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Work is a rich source of meaning. However, beyond organizational changes, most approaches in the research field of Meaningful Work neglected the power of work-related technology to increase meaning. Using two cases as examples, this paper…

Computers and Society · Computer Science 2020-03-13 Matthias Laschke , Alarith Uhde , Marc Hassenzahl

When developing devices to encourage positive change in users, social psychology can offer useful conceptual resources. This article outlines three major theories from the discipline and discusses their implications for designing persuasive…

Human-Computer Interaction · Computer Science 2018-08-29 Joseph J. P. Simons

Peer support plays a vital role in expanding access to mental health care by providing empathetic, community-based support outside formal clinical systems. As digital platforms increasingly mediate such support, the design and impact of…

Human-Computer Interaction · Computer Science 2026-04-10 Kellie Yu Hui Sim , Kenny Tsu Wei Choo

Decision support tools enable improved decision-making for challenging decision problems by empowering stakeholders to process, analyze, visualize, and otherwise make sense of a variety of key factors. Their intentional design is a critical…

Computers and Society · Computer Science 2021-11-12 Narges Ahani , Andrew C. Trapp

Users increasingly face multiple interface features on one hand, and constraints on available resources (e.g., time, attention) on the other. Understanding the sensitivity of users' well-being to feature type and resource constraints, is…

Human-Computer Interaction · Computer Science 2021-01-05 Oded Nov

Studies show that psychological effects are among one of the top concerns for public transportation users. While many Americans spend a significant portion of their time in public transportation spaces, the impact of the design and…

Human-Computer Interaction · Computer Science 2024-08-06 Yasaman Hakiminejad , Elizabeth Pantesco , Arash Tavakoli

In the last decade, researchers have increasingly explored using biosensing technologies for music-based affective regulation and stress management interventions in laboratory and real-world settings. These systems -- including interactive…

Human-Computer Interaction · Computer Science 2025-07-23 Natasha Yamane , Varun Mishra , Matthew S. Goodwin

The rise of generative AI presents new opportunities for the understanding and practice of self-care through its capability to generate varied content, including self-care suggestions via text and images, and engage in dialogue with users…

Human-Computer Interaction · Computer Science 2024-05-10 Tara Capel , Bernd Ploderer , Filip Bircanin , Simon Hanmer , Jamie Yates , Jiaxuan Wang , Kai Ling Khor , Tuck Wah Leong , Greg Wadley , Michelle Newcomb

The choice of the tools and programming technologies for information systems creation is relevant. For every projected system, it is necessary to define a number of criteria for development environment, used libraries and technologies. The…

Human-Computer Interaction · Computer Science 2019-06-13 Evgeny Nikulchev , Dmitry Ilin , Pavel Kolyasnikov , Ilya Zakharov , Sergey Malykh

Social media platforms have rapidly adopted algorithmic curation with little consideration for the potential harm to users' mental well-being. We present findings from design workshops with 21 participants diagnosed with mental illness…

Human-Computer Interaction · Computer Science 2026-02-18 Ashlee Milton , Dan Runningen , Loren Terveen , Harmanpreet Kaur , Stevie Chancellor

Globally distributed groups require collaborative systems to support their work. Besides being able to support the teamwork, these systems also should promote well-being and maximize the human potential that leads to an engaging system and…

Human-Computer Interaction · Computer Science 2019-04-09 Irawan Nurhas , Jan Pawlowski , Stefan Geisler , Maria Kovtunenko , Bayu Rima Aditya

Accurately analyzing and modeling online browsing behavior play a key role in understanding users and technology interactions. In this work, we design and conduct a user study to collect browsing data from 31 participants continuously for…

Computers and Society · Computer Science 2021-08-17 Yuliia Lut , Michael Wang , Elissa M. Redmiles , Rachel Cummings

Under what conditions would an artificially intelligent system have wellbeing? Despite its obvious bearing on the ethics of human interactions with artificial systems, this question has received little attention. Because all major theories…

Computers and Society · Computer Science 2025-09-16 Simon Goldstein , Cameron Domenico Kirk-Giannini

Individuals lack oversight over systems that process their data. This can lead to discrimination and hidden biases that are hard to uncover. Recent data protection legislation tries to tackle these issues, but it is inadequate. It does not…

Software Engineering · Computer Science 2023-05-22 Valentin Zieglmeier , Alexander Pretschner

Mental health and well-being are major concerns in higher education and professional fields such as software engineering, yet are often overlooked in curricula. This paper describes our approach to include mental health, well-being, and…

Computers and Society · Computer Science 2026-03-26 Isabella Graßl , Birgit Penzenstadler

This article focuses on the concept of self-determination and the design and validation of digital tools intended to promote the self-determination of vulnerable people. Self-determination is an essential skill for carrying out daily…

Computers and Society · Computer Science 2025-11-25 Florian Laronze , Audrey Landuran , Bernard N'kaoua

Designers hold primary responsibility for shaping the user interface (UI) and user experience (UX) of a product. This role goes beyond aesthetics and usability, extending to the privacy outcomes of user experience, which often emerge…

Human-Computer Interaction · Computer Science 2026-04-29 Keyu Yao , Jinghui Cheng , Jin L. C. Guo

Previous work has found a lack of research in HCI on religion, partly driven by misunderstandings of values and practices between religious and technical communities. To bridge this divide in an empirically rigorous way, we conducted an…

Computers and Society · Computer Science 2025-11-11 Nina Lutz , Benjamin Olsen , Weishung Liu , E. Glen Weyl

This paper describes the first stage of the ongoing development of two scales to measure online wellbeing and trust, based on the results of a series of workshops with younger and older adults. The first, the Online Wellbeing Scale includes…

Computers and Society · Computer Science 2020-07-29 Liz Dowthwaite , Elvira Perez Vallejos , Helen Creswick , Virginia Portillo , Menisha Patel , Jun Zhao

In the early stages of the design process, designers explore opportunities by discovering unmet needs and developing innovative concepts as potential solutions. From a human-centered design perspective, designers must develop empathy with…

Human-Computer Interaction · Computer Science 2023-05-16 Qihao Zhu , Jianxi Luo