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The common pipeline in autonomous driving systems is highly modular and includes a perception component which extracts lists of surrounding objects and passes these lists to a high-level decision component. In this case, leveraging the…

Machine Learning · Computer Science 2019-10-01 Maria Huegle , Gabriel Kalweit , Moritz Werling , Joschka Boedecker

Reinforcement Learning (RL) algorithms can learn robotic control tasks from visual observations, but they often require a large amount of data, especially when the visual scene is complex and unstructured. In this paper, we explore how the…

Computer Vision and Pattern Recognition · Computer Science 2024-10-24 Ameya Pore , Riccardo Muradore , Diego Dall'Alba

Recurrent feedback connections in the mammalian visual system have been hypothesized to play a role in synthesizing input in the theoretical framework of analysis by synthesis. The comparison of internally synthesized representation with…

Computer Vision and Pattern Recognition · Computer Science 2017-05-23 Hao Wang , Xingyu Lin , Yimeng Zhang , Tai Sing Lee

We present the Semantic Robot Programming (SRP) paradigm as a convergence of robot programming by demonstration and semantic mapping. In SRP, a user can directly program a robot manipulator by demonstrating a snapshot of their intended goal…

Robotics · Computer Science 2018-10-22 Zhen Zeng , Zheming Zhou , Zhiqiang Sui , Odest Chadwicke Jenkins

We investigate a novel approach for image restoration by reinforcement learning. Unlike existing studies that mostly train a single large network for a specialized task, we prepare a toolbox consisting of small-scale convolutional networks…

Computer Vision and Pattern Recognition · Computer Science 2018-04-11 Ke Yu , Chao Dong , Liang Lin , Chen Change Loy

Deep neural networks excel at finding hierarchical representations that solve complex tasks over large data sets. How can we humans understand these learned representations? In this work, we present network dissection, an analytic framework…

Computer Vision and Pattern Recognition · Computer Science 2020-09-15 David Bau , Jun-Yan Zhu , Hendrik Strobelt , Agata Lapedriza , Bolei Zhou , Antonio Torralba

Extrinsic dexterity leverages environmental contact to overcome the limitations of prehensile manipulation. However, achieving such dexterity in cluttered scenes remains challenging and underexplored, as it requires selectively exploiting…

In recent years, there has been some outstanding work on applying deep reinforcement learning to multi-agent settings. Often in such multi-agent scenarios, adversaries can be present. We address the requirements of such a setting by…

Multiagent Systems · Computer Science 2020-10-09 Siddharth Ghiya , Katia Sycara

In this work, we propose a deep reinforcement learning (DRL) based reactive planner to solve large-scale Lidar-based autonomous robot exploration problems in 2D action space. Our DRL-based planner allows the agent to reactively plan its…

Robotics · Computer Science 2024-03-19 Yuhong Cao , Rui Zhao , Yizhuo Wang , Bairan Xiang , Guillaume Sartoretti

We propose an approach to learning agents for active robotic mapping, where the goal is to map the environment as quickly as possible. The agent learns to map efficiently in simulated environments by receiving rewards corresponding to how…

Robotics · Computer Science 2018-01-01 Shane Barratt

This paper considers the problem of efficient exploration of unseen environments, a key challenge in AI. We propose a `learning to explore' framework where we learn a policy from a distribution of environments. At test time, presented with…

Machine Learning · Computer Science 2019-10-30 Hanjun Dai , Yujia Li , Chenglong Wang , Rishabh Singh , Po-Sen Huang , Pushmeet Kohli

Reinforcement Learning is an area of Machine Learning focused on how agents can be trained to make sequential decisions, and achieve a particular goal within an arbitrary environment. While learning, they repeatedly take actions based on…

Scene graph generation (SGG) is a fundamental task aimed at detecting visual relations between objects in an image. The prevailing SGG methods require all object classes to be given in the training set. Such a closed setting limits the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Tao He , Lianli Gao , Jingkuan Song , Yuan-Fang Li

Deep reinforcement learning (DRL) has proven to be an effective tool for creating general video-game AI. However most current DRL video-game agents learn end-to-end from the video-output of the game, which is superfluous for many…

Machine Learning · Computer Science 2018-05-29 William Woof , Ke Chen

We consider an autonomous exploration problem in which a range-sensing mobile robot is tasked with accurately mapping the landmarks in an a priori unknown environment efficiently in real-time; it must choose sensing actions that both curb…

Robotics · Computer Science 2020-07-27 Fanfei Chen , John D. Martin , Yewei Huang , Jinkun Wang , Brendan Englot

Grasping by a robot in unstructured environments is deemed a critical challenge because of the requirement for effective adaptation to a wide variation in object geometries, material properties, and other environmental factors. In this…

Robotics · Computer Science 2024-11-20 Leonidas Askianakis

We address planning and navigation in challenging 3D video games featuring maps with disconnected regions reachable by agents using special actions. In this setting, classical symbolic planners are not applicable or difficult to adapt. We…

Machine Learning · Computer Science 2021-12-23 Edward Beeching , Maxim Peter , Philippe Marcotte , Jilles Debangoye , Olivier Simonin , Joshua Romoff , Christian Wolf

Scene classification is a fundamental perception task for environmental understanding in today's robotics. In this paper, we have attempted to exploit the use of popular machine learning technique of deep learning to enhance scene…

Computer Vision and Pattern Recognition · Computer Science 2015-09-23 Yiyi Liao , Sarath Kodagoda , Yue Wang , Lei Shi , Yong Liu

Visual object navigation using learning methods is one of the key tasks in mobile robotics. This paper introduces a new representation of a scene semantic map formed during the embodied agent interaction with the indoor environment. It is…

Robotics · Computer Science 2023-11-08 Tatiana Zemskova , Aleksei Staroverov , Kirill Muravyev , Dmitry Yudin , Aleksandr Panov

Identifying objects in an image and their mutual relationships as a scene graph leads to a deep understanding of image content. Despite the recent advancement in deep learning, the detection and labeling of visual object relationships…

Computer Vision and Pattern Recognition · Computer Science 2021-07-13 Rajat Koner , Poulami Sinhamahapatra , Volker Tresp