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We consider the task of generating realistic 3D shapes, which is useful for a variety of applications such as automatic scene generation and physical simulation. Compared to other 3D representations like voxels and point clouds, meshes are…
Adaptive mesh refinement is a key component of efficient unstructured space-time finite element methods. Underlying any adaptive mesh refinement scheme is, of course, a method for local refinement of simplices. However, simplex bisection…
We introduce a novel learning-based method for encoding and manipulating 3D surface meshes. Our method is specifically designed to create an interpretable embedding space for deformable shape collections. Unlike previous 3D mesh…
We present a high-order surface quadrature (HOSQ) for accurately approximating regular surface integrals on closed surfaces. The initial step of our approach rests on exploiting square-squeezing--a homeomorphic bilinear square-simplex…
Given the spline representation of the boundary of a three dimensional domain, constructing a volumetric spline parameterization of the domain (i.e., a map from a unit cube to the domain) with the given boundary is a fundamental problem in…
Reconstruction of object or scene surfaces has tremendous applications in computer vision, computer graphics, and robotics. In this paper, we study a fundamental problem in this context about recovering a surface mesh from an implicit field…
Parametric boundary representation models (B-Reps) are the de facto standard in CAD, graphics, and robotics, yet converting them into valid meshes remains fragile. The difficulty originates from the unavoidable approximation of high-order…
We propose DeepMetaHandles, a 3D conditional generative model based on mesh deformation. Given a collection of 3D meshes of a category and their deformation handles (control points), our method learns a set of meta-handles for each shape,…
One remarkable feature of virtual element methods (VEMs) is their great flexibility and robustness when used on almost arbitrary polytopal meshes. This very feature makes it widely used in both fitted and unfitted mesh methods. Despite…
We study the use of polyhedral discretizations for the solution of heat diffusion and elastodynamic problems in computer graphics. Polyhedral meshes are more natural for certain applications than pure triangular or quadrilateral meshes,…
Improving hyperspectral image (HSI) semantic segmentation by exploiting complementary information from a supplementary data type (referred to X-modality) is promising but challenging due to differences in imaging sensors, image content, and…
A challenge in isogeometric analysis is constructing analysis-suitable volumetric meshes which can accurately represent the geometry of a given physical domain. In this paper, we propose a method to derive a spline-based representation of a…
Whole-body mesh recovery aims to estimate the 3D human body, face, and hands parameters from a single image. It is challenging to perform this task with a single network due to resolution issues, i.e., the face and hands are usually located…
Fluid-structure interactions are a widespread phenomenon in nature. Although their numerical modeling have come a long way, the application of numerical design tools to these multiphysics problems is still lagging behind. Gradient-based…
Multiphase flows are commonly found in chemical engineering processes such as distillation columns, bubble columns, fluidized beds and heat exchangers. The physical boundaries of domains in numerical simulations of multiphase flows are…
Vessels are complex structures in the body that have been studied extensively in multiple representations. While voxelization is the most common of them, meshes and parametric models are critical in various applications due to their…
Since its invention, holography has emerged as a powerful tool to fully reconstruct the wavefronts of light including all the fundamental properties (amplitude, phase, polarization, wave vector, and frequency). For exploring the full…
We propose a novel optimization framework for computing the medial axis transform that simultaneously preserves the medial structure and ensures high medial mesh quality. The medial structure, consisting of interconnected sheets, seams, and…
Mathematically representing the shape of an object is a key ingredient for solving inverse rendering problems. Explicit representations like meshes are efficient to render in a differentiable fashion but have difficulties handling topology…
Geometric Deep Learning has recently made striking progress with the advent of continuous deep implicit fields. They allow for detailed modeling of watertight surfaces of arbitrary topology while not relying on a 3D Euclidean grid,…