Related papers: Diverse Generation from a Single Video Made Possib…
Diffusion models exhibited tremendous progress in image and video generation, exceeding GANs in quality and diversity. However, they are usually trained on very large datasets and are not naturally adapted to manipulate a given input image…
One compelling application of artificial intelligence is to generate a video of a target person performing arbitrary desired motion (from a source person). While the state-of-the-art methods are able to synthesize a video demonstrating…
Video matting has traditionally been limited by the lack of high-quality ground-truth data. Most existing video matting datasets provide only human-annotated imperfect alpha and foreground annotations, which must be composited to background…
There are many recent research efforts to fine-tune a pre-trained generator with a few target images to generate images of a novel domain. Unfortunately, these methods often suffer from overfitting or under-fitting when fine-tuned with a…
Video generation is a challenging task that requires modeling plausible spatial and temporal dynamics in a video. Inspired by how humans perceive a video by grouping a scene into moving and stationary components, we propose a method that…
Given a large dataset for training, generative adversarial networks (GANs) can achieve remarkable performance for the image synthesis task. However, training GANs in extremely low data regimes remains a challenge, as overfitting often…
Taking a photo outside, can we predict the immediate future, e.g., how would the cloud move in the sky? We address this problem by presenting a generative adversarial network (GAN) based two-stage approach to generating realistic time-lapse…
In the recent years Generative Adversarial Networks (GANs) have demonstrated significant progress in generating authentic looking data. In this work we introduce our simple method to exploit the advancements in well established image-based…
In this work, we focus on a challenging task: synthesizing multiple imaginary videos given a single image. Major problems come from high dimensionality of pixel space and the ambiguity of potential motions. To overcome those problems, we…
Generating multi-view images based on text or single-image prompts is a critical capability for the creation of 3D content. Two fundamental questions on this topic are what data we use for training and how to ensure multi-view consistency.…
We present a video generation model that accurately reproduces object motion, changes in camera viewpoint, and new content that arises over time. Existing video generation methods often fail to produce new content as a function of time…
Generative adversarial models (GANs) continue to produce advances in terms of the visual quality of still images, as well as the learning of temporal correlations. However, few works manage to combine these two interesting capabilities for…
Multi-view or 4D video generation has emerged as a significant research topic. Nonetheless, recent approaches to 4D generation still struggle with fundamental limitations, as they primarily rely on harnessing multiple video diffusion models…
Training GANs on videos is even more sophisticated than on images because videos have a distinguished dimension: time. While recent methods designed a dedicated architecture considering time, generated videos are still far from…
There have been a number of techniques that have demonstrated the generation of multimedia data for one modality at a time using GANs, such as the ability to generate images, videos, and audio. However, so far, the task of multi-modal…
Conditional GANs (cGAN), in their rudimentary form, suffer from critical drawbacks such as the lack of diversity in generated outputs and distortion between the latent and output manifolds. Although efforts have been made to improve…
Training of Generative Adversarial Network (GAN) on a video dataset is a challenge because of the sheer size of the dataset and the complexity of each observation. In general, the computational cost of training GAN scales exponentially with…
Unsupervised generation of clothed virtual humans with various appearance and animatable poses is important for creating 3D human avatars and other AR/VR applications. Existing methods are either limited to rigid object modeling, or not…
Previous animatable 3D-aware GANs for human generation have primarily focused on either the human head or full body. However, head-only videos are relatively uncommon in real life, and full body generation typically does not deal with…
Unconditional video generation is a challenging task that involves synthesizing high-quality videos that are both coherent and of extended duration. To address this challenge, researchers have used pretrained StyleGAN image generators for…