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Many algorithms have been parallelized successfully on the Intel Xeon Phi coprocessor, especially those with regular, balanced, and predictable data access patterns and instruction flows. Irregular and unbalanced algorithms are harder to…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-07-17 S. Ali Mirsoleimani , Aske Plaat , Jaap van den Herik , Jos Vermaseren

This paper introduces a new paradigm for minimax game-tree search algo- rithms. MT is a memory-enhanced version of Pearls Test procedure. By changing the way MT is called, a number of best-first game-tree search algorithms can be simply and…

Artificial Intelligence · Computer Science 2014-04-08 Aske Plaat , Jonathan Schaeffer , Wim Pijls , Arie de Bruin

One of the most important AI research questions is to trade off computation versus performance since ``perfect rationality" exists in theory but is impossible to achieve in practice. Recently, Monte-Carlo tree search (MCTS) has attracted…

Artificial Intelligence · Computer Science 2022-10-25 Weirui Ye , Pieter Abbeel , Yang Gao

The drive towards exascale computing is opening an enormous opportunity for more realistic and precise simulations of natural phenomena. The process of simulation, however, involves not only the numerical computation of predictions but also…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-05-21 Allan Santos , Hermano Lustosa , Fabio Porto , Bruno Schulze

Interactive storytelling benefits from planning and exploring multiple 'what if' scenarios. Modern LLMs are useful tools for ideation and exploration, but current chat-based user interfaces restrict users to a single linear flow. To address…

Artificial Intelligence · Computer Science 2025-04-04 Parsa Ghaffari , Chris Hokamp

We consider the popular tree-based search strategy within the framework of reinforcement learning, the Monte Carlo Tree Search (MCTS), in the context of finite-horizon Markov decision process. We propose a dynamic sampling tree policy that…

Artificial Intelligence · Computer Science 2023-05-09 Gongbo Zhang , Yijie Peng , Yilong Xu

Neural approximate computing gains enormous energy-efficiency at the cost of tolerable quality-loss. A neural approximator can map the input data to output while a classifier determines whether the input data are safe to approximate with…

Machine Learning · Computer Science 2018-10-22 Haiyue Song , Chengwen Xu , Qiang Xu , Zhuoran Song , Naifeng Jing , Xiaoyao Liang , Li Jiang

This paper introduces Monte Carlo *-Minimax Search (MCMS), a Monte Carlo search algorithm for turned-based, stochastic, two-player, zero-sum games of perfect information. The algorithm is designed for the class of of densely stochastic…

Computer Science and Game Theory · Computer Science 2013-04-23 Marc Lanctot , Abdallah Saffidine , Joel Veness , Christopher Archibald , Mark H. M. Winands

Monte-Carlo planning and Reinforcement Learning (RL) are essential to sequential decision making. The recent AlphaGo and AlphaZero algorithms have shown how to successfully combine these two paradigms in order to solve large scale…

Machine Learning · Computer Science 2021-02-17 Tuan Dam , Carlo D'Eramo , Jan Peters , Joni Pajarinen

We describe mts, which is a generic framework for parallelizing certain types of tree search programs, that (a) provides a single common wrapper containing all of the parallelization, and (b) minimizes the changes needed to the existing…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-10-26 David Avis , Charles Jordan

This paper proposes a new game-search algorithm, PN-MCTS, which combines Monte-Carlo Tree Search (MCTS) and Proof-Number Search (PNS). These two algorithms have been successfully applied for decision making in a range of domains. We define…

Artificial Intelligence · Computer Science 2024-05-30 Jakub Kowalski , Elliot Doe , Mark H. M. Winands , Daniel Górski , Dennis J. N. J. Soemers

While plan-and-infill decoding in Masked Diffusion Models (MDMs) shows promise for mathematical and code reasoning, performance remains highly sensitive to slot infilling order, often yielding substantial output variance. We introduce…

Artificial Intelligence · Computer Science 2026-05-28 Joshua Ong Jun Leang , Yu Zhao , Mihaela Cătălina Stoian , Wenda Li , Shay B. Cohen , Eleonora Giunchiglia

Distributed data structures are key to implementing scalable applications for scientific simulations and data analysis. In this paper we look at two implementation styles for distributed data structures: remote direct memory access (RDMA)…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-10-16 Benjamin Brock , Yuxin Chen , Jiakun Yan , John D. Owens , Aydın Buluç , Katherine Yelick

Modern SMT solvers, such as Z3, offer user-controllable strategies, enabling users to tailor solving strategies for their unique set of instances, thus dramatically enhancing solver performance for their use case. However, this approach of…

Artificial Intelligence · Computer Science 2024-05-01 Zhengyang Lu , Stefan Siemer , Piyush Jha , Joel Day , Florin Manea , Vijay Ganesh

RDMA is an exciting technology that enables a host to access the memory of a remote host without involving the remote CPU. Prior work shows how to use RDMA to improve the performance of distributed in-memory storage systems. However, RDMA…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-02-08 Stanko Novakovic , Yizhou Shan , Aasheesh Kolli , Michael Cui , Yiying Zhang , Haggai Eran , Liran Liss , Michael Wei , Dan Tsafrir , Marcos Aguilera

Industries frequently adjust their facilities network by opening new branches in promising areas and closing branches in areas where they expect low profits. In this paper, we examine a particular class of facility location problems. Our…

Artificial Intelligence · Computer Science 2024-03-18 Saeid Amiri , Parisa Zehtabi , Danial Dervovic , Michael Cashmore

When working at exascale, the various constraints imposed by the extreme scale of the system bring new challenges for application users and software/middleware developers. In that context, and to provide best performance, resiliency and…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-10-09 Jerome Soumagne , Philip H. Carns , Dries Kimpe , Quincey Koziol , Robert B. Ross

Standard approaches for global optimization of non-convex functions, such as branch-and-bound, maintain partition trees to systematically prune the domain. The tree size grows exponentially in the number of dimensions. We propose new…

Artificial Intelligence · Computer Science 2024-02-21 Yaoguang Zhai , Zhizhen Qin , Sicun Gao

This paper proposes a novel multiple-input multiple-output (MIMO) symbol detector that incorporates a deep reinforcement learning (DRL) agent into the Monte Carlo tree search (MCTS) detection algorithm. We first describe how the MCTS…

Signal Processing · Electrical Eng. & Systems 2021-02-02 Tz-Wei Mo , Ronald Y. Chang , Te-Yi Kan

Recent advances demonstrate that increasing inference-time computation can significantly boost the reasoning capabilities of large language models (LLMs). Although repeated sampling (i.e., generating multiple candidate outputs) is a highly…

Artificial Intelligence · Computer Science 2025-11-10 Yuichi Inoue , Kou Misaki , Yuki Imajuku , So Kuroki , Taishi Nakamura , Takuya Akiba