. Communication, human-robot interactions, and gesture control are dependent on it. Skeleton-based action recognition traditionally includes hands, which belong to the classes which remain challenging to…

Computer Vision and Pattern Recognition · Computer Science 2025-02-05 Katharina Prasse , Steffen Jung , Yuxuan Zhou , Margret Keuper

Synthesizing physically plausible articulated human-object interactions (HOI) without 3D/4D supervision remains a fundamental challenge. While recent zero-shot approaches leverage video diffusion models to synthesize human-object…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Zihao Huang , Tianqi Liu , Zhaoxi Chen , Shaocong Xu , Saining Zhang , Lixing Xiao , Zhiguo Cao , Wei Li , Hao Zhao , Ziwei Liu

We present the first neural relighting approach for rendering high-fidelity personalized hands that can be animated in real-time under novel illumination. Our approach adopts a teacher-student framework, where the teacher learns appearance…

Computer Vision and Pattern Recognition · Computer Science 2023-02-10 Shun Iwase , Shunsuke Saito , Tomas Simon , Stephen Lombardi , Timur Bagautdinov , Rohan Joshi , Fabian Prada , Takaaki Shiratori , Yaser Sheikh , Jason Saragih

Understanding how we grasp objects with our hands has important applications in areas like robotics and mixed reality. However, this challenging problem requires accurate modeling of the contact between hands and objects. To capture grasps,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Chandradeep Pokhariya , Ishaan N Shah , Angela Xing , Zekun Li , Kefan Chen , Avinash Sharma , Srinath Sridhar

Recently proposed methods for implicitly representing signals such as images, scenes, or geometries using coordinate-based neural network architectures often do not leverage the choice of activation functions, or do so only to a limited…

Neural and Evolutionary Computing · Computer Science 2024-01-23 Danzel Serrano , Jakub Szymkowiak , Przemyslaw Musialski

To achieve human-level dexterity, robots must infer spatial awareness from multimodal sensing to reason over contact interactions. During in-hand manipulation of novel objects, such spatial awareness involves estimating the object's pose…

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