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Learning various motor skills for quadrupedal robots is a challenging problem that requires careful design of task-specific mathematical models or reward descriptions. In this work, we propose to learn a single capable policy using deep…

Robotics · Computer Science 2023-03-28 Arnaud Klipfel , Nitish Sontakke , Ren Liu , Sehoon Ha

Quadrupedal robots have emerged as a cutting-edge platform for assisting humans, finding applications in tasks related to inspection and exploration in remote areas. Nevertheless, their floating base structure renders them susceptible to…

Robotics · Computer Science 2023-06-23 I Made Aswin Nahrendra , Minho Oh , Byeongho Yu , Hyungtae Lim , Hyun Myung

Learning controllers that reproduce legged locomotion in nature has been a long-time goal in robotics and computer graphics. While yielding promising results, recent approaches are not yet flexible enough to be applicable to legged systems…

Robotics · Computer Science 2022-07-26 Daniel Ordonez-Apraez , Antonio Agudo , Francesc Moreno-Noguer , Mario Martin

Bipedal locomotion is a key challenge in robotics, particularly for robots like Bolt, which have a point-foot design. This study explores the control of such underactuated robots using constrained reinforcement learning, addressing their…

We present a model-based framework for robot locomotion that achieves walking based on only 4.5 minutes (45,000 control steps) of data collected on a quadruped robot. To accurately model the robot's dynamics over a long horizon, we…

Machine Learning · Computer Science 2019-10-08 Yuxiang Yang , Ken Caluwaerts , Atil Iscen , Tingnan Zhang , Jie Tan , Vikas Sindhwani

In this work, we provide a simulation framework to perform systematic studies on the effects of spinal joint compliance and actuation on bounding performance of a 16-DOF quadruped spined robot Stoch 2. Fast quadrupedal locomotion with…

Deep learning and especially the use of Deep Neural Networks (DNNs) provides impressive results in various regression and classification tasks. However, to achieve these results, there is a high demand for computing and storing resources.…

Machine Learning · Computer Science 2021-07-21 Erion-Vasilis Pikoulis , Christos Mavrokefalidis , Aris S. Lalos

Legged robots face significant challenges in navigating complex environments, as they require precise real-time decisions for foothold selection and contact planning. While existing research has explored methods to select footholds based on…

Robotics · Computer Science 2026-02-25 Lei Ye , Haibo Gao , Huaiguang Yang , Peng Xu , Haoyu Wang , Tie Liu , Junqi Shan , Zongquan Deng , Liang Ding

In this article, we show that learned policies can be applied to solve legged locomotion control tasks with extensive flight phases, such as those encountered in space exploration. Using an off-the-shelf deep reinforcement learning…

Robotics · Computer Science 2021-06-18 Nikita Rudin , Hendrik Kolvenbach , Vassilios Tsounis , Marco Hutter

Quadruped robots are machines intended for challenging and harsh environments. Despite the progress in locomotion strategy, safely recovering from unexpected falls or planned drops is still an open problem. It is further made more difficult…

Robotics · Computer Science 2023-09-14 Francesco Roscia , Michele Focchi , Andrea Del Prete , Darwin G. Caldwell , Claudio Semini

In legged locomotion, the relationship between different gait behaviors and energy consumption must consider the full-body dynamics and the robot control as a whole, which cannot be captured by simple models. This work studies the robot…

Robotics · Computer Science 2021-05-04 Christopher McGreavy , Zhibin Li

The most data-efficient algorithms for reinforcement learning in robotics are model-based policy search algorithms, which alternate between learning a dynamical model of the robot and optimizing a policy to maximize the expected return…

Robotics · Computer Science 2018-03-14 Konstantinos Chatzilygeroudis , Jean-Baptiste Mouret

Clustering of motion trajectories is highly relevant for human-robot interactions as it allows the anticipation of human motions, fast reaction to those, as well as the recognition of explicit gestures. Further, it allows automated analysis…

Robotics · Computer Science 2024-04-29 Christoph Zelch , Jan Peters , Oskar von Stryk

The problem of constrained clustering has attracted significant attention in the past decades. In this paper, we study the balanced $k$-center, $k$-median, and $k$-means clustering problems where the size of each cluster is constrained by…

Computational Geometry · Computer Science 2018-09-11 Hu Ding

This article presents Platform Adaptive Locomotion (PAL), a unified control method for quadrupedal robots with different morphologies and dynamics. We leverage deep reinforcement learning to train a single locomotion policy on procedurally…

Robotics · Computer Science 2025-07-11 David Rytz , Suyoung Choi , Wanming Yu , Wolfgang Merkt , Jemin Hwangbo , Ioannis Havoutis

Resource-constrained robotic platforms are particularly useful for tasks that require low-cost hardware alternatives due to the risk of losing the robot, like in search-and-rescue applications, or the need for a large number of devices,…

Robotics · Computer Science 2024-02-21 Orhan Eren Akgün , Néstor Cuevas , Matheus Farias , Daniel Garces

We present a reinforcement learning framework for quadrupedal wall-climbing locomotion that explicitly addresses uncertainty in magnetic foot adhesion. A physics-based adhesion model of a quadrupedal magnetic climbing robot is incorporated…

Robotics · Computer Science 2025-10-24 Yong Um , Young-Ha Shin , Joon-Ha Kim , Soonpyo Kwon , Hae-Won Park

Clustering is a long-standing problem area in data mining. The centroid-based classical approaches to clustering mainly face difficulty in the case of high dimensional inputs such as images. With the advent of deep neural networks, a common…

Machine Learning · Computer Science 2024-12-02 Debapriya Roy

This paper introduces k-splits, an improved hierarchical algorithm based on k-means to cluster data without prior knowledge of the number of clusters. K-splits starts from a small number of clusters and uses the most significant data…

Computer Vision and Pattern Recognition · Computer Science 2022-05-25 Seyed Omid Mohammadi , Ahmad Kalhor , Hossein Bodaghi

Deep reinforcement learning (DRL) has been shown to achieve high performance on locomotion control tasks in MuJoCo benchmarks such as HalfCheetah, Ant, and Walker2D. However, visualizing the motion structures internally obtained by a…

Robotics · Computer Science 2026-05-28 Daisuke Yasui , Toshitaka Matuki , Hiroshi Sato