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Related papers: Learning Dynamical Human-Joint Affinity for 3D Pos…

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In this paper, we address the problem of estimating the positions of human joints, i.e., articulated pose estimation. Recent state-of-the-art solutions model two key issues, joint detection and spatial configuration refinement, together…

Computer Vision and Pattern Recognition · Computer Science 2017-09-22 Ke Sun , Cuiling Lan , Junliang Xing , Wenjun Zeng , Dong Liu , Jingdong Wang

We present MoVNect, a lightweight deep neural network to capture 3D human pose using a single RGB camera. To improve the overall performance of the model, we apply the teacher-student learning method based knowledge distillation to 3D human…

Computer Vision and Pattern Recognition · Computer Science 2020-01-16 Dong-Hyun Hwang , Suntae Kim , Nicolas Monet , Hideki Koike , Soonmin Bae

Human Pose Estimation is a crucial module in human-machine interaction applications and, especially since the rise in deep learning technology, robust methods are available to consumers using RGB cameras and commercial GPUs. On the other…

Computer Vision and Pattern Recognition · Computer Science 2025-10-10 Gaurvi Goyal , Pham Cong Thuong , Arren Glover , Masayoshi Mizuno , Chiara Bartolozzi

3D human pose estimation errors would propagate along the human body topology and accumulate at the end joints of limbs. Inspired by the backtracking mechanism in automatic control systems, we design an Intra-Part Constraint module that…

Computer Vision and Pattern Recognition · Computer Science 2023-02-21 Jialun Cai , Hong Liu , Runwei Ding , Wenhao Li , Jianbing Wu , Miaoju Ban

This paper addresses the challenge of 3D human pose estimation from a single color image. Despite the general success of the end-to-end learning paradigm, top performing approaches employ a two-step solution consisting of a Convolutional…

Computer Vision and Pattern Recognition · Computer Science 2017-07-27 Georgios Pavlakos , Xiaowei Zhou , Konstantinos G. Derpanis , Kostas Daniilidis

We addressed the challenging task of video question answering, which requires machines to answer questions about videos in a natural language form. Previous state-of-the-art methods attempt to apply spatio-temporal attention mechanism on…

Computer Vision and Pattern Recognition · Computer Science 2020-08-21 Deng Huang , Peihao Chen , Runhao Zeng , Qing Du , Mingkui Tan , Chuang Gan

One practice of employing deep neural networks is to apply the same architecture to all the input instances. However, a fixed architecture may not be representative enough for data with high diversity. To promote the model capacity,…

Computer Vision and Pattern Recognition · Computer Science 2020-10-05 Kun Yuan , Quanquan Li , Dapeng Chen , Aojun Zhou , Junjie Yan

Synthesizing realistic videos of humans using neural networks has been a popular alternative to the conventional graphics-based rendering pipeline due to its high efficiency. Existing works typically formulate this as an image-to-image…

This paper proposes a new hybrid architecture that consists of a deep Convolutional Network and a Markov Random Field. We show how this architecture is successfully applied to the challenging problem of articulated human pose estimation in…

Computer Vision and Pattern Recognition · Computer Science 2014-09-19 Jonathan Tompson , Arjun Jain , Yann LeCun , Christoph Bregler

We consider the task of estimating 3D human pose and shape from videos. While existing frame-based approaches have made significant progress, these methods are independently applied to each image, thereby often leading to inconsistent…

Computer Vision and Pattern Recognition · Computer Science 2021-09-08 Yun-Chun Chen , Marco Piccirilli , Robinson Piramuthu , Ming-Hsuan Yang

Comprehensive visual understanding requires detection frameworks that can effectively learn and utilize object interactions while analyzing objects individually. This is the main objective in Human-Object Interaction (HOI) detection task.…

Computer Vision and Pattern Recognition · Computer Science 2020-03-13 Oytun Ulutan , A S M Iftekhar , B. S. Manjunath

In videos, the human's actions are of three-dimensional (3D) signals. These videos investigate the spatiotemporal knowledge of human behavior. The promising ability is investigated using 3D convolution neural networks (CNNs). The 3D CNNs…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Arslan Syed , Eman A. Aldhahri , Muhammad Munawar Iqbal , Abid Ali , Ammar Muthanna , Harun Jamil , Faisal Jamil

Skeleton-based action recognition relies on the extraction of spatial-temporal topological information. Hypergraphs can establish prior unnatural dependencies for the skeleton. However, the existing methods only focus on the construction of…

Computer Vision and Pattern Recognition · Computer Science 2023-02-20 Shengqin Wang , Yongji Zhang , Hong Qi , Minghao Zhao , Yu Jiang

Many irregular domains such as social networks, financial transactions, neuron connections, and natural language constructs are represented using graph structures. In recent years, a variety of graph neural networks (GNNs) have been…

Machine Learning · Computer Science 2021-05-03 Osman Asif Malik , Shashanka Ubaru , Lior Horesh , Misha E. Kilmer , Haim Avron

In this paper, we present a method for real-time multi-person human pose estimation from video by utilizing convolutional neural networks. Our method is aimed for use case specific applications, where good accuracy is essential and…

Computer Vision and Pattern Recognition · Computer Science 2016-09-26 Marko Linna , Juho Kannala , Esa Rahtu

In this paper, we are interested in self-supervised learning the motion cues in videos using dynamic motion filters for a better motion representation to finally boost human action recognition in particular. Thus far, the vision community…

Computer Vision and Pattern Recognition · Computer Science 2019-04-26 Ali Diba , Vivek Sharma , Luc Van Gool , Rainer Stiefelhagen

In recent years, graph convolutional networks (GCNs) play an increasingly critical role in skeleton-based human action recognition. However, most GCN-based methods still have two main limitations: 1) They only consider the motion…

Computer Vision and Pattern Recognition · Computer Science 2022-02-10 Zhigang Tu , Jiaxu Zhang , Hongyan Li , Yujin Chen , Junsong Yuan

2D-to-3D human pose lifting is fundamental for 3D human pose estimation (HPE), for which graph convolutional networks (GCNs) have proven inherently suitable for modeling the human skeletal topology. However, the current GCN-based 3D HPE…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Kai Zhai , Qiang Nie , Bo Ouyang , Xiang Li , Shanlin Yang

Temporal action detection is a fundamental yet challenging task in video understanding. Video context is a critical cue to effectively detect actions, but current works mainly focus on temporal context, while neglecting semantic context as…

Computer Vision and Pattern Recognition · Computer Science 2020-04-06 Mengmeng Xu , Chen Zhao , David S. Rojas , Ali Thabet , Bernard Ghanem

Graph convolutional neural networks (GCN) have been the model of choice for graph representation learning, which is mainly due to the effective design of graph convolution that computes the representation of a node by aggregating those of…

Machine Learning · Computer Science 2021-06-10 Qimai Li , Xiaotong Zhang , Han Liu , Quanyu Dai , Xiao-Ming Wu